Player Matchup

Discordia
Discordia
 
Discordia
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Neash1337
Loki
Level 86
God Stats
3W - 5L
1,526 SR
Queue Stats
44W - 35L
1,545 Elo+
Party 1
Fenrir
Fenrir
QuadOpe_
Fenrir
Level 82
God Stats
0W - 2L
1,344 SR
Queue Stats
41W - 50L
1,444 Elo+
Party 2
Set
Set
SilentBeliever
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,741 Elo+
Party 1
Jing Wei
Jing Wei
zSneaaz
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,444 Elo+
Party 2
Team Averages
Level 62
1,474 SR
1,535 Elo+

VS

Team Averages
Level 59
1,409 SR
1,440 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DavidFC88
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,183 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nugs--NOT--Drugs
Tsukuyomi
Level 76
God Stats
1W - 3L
1,500 SR
Queue Stats
749W - 759L
1,506 Elo+
Solo
Artemis
Artemis
Wiakai
Artemis
Level 65
God Stats
5W - 1L
1,167 SR
Queue Stats
310W - 321L
1,500 Elo+
Party 3
Medusa
Medusa
Wu Tang X Joe
Medusa
Level 38
God Stats
12W - 7L
1,377 SR
Queue Stats
59W - 63L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 1
5,944
594
1,704
2,213
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
10
1 / 2 / 0
5,420
542
2,039
6,946
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
QuadOpe_
Fenrir
7
0 / 3 / 0
4,038
404
1,979
5,673
1,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 0
5,114
511
2,222
6,443
3,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
zSneaaz
Jing Wei
8
0 / 3 / 0
4,554
455
3,080
5,397
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
3 / 0 / 2
5,423
542
3,178
5,988
1,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 0
5,290
529
571
4,579
1,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
11
4 / 0 / 1
6,039
604
3,451
5,190
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Wiakai
Artemis
11
3 / 0 / 2
6,542
654
5,207
4,287
1,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
5,755
576
3,959
3,689
1,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
12
12
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
W
Hel
 
Hel
3
0
2
4
W
0
1
0
0
L
Loki
1
2
0
0.5
W
Tsukuyomi
4
0
1
4.5
L
Fenrir
QuadOpe_
Fenrir
0
3
0
0
L
0
4
0
0
W
Artemis
Wiakai
Artemis
3
0
2
4
W
2
0
3
3.5
L
Jing Wei
zSneaaz
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,024
Damage
16,366
26,672
Taken
23,733
8,195
Mitigated
6,414
7,504
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,704
0
0
288
2,213
609
0
475
1,738
35,907
0
W
Hel
 
Hel
3,178
496
1,588
4,164
5,988
1,304
438
263
5,725
23,218
0
W
571
0
0
1,006
4,579
1,068
183
1,142
3,437
23,629
0
L
Loki
2,039
572
0
3,160
6,946
1,747
0
304
6,642
0
33,574
W
Tsukuyomi
3,451
999
0
2,520
5,190
1,663
0
299
4,891
0
28,716
L
Fenrir
QuadOpe_
Fenrir
1,979
442
280
1,204
5,673
1,626
28
1,275
4,398
0
8,193
L
2,222
650
0
904
6,443
3,119
0
0
6,443
0
21,498
W
Artemis
Wiakai
Artemis
5,207
1,422
0
1,658
4,287
1,281
708
0
4,112
0
28,633
W
3,959
1,927
123
960
3,689
1,098
891
0
3,689
0
24,421
L
Jing Wei
zSneaaz
Jing Wei
3,080
1,903
0
1,668
5,397
1,094
460
1,695
3,702
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
29,049
283
Minions Killed
281
0
Camps Cleared
0
975,508
Distance Traveled
911,288
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,944
594
81
8
0
194,961
3
W
Hel
5,423
542
33
3
0
191,661
2
W
Sol
5,290
529
57
6
0
187,281
0
L
Loki
5,420
542
78
8
0
225,436
1
W
Tsukuyomi
6,039
604
72
7
0
205,455
2
L
Fenrir
4,038
404
13
1
0
196,996
2
L
Set
5,114
511
53
5
0
175,125
3
W
Artemis
6,542
654
69
7
0
150,492
0
W
Medusa
5,755
576
50
5
0
176,399
1
L
Jing Wei
4,554
455
58
6
0
182,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role