Player Matchup

Sol
Sol
Akhari
Sol
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
31W - 20L
1,649 Elo+
Solo
Jing Wei
Jing Wei
KillxHavoc
Jing Wei
Level 88
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 6L
1,533 Elo+
Party 2
Ao Kuang
Ao Kuang
RockPopping
Ao Kuang
Level 20
God Stats
11W - 5L
1,735 SR
Queue Stats
86W - 60L
1,696 Elo+
Solo
Bellona
Bellona
SmitenLickin
Bellona
Level 8
God Stats
22W - 14L
1,359 SR
Queue Stats
42W - 28L
1,823 Elo+
Solo
Sun Wukong
Sun Wukong
Trapx214
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,604 Elo+
Party 2
Team Averages
Level 30
1,571 SR
1,661 Elo+

VS

Team Averages
Level 35
1,530 SR
1,555 Elo+
Mercury
Mercury
BoboBanobo
Mercury
Level 28
God Stats
29W - 11L
1,500 SR
Queue Stats
459W - 449L
1,635 Elo+
Solo
Neith
Neith
Pichigames23
Neith
Level 12
God Stats
8W - 9L
1,500 SR
Queue Stats
61W - 69L
1,500 Elo+
Party 1
Ra
Ra
Souless818
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 124L
1,478 Elo+
Solo
Achilles
Achilles
lopabunnyfunny
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 64L
1,771 Elo+
Solo
Cthulhu
Cthulhu
tenis_ambicioso
Cthulhu
Level 91
God Stats
55W - 38L
1,652 SR
Queue Stats
386W - 384L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Akhari
Sol
11
1 / 3 / 0
6,934
495
5,287
6,385
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
KillxHavoc
Jing Wei
12
0 / 3 / 2
6,545
468
3,594
8,570
2,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
RockPopping
Ao Kuang
14
4 / 3 / 1
8,157
583
7,586
12,542
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
SmitenLickin
Bellona
14
1 / 4 / 1
8,456
604
7,671
9,566
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Trapx214
Sun Wukong
9
1 / 5 / 2
5,992
428
1,916
7,580
4,042
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoboBanobo
Mercury
13
5 / 3 / 5
8,404
600
6,164
9,763
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 2 / 3
8,137
581
6,886
6,609
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 1 / 3
8,359
597
2,652
7,026
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
4 / 1 / 3
8,466
605
8,265
12,443
7,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 8
7,613
544
6,081
11,297
5,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
18
18
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
Akhari
Sol
1
3
0
0.33
W
Mercury
BoboBanobo
Mercury
5
3
5
2.5
L
Jing Wei
KillxHavoc
Jing Wei
0
3
2
0.33
W
3
2
3
2.25
L
Ao Kuang
RockPopping
Ao Kuang
4
3
1
1.5
L
Bellona
SmitenLickin
Bellona
1
4
1
0.38
W
2
1
3
3.5
L
Sun Wukong
Trapx214
Sun Wukong
1
5
2
0.4
W
Achilles
4
1
3
5.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
30,048
44,643
Taken
47,138
21,941
Mitigated
20,845
12,870
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Akhari
Sol
5,287
1,334
0
2,223
6,385
2,075
1,208
2,714
3,433
40,221
0
W
Mercury
BoboBanobo
Mercury
6,164
3,288
0
3,027
9,763
3,171
1,568
2,846
6,797
0
44,704
L
Jing Wei
KillxHavoc
Jing Wei
3,594
3,013
0
3,335
8,570
2,518
0
1,381
7,189
0
36,361
W
6,886
2,669
270
2,991
6,609
2,330
524
1,271
5,260
0
45,909
L
Ao Kuang
RockPopping
Ao Kuang
7,586
1,366
0
4,182
12,542
4,968
0
2,438
10,092
52,307
0
L
Bellona
SmitenLickin
Bellona
7,671
3,415
0
2,979
9,566
8,338
791
0
9,566
0
56,634
W
2,652
116
844
4,334
7,026
2,690
261
4,089
2,917
56,767
0
L
Sun Wukong
Trapx214
Sun Wukong
1,916
482
0
151
7,580
4,042
0
1,950
5,630
0
11,815
W
Achilles
8,265
3,073
0
4,400
12,443
7,537
0
1,650
10,695
0
41,419
W
6,081
214
801
3,534
11,297
5,117
444
2,635
8,596
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,084
Gold Earned
40,979
366
Minions Killed
404
0
Camps Cleared
0
1,219,808
Distance Traveled
1,417,000
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,934
495
67
5
0
163,349
5
W
Mercury
8,404
600
94
7
0
291,942
0
L
Jing Wei
6,545
468
64
5
0
266,558
4
W
Neith
8,137
581
88
6
0
264,668
2
L
Ao Kuang
8,157
583
95
7
0
263,174
5
L
Bellona
8,456
604
121
9
0
274,801
1
W
Ra
8,359
597
111
8
0
274,932
5
L
Sun Wukong
5,992
428
19
1
0
251,926
2
W
Achilles
8,466
605
84
6
0
280,525
1
W
Cthulhu
7,613
544
27
2
0
304,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role