Player Matchup

Amaterasu
Amaterasu
FTMStrike
Amaterasu
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
25W - 31L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
FTMTango
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,531 Elo+
Party 1
Nemesis
Nemesis
Idkaname213
Nemesis
Level 29
God Stats
10W - 15L
1,477 SR
Queue Stats
355W - 358L
1,610 Elo+
Solo
Sol
Sol
One Inch Savage
Sol
Level 30
God Stats
9W - 4L
1,525 SR
Queue Stats
109W - 127L
1,578 Elo+
Solo
Jing Wei
Jing Wei
berzerkerbeast
Jing Wei
Level 18
God Stats
5W - 3L
1,545 SR
Queue Stats
52W - 44L
1,573 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,564 Elo+

VS

Team Averages
Level 22
1,597 SR
1,590 Elo+
Hun Batz
Hun Batz
K1nG_At3X22
Hun Batz
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 7L
1,770 Elo+
Solo
Danzaburou
Danzaburou
NC_monovich789
Danzaburou
Level 27
God Stats
12W - 3L
1,759 SR
Queue Stats
25W - 13L
1,687 Elo+
Solo
Scylla
Scylla
OperatedApple88
Scylla
Level 27
God Stats
19W - 31L
1,366 SR
Queue Stats
84W - 92L
1,464 Elo+
Solo
Sobek
Sobek
Rigby MGV
Sobek
Level 29
God Stats
2W - 1L
1,861 SR
Queue Stats
22W - 19L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
peerless-glizzy
Sun Wukong
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FTMStrike
Amaterasu
8
1 / 6 / 0
4,906
491
2,344
7,894
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
FTMTango
Cthulhu
8
2 / 4 / 3
5,731
573
4,042
6,784
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Idkaname213
Nemesis
9
3 / 3 / 0
5,470
547
3,527
5,500
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 3
4,932
493
1,727
4,355
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
7
2 / 3 / 2
4,874
487
3,702
5,820
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
K1nG_At3X22
Hun Batz
10
4 / 0 / 4
6,228
623
3,504
5,936
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
NC_monovich789
Danzaburou
8
4 / 5 / 3
5,694
569
5,780
8,196
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 2
5,637
564
3,379
3,393
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Rigby MGV
Sobek
9
3 / 1 / 6
6,076
608
4,242
7,545
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
peerless-glizzy
Sun Wukong
11
6 / 1 / 1
6,588
659
3,886
5,292
2,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
8
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
FTMStrike
Amaterasu
1
6
0
0.17
L
Cthulhu
FTMTango
Cthulhu
2
4
3
0.88
L
Nemesis
Idkaname213
Nemesis
3
3
0
1
W
Hun Batz
K1nG_At3X22
Hun Batz
4
0
4
6
W
Danzaburou
NC_monovich789
Danzaburou
4
5
3
1.1
L
0
2
3
0.75
W
1
1
2
2
W
Sobek
Rigby MGV
Sobek
3
1
6
6
L
Jing Wei
2
3
2
1
W
Sun Wukong
peerless-glizzy
Sun Wukong
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
20,791
30,353
Taken
30,362
12,542
Mitigated
12,642
3,418
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
FTMStrike
Amaterasu
2,344
1,204
0
1,034
7,894
3,963
143
1,296
6,573
0
15,741
L
Cthulhu
FTMTango
Cthulhu
4,042
449
148
435
6,784
2,494
0
2,197
4,503
9,416
0
L
Nemesis
Idkaname213
Nemesis
3,527
1,189
0
315
5,500
2,843
0
772
4,728
0
28,815
W
Hun Batz
K1nG_At3X22
Hun Batz
3,504
1,445
0
2,323
5,936
3,304
0
751
5,163
0
26,215
W
Danzaburou
NC_monovich789
Danzaburou
5,780
3,019
99
2,634
8,196
2,491
0
1,693
6,503
0
22,801
L
1,727
261
0
624
4,355
1,798
0
1,799
2,408
18,105
1,154
W
3,379
160
0
500
3,393
902
628
796
2,547
26,553
0
W
Sobek
Rigby MGV
Sobek
4,242
468
0
2,406
7,545
3,818
0
2,334
5,183
14,318
0
L
Jing Wei
3,702
2,403
0
862
5,820
1,444
0
1,300
4,520
0
13,583
W
Sun Wukong
peerless-glizzy
Sun Wukong
3,886
977
0
1,522
5,292
2,127
323
152
4,934
0
24,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
30,223
140
Minions Killed
218
0
Camps Cleared
0
1,035,156
Distance Traveled
987,640
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,906
491
29
3
0
214,763
0
L
Cthulhu
5,731
573
12
1
0
213,508
0
L
Nemesis
5,470
547
49
5
0
196,575
2
W
Hun Batz
6,228
623
62
6
0
206,018
2
W
Danzaburou
5,694
569
30
3
0
193,874
0
L
Sol
4,932
493
32
3
0
208,575
2
W
Scylla
5,637
564
46
5
0
194,280
3
W
Sobek
6,076
608
24
2
0
215,741
0
L
Jing Wei
4,874
487
18
2
0
201,735
4
W
Sun Wukong
6,588
659
56
6
0
177,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role