Player Matchup

Ganesha
Ganesha
BB BURST DAT
Ganesha
Level 28
God Stats
0W - 3L
1,483 SR
Queue Stats
7W - 8L
1,600 Elo+
Party 2
Nemesis
Nemesis
I RUINZ I
Nemesis
Level 147
God Stats
21W - 16L
1,533 SR
Queue Stats
498W - 400L
1,655 Elo+
Party 2
Mulan
Mulan
LORDBAKASURA_75
Mulan
Level 48
God Stats
39W - 29L
1,604 SR
Queue Stats
598W - 535L
1,635 Elo+
Party 3
Ullr
Ullr
LegendaryVibe
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,600 Elo+
Party 2
Ra
Ra
Shidom92
Ra
Level 99
God Stats
5W - 6L
1,931 SR
Queue Stats
547W - 517L
1,583 Elo+
Party 3
Team Averages
Level 74
1,610 SR
1,615 Elo+

VS

Team Averages
Level 63
1,516 SR
1,640 Elo+
Ravana
Ravana
HircineWendigo
Ravana
Level 58
God Stats
5W - 4L
1,458 SR
Queue Stats
30W - 27L
1,614 Elo+
Party 1
Ares
Ares
HugoFerBri8
Ares
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 92L
1,628 Elo+
Party 4
Merlin
Merlin
Loki-Jungle
Merlin
Level 67
God Stats
10W - 9L
1,443 SR
Queue Stats
89W - 75L
1,664 Elo+
Party 1
Bellona
Bellona
iF_Advyy
Bellona
Level 53
God Stats
8W - 5L
1,454 SR
Queue Stats
230W - 240L
1,618 Elo+
Party 4
Danzaburou
Danzaburou
zlMarluxia
Danzaburou
Level 35
God Stats
12W - 6L
1,723 SR
Queue Stats
19W - 11L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BB BURST DAT
Ganesha
11
1 / 5 / 6
7,970
469
3,189
13,175
9,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
I RUINZ I
Nemesis
16
3 / 2 / 2
9,316
548
4,826
12,005
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 2 / 0
10,257
603
11,106
12,070
7,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
5 / 6 / 3
8,041
473
7,934
13,246
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 4 / 2
9,000
529
2,495
8,554
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
9,773
575
9,008
10,079
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 5 / 10
8,125
478
5,073
13,247
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
17
10 / 0 / 7
10,776
634
14,127
5,892
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
iF_Advyy
Bellona
14
1 / 7 / 0
8,470
498
3,300
11,952
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
zlMarluxia
Danzaburou
11
0 / 4 / 4
7,550
444
4,280
10,367
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
17
Kills
19
19
Deaths
17
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BB BURST DAT
Ganesha
1
5
6
0.8
W
7
1
8
11
W
1
5
10
1.2
L
Nemesis
I RUINZ I
Nemesis
3
2
2
2
L
8
2
0
4
L
5
6
3
1.08
W
Merlin
10
0
7
13.5
L
0
4
2
0.25
W
Bellona
iF_Advyy
Bellona
1
7
0
0.14
W
Danzaburou
zlMarluxia
Danzaburou
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
35,788
59,050
Taken
51,537
29,585
Mitigated
27,786
15,934
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BB BURST DAT
Ganesha
3,189
230
0
1,341
13,175
9,597
582
4,264
8,725
19,638
0
W
9,008
4,120
0
4,922
10,079
4,885
897
1,122
8,855
0
60,315
W
5,073
328
0
1,887
13,247
7,561
123
1,485
11,720
24,254
0
L
Nemesis
I RUINZ I
Nemesis
4,826
1,814
0
6,318
12,005
4,681
396
3,308
8,589
0
68,162
L
11,106
1,630
0
4,407
12,070
7,423
0
2,262
9,380
0
61,022
L
7,934
3,917
0
1,265
13,246
4,785
506
6,980
6,064
0
37,966
W
Merlin
14,127
1,072
0
1,578
5,892
2,309
478
813
4,913
84,632
0
L
2,495
0
243
2,360
8,554
3,099
882
1,991
6,335
55,649
0
W
Bellona
iF_Advyy
Bellona
3,300
1,403
0
2,279
11,952
9,982
86
0
11,952
4,595
35,949
W
Danzaburou
zlMarluxia
Danzaburou
4,280
937
0
3,949
10,367
3,049
0
1,918
8,413
0
38,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
44,694
432
Minions Killed
402
0
Camps Cleared
0
1,577,896
Distance Traveled
1,626,902
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,970
469
17
1
0
306,236
3
W
Ravana
9,773
575
88
5
0
342,897
3
W
Ares
8,125
478
33
2
0
326,457
4
L
Nemesis
9,316
548
123
7
0
342,412
9
L
Mulan
10,257
603
116
7
0
333,653
9
L
Ullr
8,041
473
58
3
0
303,679
2
W
Merlin
10,776
634
144
8
0
349,126
10
L
Ra
9,000
529
118
7
0
291,916
7
W
Bellona
8,470
498
81
5
0
304,164
2
W
Danzaburou
7,550
444
56
3
0
304,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role