Player Matchup

King Arthur
King Arthur
Arcobaleno_EZIO
King Arthur
Level 159
God Stats
5W - 1L
1,764 SR
Queue Stats
148W - 176L
1,476 Elo+
Solo
Medusa
Medusa
BloodBanker69
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Hexenkraft
Merlin
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 255L
1,574 Elo+
Solo
Achilles
Achilles
MintFrog
Achilles
Level 152
God Stats
3W - 2L
1,720 SR
Queue Stats
427W - 416L
1,641 Elo+
Solo
Ra
Ra
dReport
Ra
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 137L
1,538 Elo+
Solo
Team Averages
Level 147
1,597 SR
1,546 Elo+

VS

Team Averages
Level 141
1,546 SR
1,420 Elo+
Danzaburou
Danzaburou
Beefyrage
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,055 Elo+
Solo
Terra
Terra
ProAndGodly
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
XGATOR15
Athena
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
306W - 276L
1,553 Elo+
Solo
Rama
Rama
ZeblinHost
Rama
Level 143
God Stats
8W - 9L
1,730 SR
Queue Stats
577W - 584L
1,493 Elo+
Solo
Cupid
Cupid
llDzTrucTorV1
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcobaleno_EZIO
King Arthur
16
2 / 7 / 4
9,825
702
10,557
19,987
22,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 2 / 8
10,243
732
15,971
12,067
6,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Hexenkraft
Merlin
18
3 / 2 / 7
10,628
759
24,412
6,756
3,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
MintFrog
Achilles
17
3 / 2 / 8
9,723
695
12,735
19,282
25,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
3 / 5 / 8
10,353
740
17,985
12,341
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beefyrage
Danzaburou
18
7 / 2 / 9
10,692
764
17,071
14,055
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 14
8,486
606
8,863
19,263
19,577
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
XGATOR15
Athena
16
2 / 2 / 14
10,051
718
7,983
24,279
23,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 3 / 12
10,510
751
13,270
18,996
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 3 / 10
9,630
688
13,695
14,886
7,498
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
14
Kills
18
18
Deaths
14
35
Assists
59
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arcobaleno_EZIO
King Arthur
2
7
4
0.57
L
Danzaburou
Beefyrage
Danzaburou
7
2
9
5.75
W
3
2
8
3.5
W
Merlin
Hexenkraft
Merlin
3
2
7
3.25
W
Achilles
MintFrog
Achilles
3
2
8
3.5
L
0
4
14
1.75
L
Athena
XGATOR15
Athena
2
2
14
4.5
L
5
3
12
3.67
W
3
5
8
1.4
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,660
Damage
60,882
70,433
Taken
91,479
64,050
Mitigated
66,571
24,905
Healing
45,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arcobaleno_EZIO
King Arthur
10,557
637
1,433
2,255
19,987
22,738
37
3,637
16,229
0
16,399
L
Danzaburou
Beefyrage
Danzaburou
17,071
5,277
2,820
4,576
14,055
7,239
209
5,715
8,112
0
38,377
W
15,971
5,650
1,478
4,000
12,067
6,188
2,445
2,967
9,100
0
35,488
W
Merlin
Hexenkraft
Merlin
24,412
1,782
938
1,024
6,756
3,425
1,002
1,417
5,339
42,619
0
W
Achilles
MintFrog
Achilles
12,735
3,942
210
2,570
19,282
25,547
713
4,101
14,704
0
19,108
L
8,863
1,724
11,827
4,703
19,263
19,577
0
7,769
11,109
11,310
0
L
Athena
XGATOR15
Athena
7,983
2,542
2,157
3,932
24,279
23,064
54
12,766
10,999
10,061
0
L
13,270
10,650
922
4,939
18,996
9,193
948
9,253
9,422
0
30,967
W
17,985
2,725
7,277
3,720
12,341
6,152
1,203
4,126
8,215
36,562
0
L
13,695
8,880
6,395
3,077
14,886
7,498
779
5,940
8,818
0
29,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
49,369
155
Minions Killed
145
0
Camps Cleared
0
1,151,548
Distance Traveled
1,040,001
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,825
702
24
2
0
230,042
0
L
Danzaburou
10,692
764
53
4
0
220,855
1
W
Medusa
10,243
732
29
2
0
223,509
1
W
Merlin
10,628
759
42
3
0
240,267
4
W
Achilles
9,723
695
15
1
0
242,545
3
L
Terra
8,486
606
4
0
0
200,319
6
L
Athena
10,051
718
3
0
0
229,925
3
L
Rama
10,510
751
46
3
0
193,071
0
W
Ra
10,353
740
45
3
0
215,185
3
L
Cupid
9,630
688
39
3
0
195,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role