Player Matchup

Nu Wa
Nu Wa
Fabiou
Nu Wa
Level 126
God Stats
17W - 13L
1,459 SR
Queue Stats
159W - 209L
1,475 Elo+
Solo
Vulcan
Vulcan
Groovy_Gazelle
Vulcan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,524 Elo+
Party 1
Thanatos
Thanatos
Mangotier
Thanatos
Level 88
God Stats
37W - 40L
1,592 SR
Queue Stats
90W - 94L
1,527 Elo+
Solo
Medusa
Medusa
Nour1234123
Medusa
Level 113
God Stats
0W - 1L
1,544 SR
Queue Stats
139W - 139L
1,505 Elo+
Solo
Zeus
Zeus
makkaradevil
Zeus
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 55L
1,482 Elo+
Party 1
Team Averages
Level 101
1,519 SR
1,503 Elo+

VS

Team Averages
Level 103
1,599 SR
1,475 Elo+
Chernobog
Chernobog
CrazyMaus
Chernobog
Level 87
God Stats
2W - 1L
1,710 SR
Queue Stats
265W - 224L
1,597 Elo+
Party 3
Thoth
Thoth
FerstHelbkit
Thoth
Level 102
God Stats
8W - 11L
1,404 SR
Queue Stats
271W - 253L
1,564 Elo+
Party 3
Skadi
Skadi
KVFD
Skadi
Level 65
God Stats
9W - 4L
1,866 SR
Queue Stats
134W - 115L
1,621 Elo+
Party 3
Fafnir
Fafnir
S4nji
Fafnir
Level 147
God Stats
2W - 1L
1,301 SR
Queue Stats
60W - 70L
1,177 Elo+
Party 2
Arachne
Arachne
Seif42
Arachne
Level 116
God Stats
3W - 1L
1,715 SR
Queue Stats
218W - 208L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fabiou
Nu Wa
14
1 / 5 / 4
8,515
501
7,885
8,352
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 4 / 3
7,649
450
7,204
6,972
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Mangotier
Thanatos
15
8 / 6 / 2
9,377
552
11,441
13,469
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
13
4 / 3 / 1
8,636
508
5,932
7,465
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 6 / 3
7,539
443
10,067
9,963
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrazyMaus
Chernobog
16
3 / 3 / 6
9,747
573
8,124
14,555
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 5
9,307
547
6,560
10,508
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
KVFD
Skadi
18
3 / 3 / 2
10,759
633
6,336
10,016
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
S4nji
Fafnir
14
4 / 5 / 9
9,186
540
7,927
11,897
6,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Seif42
Arachne
15
9 / 3 / 3
10,257
603
5,628
12,337
6,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
17
Kills
24
24
Deaths
18
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CrazyMaus
Chernobog
3
3
6
2
L
Nu Wa
Fabiou
Nu Wa
1
5
4
0.6
W
5
4
5
1.88
L
2
4
3
0.88
W
Skadi
KVFD
Skadi
3
3
2
1.33
L
Thanatos
Mangotier
Thanatos
8
6
2
1.5
L
Medusa
4
3
1
1.5
W
Fafnir
S4nji
Fafnir
4
5
9
1.7
W
Arachne
Seif42
Arachne
9
3
3
3.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,529
Damage
34,575
46,221
Taken
59,313
18,326
Mitigated
25,906
16,799
Healing
20,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CrazyMaus
Chernobog
8,124
4,065
0
6,373
14,555
5,020
860
9,218
5,307
0
69,408
L
Nu Wa
Fabiou
Nu Wa
7,885
1,939
0
1,724
8,352
2,699
432
5,607
2,123
54,404
0
W
6,560
170
0
2,446
10,508
2,854
0
4,171
6,049
45,067
0
L
7,204
1,987
282
866
6,972
2,084
247
1,301
5,487
39,187
0
W
Skadi
KVFD
Skadi
6,336
3,143
0
3,674
10,016
5,106
2,509
1,298
8,614
0
78,724
L
Thanatos
Mangotier
Thanatos
11,441
2,647
0
10,746
13,469
6,809
0
3,583
9,170
0
59,720
L
Medusa
5,932
2,272
0
810
7,465
3,888
1,186
1,233
6,120
0
41,622
W
Fafnir
S4nji
Fafnir
7,927
1,119
0
3,624
11,897
6,378
578
5,291
6,422
24,513
0
W
Arachne
Seif42
Arachne
5,628
3,570
0
4,299
12,337
6,548
0
4,491
7,765
0
52,342
L
10,067
323
498
1,873
9,963
2,846
312
959
8,834
40,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
49,256
405
Minions Killed
470
0
Camps Cleared
0
1,405,435
Distance Traveled
1,655,332
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,747
573
114
7
0
299,861
3
L
Nu Wa
8,515
501
90
5
0
280,646
3
W
Thoth
9,307
547
89
5
0
345,970
5
L
Vulcan
7,649
450
76
4
0
325,688
4
W
Skadi
10,759
633
137
8
0
288,552
8
L
Thanatos
9,377
552
90
5
0
300,301
4
L
Medusa
8,636
508
78
5
0
226,221
5
W
Fafnir
9,186
540
40
2
0
349,249
7
W
Arachne
10,257
603
90
5
0
371,700
2
L
Zeus
7,539
443
71
4
0
272,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role