Player Matchup

Hachiman
Hachiman
Bethobeen
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Groovy_Gazelle
Kumbhakarna
Level 68
God Stats
1W - 2L
1,490 SR
Queue Stats
9W - 8L
1,573 Elo+
Party 1
Jormungandr
Jormungandr
Mëss
Jormungandr
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
443W - 446L
1,573 Elo+
Party 2
Sol
Sol
NouilleFraiche
Sol
Level 148
God Stats
6W - 4L
1,662 SR
Queue Stats
67W - 57L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
makkaradevil
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,536 Elo+
Party 1
Team Averages
Level 103
1,530 SR
1,547 Elo+

VS

Team Averages
Level 104
1,649 SR
1,540 Elo+
Bellona
Bellona
Fabiou
Bellona
Level 126
God Stats
4W - 6L
1,444 SR
Queue Stats
159W - 209L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Fr0zenT3ar
Danzaburou
Level 96
God Stats
14W - 7L
1,937 SR
Queue Stats
278W - 251L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
Invisible5
Zhong Kui
Level 106
God Stats
163W - 150L
1,589 SR
Queue Stats
834W - 831L
1,537 Elo+
Solo
Thanatos
Thanatos
Mangotier
Thanatos
Level 88
God Stats
37W - 40L
1,578 SR
Queue Stats
90W - 94L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Shadow97493
Nu Wa
Level 106
God Stats
10W - 4L
1,699 SR
Queue Stats
512W - 488L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bethobeen
Hachiman
17
3 / 4 / 6
10,239
488
8,199
19,787
7,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Groovy_Gazelle
Kumbhakarna
14
2 / 9 / 5
8,577
408
7,263
19,346
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Mëss
Jormungandr
16
1 / 5 / 3
9,055
431
7,398
18,266
17,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 4 / 3
10,347
493
6,303
14,655
6,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
makkaradevil
Heimdallr
16
7 / 7 / 3
10,465
498
9,321
16,998
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fabiou
Bellona
19
4 / 2 / 3
12,123
577
14,039
13,257
16,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Fr0zenT3ar
Danzaburou
18
10 / 4 / 3
12,196
581
13,994
15,968
7,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Invisible5
Zhong Kui
16
3 / 5 / 10
10,283
490
16,834
20,411
12,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Mangotier
Thanatos
18
6 / 3 / 5
11,396
543
11,034
17,981
9,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
6 / 0 / 8
12,645
602
15,313
4,166
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
14
Kills
29
29
Deaths
14
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bethobeen
Hachiman
3
4
6
1.5
W
Bellona
Fabiou
Bellona
4
2
3
2.75
W
Danzaburou
Fr0zenT3ar
Danzaburou
10
4
3
2.88
L
Kumbhakarna
Groovy_Gazelle
Kumbhakarna
2
9
5
0.5
W
Zhong Kui
Invisible5
Zhong Kui
3
5
10
1.6
W
Thanatos
Mangotier
Thanatos
6
3
5
2.83
L
Jormungandr
Mëss
Jormungandr
1
5
3
0.5
L
1
4
3
0.63
W
6
0
8
10
L
Heimdallr
makkaradevil
Heimdallr
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,484
Damage
71,214
89,052
Taken
71,783
45,520
Mitigated
47,947
21,763
Healing
37,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bethobeen
Hachiman
8,199
4,524
0
6,148
19,787
7,826
0
6,109
13,456
0
63,430
W
Bellona
Fabiou
Bellona
14,039
6,019
0
3,578
13,257
16,494
1,611
5,314
7,327
242
82,944
W
Danzaburou
Fr0zenT3ar
Danzaburou
13,994
6,507
0
6,468
15,968
7,339
1,140
4,016
11,927
0
82,637
L
Kumbhakarna
Groovy_Gazelle
Kumbhakarna
7,263
172
0
1,098
19,346
8,502
0
5,020
14,182
39,567
0
W
Zhong Kui
Invisible5
Zhong Kui
16,834
2,461
676
11,357
20,411
12,493
12
4,133
16,203
60,522
0
W
Thanatos
Mangotier
Thanatos
11,034
2,672
0
15,185
17,981
9,921
924
4,778
13,137
0
85,072
L
Jormungandr
Mëss
Jormungandr
7,398
1,383
0
4,521
18,266
17,660
0
2,975
15,061
47,360
0
L
6,303
960
0
5,757
14,655
6,781
0
7,284
7,099
93,443
3,344
W
15,313
2,600
0
452
4,166
1,700
1,341
1,838
2,303
89,822
0
L
Heimdallr
makkaradevil
Heimdallr
9,321
3,531
0
4,239
16,998
4,751
136
9,864
6,904
0
45,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,683
Gold Earned
58,643
522
Minions Killed
669
0
Camps Cleared
0
1,934,647
Distance Traveled
2,081,975
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,239
488
117
6
0
412,787
3
W
Bellona
12,123
577
164
8
0
384,618
1
W
Danzaburou
12,196
581
139
7
0
398,078
5
L
Kumbhakarna
8,577
408
46
2
0
368,888
2
W
Zhong Kui
10,283
490
75
4
0
440,038
1
W
Thanatos
11,396
543
118
6
0
428,051
4
L
Jormungandr
9,055
431
88
4
0
349,611
4
L
Sol
10,347
493
191
9
0
413,146
10
W
Nu Wa
12,645
602
173
8
0
431,190
7
L
Heimdallr
10,465
498
80
4
0
390,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role