Player Matchup

Sylvanus
Sylvanus
Gold V
ColombianCaviar
Sylvanus
Gold V
Level 149
God Stats
41W - 39L
1,472 SR
Queue Stats
316W - 320L
1,307 MMR
Solo
Set
Set
Silver III
ELPICHEBAGASHO
Set
Silver III
Level 97
God Stats
1W - 0L
1,235 SR
Queue Stats
17W - 19L
1,369 MMR
Party 3
Apollo
Apollo
Silver I
El-Mamadisimo-33
Apollo
Silver I
Level 83
God Stats
7W - 5L
1,396 SR
Queue Stats
321W - 319L
1,329 MMR
Party 1
Achilles
Achilles
Silver V
Espej1smo
Achilles
Silver V
Level 123
God Stats
8W - 12L
1,329 SR
Queue Stats
97W - 90L
1,312 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
psrn_ribeiro
Ao Kuang
Silver IV
Level 62
God Stats
9W - 8L
1,612 SR
Queue Stats
25W - 39L
1,258 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,409 SR
1,315 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,509 SR
1,351 MMR
Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
FenniXlamuerte
Janus
Bronze III
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
14W - 22L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold V
HokageHisoka_
Nemesis
Gold V
Level 77
God Stats
4W - 4L
1,477 SR
Queue Stats
158W - 153L
1,320 MMR
Solo
Izanami
Izanami
Silver I
Sh0ttA_21
Izanami
Silver I
Level 129
God Stats
9W - 12L
1,568 SR
Queue Stats
190W - 225L
1,323 MMR
Solo
Bellona
Bellona
Silver III
the_gragasjp700
Bellona
Silver III
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 87L
1,113 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 6 / 8
9,909
472
9,954
19,341
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 3 / 8
11,239
535
13,892
14,240
6,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 4 / 6
11,600
552
14,017
14,989
5,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Espej1smo
Achilles
17
5 / 0 / 4
10,623
506
9,821
11,788
15,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
psrn_ribeiro
Ao Kuang
16
5 / 5 / 6
10,698
509
7,136
17,682
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
PeleNu WaBacchusArachneAnubis

VS

Bans
CthulhuYmirCu ChulainnErlang ShenKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 4 / 7
10,021
477
14,490
18,698
20,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 8 / 5
9,642
459
9,542
11,714
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
17
5 / 4 / 7
10,660
508
10,143
14,359
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Sh0ttA_21
Izanami
16
3 / 4 / 4
10,394
495
12,687
16,261
6,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 2
9,879
470
7,366
15,249
16,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
22
Kills
18
18
Deaths
22
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
4
7
1.88
W
Sylvanus
3
6
8
1.17
W
3
3
8
2.33
W
6
4
6
2.25
W
Achilles
Espej1smo
Achilles
5
0
4
7
L
4
8
5
0.81
L
Nemesis
5
4
7
2.13
L
Izanami
Sh0ttA_21
Izanami
3
4
4
1.25
W
Ao Kuang
psrn_ribeiro
Ao Kuang
5
5
6
1.6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,820
Damage
54,228
78,040
Taken
76,281
51,218
Mitigated
55,146
27,442
Healing
16,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,490
2,809
1,064
2,575
18,698
20,177
0
6,537
12,116
4,898
44,190
W
Sylvanus
9,954
2,351
5,891
6,966
19,341
17,145
573
2,387
16,874
22,795
0
W
13,892
5,329
0
510
14,240
6,487
452
3,385
10,621
0
89,062
W
14,017
8,709
0
2,406
14,989
5,831
2,880
1,378
13,551
0
74,130
W
Achilles
Espej1smo
Achilles
9,821
2,957
0
5,923
11,788
15,258
53
693
11,059
0
41,536
L
9,542
652
0
1,005
11,714
3,404
0
996
10,643
46,578
0
L
Nemesis
10,143
3,738
0
1,787
14,359
8,646
0
4,436
9,813
0
70,832
L
Izanami
Sh0ttA_21
Izanami
12,687
9,884
0
7,674
16,261
6,352
3,796
2,645
13,566
0
84,369
W
Ao Kuang
psrn_ribeiro
Ao Kuang
7,136
1,426
0
5,746
17,682
6,497
0
3,213
14,255
61,153
0
L
7,366
1,296
0
2,674
15,249
16,567
1,104
2,476
12,333
256
45,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,069
Gold Earned
50,596
462
Minions Killed
516
0
Camps Cleared
0
1,991,359
Distance Traveled
1,859,329
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,021
477
56
3
0
414,346
2
W
Sylvanus
9,909
472
27
1
0
376,392
4
W
Set
11,239
535
150
7
0
405,999
1
W
Apollo
11,600
552
120
6
0
388,141
4
W
Achilles
10,623
506
75
4
0
438,976
1
L
Janus
9,642
459
92
4
0
326,024
5
L
Nemesis
10,660
508
118
6
0
434,402
3
L
Izanami
10,394
495
150
7
0
325,901
1
W
Ao Kuang
10,698
509
90
4
0
381,851
3
L
Bellona
9,879
470
100
5
0
358,656
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role