Player Matchup

Danzaburou
Danzaburou
Cbett0712
Danzaburou
Level 27
God Stats
34W - 35L
1,742 SR
Queue Stats
308W - 299L
1,531 Elo+
Solo
Poseidon
Poseidon
ElChapoJr415
Poseidon
Level 29
God Stats
8W - 11L
1,551 SR
Queue Stats
163W - 158L
1,403 Elo+
Solo
Chaac
Chaac
LTBWGaming
Chaac
Level 10
God Stats
3W - 1L
1,928 SR
Queue Stats
11W - 5L
1,881 Elo+
Solo
Thoth
Thoth
SobaBlack66
Thoth
Level 20
God Stats
20W - 22L
1,706 SR
Queue Stats
114W - 125L
1,504 Elo+
Solo
Neith
Neith
ceco13
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,685 SR
1,564 Elo+

VS

Team Averages
Level 16
1,484 SR
1,433 Elo+
Heimdallr
Heimdallr
Balthromaw47
Heimdallr
Level 18
God Stats
2W - 2L
1,705 SR
Queue Stats
28W - 29L
1,513 Elo+
Solo
Thoth
Thoth
JaYpaSnvX
Thoth
Level 7
God Stats
2W - 3L
1,232 SR
Queue Stats
3W - 6L
1,255 Elo+
Solo
Neith
Neith
Rawtrinity1008
Neith
Level 29
God Stats
9W - 20L
1,585 SR
Queue Stats
56W - 98L
1,633 Elo+
Solo
Nu Wa
Nu Wa
deadnn17
Nu Wa
Level 7
God Stats
12W - 6L
1,564 SR
Queue Stats
33W - 21L
1,569 Elo+
Solo
Zeus
Zeus
monsterBOY555
Zeus
Level 19
God Stats
7W - 12L
1,336 SR
Queue Stats
37W - 54L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cbett0712
Danzaburou
18
6 / 10 / 4
11,831
493
11,351
19,192
7,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poseidon
ElChapoJr415
Poseidon
16
8 / 7 / 4
10,998
458
14,446
14,369
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
18
9 / 5 / 1
11,760
490
11,673
26,236
29,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 9 / 4
9,678
403
6,156
18,144
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ceco13
Neith
14
1 / 7 / 4
9,100
379
2,709
12,446
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Balthromaw47
Heimdallr
20
31 / 1 / 4
16,412
684
39,741
19,371
9,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
JaYpaSnvX
Thoth
16
0 / 12 / 9
10,388
433
5,294
14,882
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
3 / 3 / 7
12,622
526
12,746
11,459
5,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
deadnn17
Nu Wa
18
4 / 4 / 8
11,502
479
9,607
11,146
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 7
10,187
424
3,557
11,098
5,667
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
27
Kills
38
38
Deaths
27
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Balthromaw47
Heimdallr
31
1
4
33
L
Danzaburou
Cbett0712
Danzaburou
6
10
4
0.8
L
Poseidon
ElChapoJr415
Poseidon
8
7
4
1.43
W
Thoth
JaYpaSnvX
Thoth
0
12
9
0.38
L
Chaac
9
5
1
1.9
W
3
3
7
2.17
L
3
9
4
0.56
L
Neith
ceco13
Neith
1
7
4
0.43
W
Nu Wa
deadnn17
Nu Wa
4
4
8
2
W
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
70,945
90,387
Taken
67,956
49,626
Mitigated
30,171
18,733
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Balthromaw47
Heimdallr
39,741
14,105
0
3,713
19,371
9,693
4,819
3,728
15,551
0
137,825
L
Danzaburou
Cbett0712
Danzaburou
11,351
5,238
0
3,493
19,192
7,345
3,071
3,939
15,068
0
50,932
L
Poseidon
ElChapoJr415
Poseidon
14,446
1,587
402
648
14,369
4,347
1,558
1,877
12,315
66,061
0
W
Thoth
JaYpaSnvX
Thoth
5,294
1,276
0
361
14,882
5,035
948
7,078
7,444
35,746
0
L
Chaac
11,673
2,415
258
9,103
26,236
29,352
0
4,504
21,365
0
69,017
W
12,746
6,810
0
1,806
11,459
5,885
2,309
4,757
6,588
0
73,050
L
6,156
600
0
2,685
18,144
4,796
0
2,305
15,720
38,046
0
L
Neith
ceco13
Neith
2,709
1,619
0
2,144
12,446
3,786
535
4,729
7,431
0
20,638
W
Nu Wa
deadnn17
Nu Wa
9,607
1,851
0
3,381
11,146
3,891
1,088
3,194
7,545
54,967
0
W
3,557
316
0
0
11,098
5,667
1,512
828
10,226
39,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,367
Gold Earned
61,111
387
Minions Killed
528
0
Camps Cleared
0
2,142,564
Distance Traveled
2,023,874
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
16,412
684
171
7
0
466,854
0
L
Danzaburou
11,831
493
96
4
0
479,796
0
L
Poseidon
10,998
458
118
5
0
415,926
1
W
Thoth
10,388
433
64
3
0
386,358
0
L
Chaac
11,760
490
84
4
0
510,379
1
W
Neith
12,622
526
142
6
0
404,789
2
L
Thoth
9,678
403
52
2
0
406,895
0
L
Neith
9,100
379
37
2
0
329,568
0
W
Nu Wa
11,502
479
80
3
0
412,507
1
W
Zeus
10,187
424
71
3
0
353,366
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role