Player Matchup

Chiron
Chiron
PATEULSINISTRU
Chiron
Level 158
God Stats
51W - 11L
1,657 SR
Queue Stats
1,561W - 655L
1,728 Elo+
Party 1
Medusa
Medusa
Shhhhhhhhhh
Medusa
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 92L
1,665 Elo+
Party 1
Kuzenbo
Kuzenbo
SmalldigJoe
Kuzenbo
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
1,719W - 919L
1,768 Elo+
Party 1
Bastet
Bastet
Winnie
Bastet
Level 160
God Stats
5W - 1L
1,715 SR
Queue Stats
899W - 353L
1,722 Elo+
Party 1
Ymir
Ymir
crazy4haggis
Ymir
Level 155
God Stats
7W - 2L
1,703 SR
Queue Stats
233W - 193L
1,622 Elo+
Party 1
Team Averages
Level 158
1,615 SR
1,701 Elo+

VS

Team Averages
Level 148
1,503 SR
1,532 Elo+
Chaac
Chaac
CARPERNIX
Chaac
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,540 Elo+
Party 2
Anubis
Anubis
DioBoia
Anubis
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 108L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Korî
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
froozstiak
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,464 Elo+
Party 2
Hera
Hera
restopial
Hera
Level 154
God Stats
1W - 2L
1,515 SR
Queue Stats
151W - 160L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 11
6,903
1,151
7,058
3,867
1,744
Medusa
13
7 / 0 / 7
7,319
1,220
7,366
6,322
2,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
SmalldigJoe
Kuzenbo
12
3 / 1 / 11
6,542
1,090
4,252
7,309
9,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Winnie
Bastet
12
4 / 1 / 11
6,634
1,106
5,993
5,146
2,544
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 0 / 13
6,635
1,106
2,631
7,888
6,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CARPERNIX
Chaac
11
1 / 4 / 1
5,971
995
6,858
10,973
11,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
DioBoia
Anubis
11
0 / 2 / 2
5,747
958
4,088
3,171
1,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Korî
Ah Puch
8
0 / 3 / 1
4,964
827
3,606
4,060
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
froozstiak
Ah Muzen Cab
10
0 / 3 / 0
5,453
909
5,066
4,749
1,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hera
9
1 / 5 / 0
5,773
962
2,049
5,670
2,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
6
17
Kills
2
2
Deaths
17
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
CARPERNIX
Chaac
1
4
1
0.38
L
Anubis
DioBoia
Anubis
0
2
2
0.5
L
Ah Puch
Korî
Ah Puch
0
3
1
0.17
W
3
0
11
8.5
W
Medusa
7
0
7
10.5
W
Kuzenbo
SmalldigJoe
Kuzenbo
3
1
11
8.5
W
Bastet
Winnie
Bastet
4
1
11
9.5
W
0
0
13
6.5
L
Ah Muzen Cab
froozstiak
Ah Muzen Cab
0
3
0
0
L
Hera
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,300
Damage
21,667
30,532
Taken
28,623
23,178
Mitigated
18,119
12,567
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CARPERNIX
Chaac
6,858
811
450
2,822
10,973
11,081
0
2,454
8,519
0
10,080
L
Anubis
DioBoia
Anubis
4,088
187
0
914
3,171
1,611
0
728
2,443
9,775
0
L
Ah Puch
Korî
Ah Puch
3,606
81
0
425
4,060
1,331
0
1,241
2,819
5,920
0
W
7,058
3,134
2,296
1,443
3,867
1,744
1,274
746
3,097
0
16,701
W
Medusa
7,366
3,433
0
3,302
6,322
2,975
479
1,819
4,437
0
22,079
W
Kuzenbo
SmalldigJoe
Kuzenbo
4,252
1,425
1,233
983
7,309
9,622
213
2,951
4,276
5,317
0
W
Bastet
Winnie
Bastet
5,993
1,508
934
208
5,146
2,544
309
1,245
3,835
0
9,119
W
2,631
499
0
2,168
7,888
6,293
0
2,575
5,144
4,501
0
L
Ah Muzen Cab
froozstiak
Ah Muzen Cab
5,066
2,101
0
1,305
4,749
1,789
0
727
4,022
0
15,067
L
Hera
2,049
773
143
350
5,670
2,307
0
1,733
3,937
6,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,033
Gold Earned
27,908
83
Minions Killed
75
0
Camps Cleared
0
575,472
Distance Traveled
479,729
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,971
995
7
1
0
116,482
1
L
Anubis
5,747
958
14
2
0
109,257
1
L
Ah Puch
4,964
827
12
2
0
67,181
0
W
Chiron
6,903
1,151
20
3
0
97,420
1
W
Medusa
7,319
1,220
44
7
0
114,996
2
W
Kuzenbo
6,542
1,090
5
1
0
124,796
0
W
Bastet
6,634
1,106
8
1
0
132,515
4
W
Ymir
6,635
1,106
6
1
0
105,745
1
L
Ah Muzen Cab
5,453
909
29
5
0
92,033
1
L
Hera
5,773
962
13
2
0
94,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role