Player Matchup

Sol
Sol
Exardoss
Sol
Level 138
God Stats
2W - 2L
1,763 SR
Queue Stats
237W - 258L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Feichti123
Danzaburou
Level 124
God Stats
6W - 3L
1,506 SR
Queue Stats
182W - 210L
1,516 Elo+
Party 2
Ganesha
Ganesha
Sarah66
Ganesha
Level 100
God Stats
46W - 39L
1,573 SR
Queue Stats
175W - 206L
1,546 Elo+
Party 2
Susano
Susano
TommyAngelo
Susano
Level 160
God Stats
9W - 9L
1,187 SR
Queue Stats
105W - 116L
1,671 Elo+
Party 2
Bellona
Bellona
XxXProofXxX
Bellona
Level 62
God Stats
13W - 18L
1,662 SR
Queue Stats
66W - 82L
1,490 Elo+
Party 2
Team Averages
Level 117
1,538 SR
1,548 Elo+

VS

Team Averages
Level 85
1,757 SR
1,540 Elo+
Persephone
Persephone
ArborSum
Persephone
Level 80
God Stats
40W - 37L
1,664 SR
Queue Stats
508W - 473L
1,594 Elo+
Solo
Ratatoskr
Ratatoskr
Denivouss
Ratatoskr
Level 72
God Stats
12W - 8L
1,500 SR
Queue Stats
226W - 262L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
F4ggotOfAzeroth
Cu Chulainn
Level 96
God Stats
5W - 5L
1,939 SR
Queue Stats
43W - 28L
1,672 Elo+
Party 1
Zhong Kui
Zhong Kui
Groovy_Gazelle
Zhong Kui
Level 68
God Stats
1W - 1L
1,771 SR
Queue Stats
9W - 8L
1,480 Elo+
Party 1
Chaac
Chaac
makkaradevil
Chaac
Level 108
God Stats
6W - 2L
1,913 SR
Queue Stats
78W - 55L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 7
14,038
585
14,880
20,366
8,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Feichti123
Danzaburou
20
20 / 4 / 4
15,814
659
26,374
21,597
11,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Sarah66
Ganesha
18
0 / 7 / 18
12,294
512
8,532
24,994
33,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
20
8 / 3 / 6
13,518
563
12,733
19,276
9,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
XxXProofXxX
Bellona
19
2 / 5 / 11
12,693
529
12,804
22,112
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ArborSum
Persephone
19
5 / 6 / 9
12,556
523
21,247
15,135
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Denivouss
Ratatoskr
19
8 / 11 / 4
13,095
546
11,097
25,630
11,975
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
F4ggotOfAzeroth
Cu Chulainn
5
0 / 3 / 1
6,734
281
366
3,251
801
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Groovy_Gazelle
Zhong Kui
19
7 / 9 / 3
12,246
510
18,501
26,200
15,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 7 / 9
10,939
456
19,416
28,667
44,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
36
Kills
23
24
Deaths
36
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Persephone
ArborSum
Persephone
5
6
9
1.58
L
Ratatoskr
Denivouss
Ratatoskr
8
11
4
0.91
W
6
5
7
1.9
L
Cu Chulainn
F4ggotOfAzeroth
Cu Chulainn
0
3
1
0.17
W
Danzaburou
Feichti123
Danzaburou
20
4
4
5.5
L
Zhong Kui
Groovy_Gazelle
Zhong Kui
7
9
3
0.94
W
Ganesha
Sarah66
Ganesha
0
7
18
1.29
W
Susano
8
3
6
3.67
W
Bellona
XxXProofXxX
Bellona
2
5
11
1.5
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,323
Damage
70,627
108,345
Taken
98,883
83,370
Mitigated
79,007
28,289
Healing
31,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ArborSum
Persephone
21,247
870
272
3,488
15,135
6,302
76
3,398
11,484
74,994
0
L
Ratatoskr
Denivouss
Ratatoskr
11,097
3,610
422
6,725
25,630
11,975
0
6,088
19,278
0
66,669
W
14,880
2,281
0
7,540
20,366
8,787
1,257
6,075
13,973
118,039
0
L
Cu Chulainn
F4ggotOfAzeroth
Cu Chulainn
366
39
0
60
3,251
801
0
185
3,066
0
5,959
W
Danzaburou
Feichti123
Danzaburou
26,374
17,230
0
7,514
21,597
11,199
7,375
9,253
11,950
0
103,796
L
Zhong Kui
Groovy_Gazelle
Zhong Kui
18,501
1,072
602
9,711
26,200
15,292
1,094
8,473
17,491
72,218
0
W
Ganesha
Sarah66
Ganesha
8,532
725
777
3,100
24,994
33,373
619
13,132
11,449
30,081
0
W
Susano
12,733
4,598
0
4,196
19,276
9,224
2,694
5,304
13,665
0
77,674
W
Bellona
XxXProofXxX
Bellona
12,804
4,777
0
5,162
22,112
20,787
1,421
4,980
16,258
0
66,854
L
19,416
3,160
0
10,341
28,667
44,637
207
4,529
23,222
364
63,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,357
Gold Earned
55,570
602
Minions Killed
473
0
Camps Cleared
0
2,168,481
Distance Traveled
1,675,622
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,556
523
139
6
0
440,993
3
L
Ratatoskr
13,095
546
117
5
0
389,380
0
W
Sol
14,038
585
200
8
0
426,540
5
L
Cu Chulainn
6,734
281
9
0
0
79,116
0
W
Danzaburou
15,814
659
166
7
0
425,622
3
L
Zhong Kui
12,246
510
116
5
0
369,633
0
W
Ganesha
12,294
512
4
0
0
406,814
4
W
Susano
13,518
563
108
5
0
489,237
1
W
Bellona
12,693
529
124
5
0
420,268
4
L
Chaac
10,939
456
92
4
0
396,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role