Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CraigLie
Jing Wei
Level 143
God Stats
3W - 4L
1,298 SR
Queue Stats
61W - 56L
1,540 Elo+
Party 1
Chang'e
Chang'e
KatWhitewolf
Chang'e
Level 143
God Stats
13W - 17L
1,546 SR
Queue Stats
726W - 709L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
RiverChickn
Ah Puch
Level 128
God Stats
2W - 2L
1,702 SR
Queue Stats
57W - 54L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
aRedRightHand
Cu Chulainn
Level 140
God Stats
12W - 9L
1,497 SR
Queue Stats
1,087W - 1,038L
1,536 Elo+
Party 1
Team Averages
Level 136
1,509 SR
1,504 Elo+

VS

Team Averages
Level 86
1,455 SR
1,431 Elo+
Amaterasu
Amaterasu
Azarom
Amaterasu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 60L
1,561 Elo+
Party 2
Vulcan
Vulcan
EpicAllCaTrOZ
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,349 Elo+
Party 2
Horus
Horus
FRANPKZX
Horus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 43L
1,251 Elo+
Solo
Bastet
Bastet
mellowbrains
Bastet
Level 127
God Stats
5W - 13L
1,274 SR
Queue Stats
591W - 644L
1,413 Elo+
Solo
Ullr
Ullr
oGxDANKx7
Ullr
Level 146
God Stats
2W - 9L
1,500 SR
Queue Stats
781W - 827L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
3 / 3 / 6
11,130
795
9,604
11,611
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
CraigLie
Jing Wei
19
7 / 5 / 7
11,286
806
12,390
16,557
5,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
KatWhitewolf
Chang'e
14
1 / 6 / 5
9,039
646
5,110
14,775
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
RiverChickn
Ah Puch
19
6 / 3 / 5
11,475
820
14,684
11,432
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
aRedRightHand
Cu Chulainn
17
3 / 2 / 7
10,735
767
9,673
16,904
15,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azarom
Amaterasu
17
2 / 5 / 9
10,234
731
9,615
20,613
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 3 / 9
10,864
776
21,476
9,563
3,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
FRANPKZX
Horus
2
0 / 2 / 0
3,779
270
0
1,191
0
Bastet
16
3 / 4 / 9
9,316
665
15,332
8,960
3,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
19
7 / 6 / 3
10,540
753
11,129
16,752
7,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
20
Kills
18
19
Deaths
20
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
6
2
L
Amaterasu
Azarom
Amaterasu
2
5
9
1.3
W
Jing Wei
CraigLie
Jing Wei
7
5
7
2.1
L
6
3
9
3.5
L
Horus
FRANPKZX
Horus
0
2
0
0
W
Chang'e
KatWhitewolf
Chang'e
1
6
5
0.58
W
Ah Puch
RiverChickn
Ah Puch
6
3
5
2.83
W
Cu Chulainn
aRedRightHand
Cu Chulainn
3
2
7
3.25
L
Bastet
3
4
9
1.88
L
Ullr
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
57,552
71,279
Taken
57,079
34,900
Mitigated
37,689
32,991
Healing
20,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,604
2,792
2,208
3,216
11,611
3,751
1,621
5,588
6,023
27,557
0
L
Amaterasu
Azarom
Amaterasu
9,615
3,186
1,129
6,148
20,613
22,793
102
10,532
9,859
3,763
12,257
W
Jing Wei
CraigLie
Jing Wei
12,390
8,127
1,361
2,731
16,557
5,976
2,196
4,377
12,180
0
24,196
L
21,476
5,418
2,128
1,833
9,563
3,986
628
5,234
4,285
46,394
0
L
Horus
FRANPKZX
Horus
0
0
0
0
1,191
0
0
0
1,191
0
0
W
Chang'e
KatWhitewolf
Chang'e
5,110
310
7,599
4,591
14,775
4,722
354
5,475
9,300
11,153
0
W
Ah Puch
RiverChickn
Ah Puch
14,684
465
2,588
3,555
11,432
4,539
630
3,626
7,806
37,441
0
W
Cu Chulainn
aRedRightHand
Cu Chulainn
9,673
1,979
2,361
2,781
16,904
15,912
615
4,369
12,535
0
25,470
L
Bastet
15,332
1,863
2,259
1,567
8,960
3,502
691
4,028
4,864
0
19,748
L
Ullr
11,129
5,645
1,671
3,490
16,752
7,408
122
9,010
7,482
0
30,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,665
Gold Earned
44,733
176
Minions Killed
122
0
Camps Cleared
0
1,184,004
Distance Traveled
982,869
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,130
795
48
3
0
252,482
0
L
Amaterasu
10,234
731
6
0
0
282,060
1
W
Jing Wei
11,286
806
27
2
0
256,639
1
L
Vulcan
10,864
776
56
4
0
252,620
0
L
Horus
3,779
270
0
0
0
115
0
W
Chang'e
9,039
646
21
2
0
193,558
0
W
Ah Puch
11,475
820
57
4
0
251,741
1
W
Cu Chulainn
10,735
767
23
2
0
229,584
0
L
Bastet
9,316
665
9
1
0
249,898
0
L
Ullr
10,540
753
51
4
0
198,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role