Player Matchup

Izanami
Izanami
LeBlondeJames
Izanami
Level 28
God Stats
26W - 25L
1,197 SR
Queue Stats
424W - 560L
1,353 Elo+
Party 3
Fenrir
Fenrir
Lyricist1997
Fenrir
Level 67
God Stats
1W - 2L
1,498 SR
Queue Stats
95W - 150L
1,378 Elo+
Party 3
Mercury
Mercury
Nose23
Mercury
Level 75
God Stats
1W - 2L
1,508 SR
Queue Stats
15W - 17L
1,505 Elo+
Solo
Nu Wa
Nu Wa
TurtleGaming43
Nu Wa
Level 121
God Stats
3W - 7L
1,320 SR
Queue Stats
385W - 354L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WheeTines
Cu Chulainn
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,405 SR
1,445 Elo+

VS

Team Averages
Level 47
1,526 SR
1,674 Elo+
Anubis
Anubis
BabyChungie
Anubis
Level 63
God Stats
2W - 1L
1,475 SR
Queue Stats
29W - 14L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
CrimsonDragoon29
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 20L
1,753 Elo+
Party 2
Jing Wei
Jing Wei
Swaggytpika
Jing Wei
Level 48
God Stats
3W - 2L
1,727 SR
Queue Stats
112W - 66L
1,664 Elo+
Party 2
Osiris
Osiris
Thenumerouno
Osiris
Level 86
God Stats
10W - 5L
1,500 SR
Queue Stats
332W - 274L
1,543 Elo+
Solo
The Morrigan
The Morrigan
itsnotbeezus
The Morrigan
Level 27
God Stats
4W - 3L
1,431 SR
Queue Stats
129W - 77L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 5 / 0
5,949
458
3,570
7,130
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
8
0 / 4 / 1
5,017
386
2,161
6,982
6,108
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
Nose23
Mercury
12
1 / 0 / 1
6,947
534
1,817
7,259
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 4 / 0
6,515
501
2,840
5,115
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
WheeTines
Cu Chulainn
13
3 / 0 / 1
7,447
573
4,697
6,121
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 1 / 0
7,759
597
2,341
4,315
2,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 0 / 2
7,094
546
2,312
5,475
2,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Swaggytpika
Jing Wei
14
4 / 1 / 3
7,989
615
6,368
8,615
2,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
14
0 / 3 / 0
7,765
597
2,441
7,052
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
itsnotbeezus
The Morrigan
11
2 / 1 / 6
6,986
537
5,123
4,786
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
13
13
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
0
4
W
3
0
2
4
L
Izanami
0
5
0
0
L
Fenrir
0
4
1
0.13
L
Mercury
Nose23
Mercury
1
0
1
1.5
W
Jing Wei
Swaggytpika
Jing Wei
4
1
3
5.5
W
Osiris
0
3
0
0
L
2
4
0
0.5
L
Cu Chulainn
WheeTines
Cu Chulainn
3
0
1
3.5
W
The Morrigan
itsnotbeezus
The Morrigan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,085
Damage
18,585
32,607
Taken
30,243
16,557
Mitigated
16,688
4,059
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
2,341
43
0
2,439
4,315
2,043
0
1,591
2,632
45,581
0
W
2,312
191
125
1,984
5,475
2,538
0
198
5,265
16,971
0
L
Izanami
3,570
2,096
0
180
7,130
2,803
48
2,063
5,060
0
37,503
L
Fenrir
2,161
284
357
680
6,982
6,108
0
2,470
4,496
0
8,721
L
Mercury
Nose23
Mercury
1,817
179
0
250
7,259
2,225
0
1,116
6,127
0
47,518
W
Jing Wei
Swaggytpika
Jing Wei
6,368
4,998
0
5,279
8,615
2,912
884
108
8,497
0
57,979
W
Osiris
2,441
420
0
1,940
7,052
6,629
304
0
7,052
0
46,168
L
2,840
1,004
0
332
5,115
1,082
81
3,623
1,476
33,386
0
L
Cu Chulainn
WheeTines
Cu Chulainn
4,697
865
0
2,260
6,121
4,339
0
417
5,694
0
42,861
W
The Morrigan
itsnotbeezus
The Morrigan
5,123
1,014
0
451
4,786
2,566
0
713
3,957
35,111
6,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
37,593
359
Minions Killed
405
0
Camps Cleared
0
1,187,707
Distance Traveled
1,193,419
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,759
597
105
8
0
238,372
7
W
Cthulhu
7,094
546
22
2
0
261,996
0
L
Izanami
5,949
458
84
6
0
205,104
4
L
Fenrir
5,017
386
21
2
0
213,071
0
L
Mercury
6,947
534
101
8
0
294,421
1
W
Jing Wei
7,989
615
99
8
0
217,274
5
W
Osiris
7,765
597
117
9
0
237,731
7
L
Nu Wa
6,515
501
73
6
0
208,210
0
L
Cu Chulainn
7,447
573
80
6
0
266,901
2
W
The Morrigan
6,986
537
62
5
0
238,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role