Player Matchup

Yemoja
Yemoja
MrSake
Yemoja
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 120L
1,529 Elo+
Party 1
Ravana
Ravana
PowerDumper
Ravana
Level 26
God Stats
17W - 12L
1,357 SR
Queue Stats
46W - 45L
1,571 Elo+
Solo
Ra
Ra
SourceEdge
Ra
Level 11
God Stats
6W - 4L
1,891 SR
Queue Stats
160W - 201L
1,425 Elo+
Solo
Cernunnos
Cernunnos
pacto_22
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Camazotz
Camazotz
xDoritoDealer
Camazotz
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,627 Elo+
Solo
Team Averages
Level 35
1,550 SR
1,530 Elo+

VS

Team Averages
Level 23
1,579 SR
1,504 Elo+
Nu Wa
Nu Wa
CreamySquirts420
Nu Wa
Level 19
God Stats
4W - 1L
1,727 SR
Queue Stats
120W - 124L
1,618 Elo+
Solo
Danzaburou
Danzaburou
JoaquinBlacio
Danzaburou
Level 29
God Stats
4W - 6L
1,426 SR
Queue Stats
49W - 62L
1,394 Elo+
Solo
Chang'e
Chang'e
RextonTheThorn
Chang'e
Level 27
God Stats
6W - 2L
1,732 SR
Queue Stats
169W - 149L
1,563 Elo+
Solo
Mercury
Mercury
UrBadQuitAlready
Mercury
Level 26
God Stats
6W - 2L
1,744 SR
Queue Stats
151W - 140L
1,509 Elo+
Solo
Ymir
Ymir
iDarkar98
Ymir
Level 16
God Stats
3W - 1L
1,268 SR
Queue Stats
39W - 48L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
MrSake
Yemoja
9
1 / 3 / 1
5,787
445
3,083
9,326
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
13
2 / 2 / 0
7,394
569
2,650
6,668
2,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 4 / 0
6,444
496
520
4,878
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
pacto_22
Cernunnos
9
1 / 2 / 1
5,428
418
4,901
7,024
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
xDoritoDealer
Camazotz
10
4 / 5 / 2
6,597
507
7,362
10,780
4,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,181
629
9,551
4,196
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JoaquinBlacio
Danzaburou
12
2 / 1 / 3
7,032
541
7,196
6,184
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 3
6,626
510
5,535
9,079
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 1 / 4
7,674
590
3,312
6,874
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
2 / 1 / 3
6,665
513
2,758
6,744
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
16
16
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Danzaburou
JoaquinBlacio
Danzaburou
2
1
3
3.5
L
Yemoja
MrSake
Yemoja
1
3
1
0.5
L
Ravana
2
2
0
1
W
2
5
3
0.7
L
0
4
0
0
W
4
1
4
6
W
Ymir
2
1
3
3.5
L
Cernunnos
pacto_22
Cernunnos
1
2
1
0.75
L
Camazotz
xDoritoDealer
Camazotz
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,516
Damage
28,352
38,676
Taken
33,077
14,348
Mitigated
11,809
11,863
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,551
1,953
0
1,698
4,196
1,201
302
348
3,775
49,803
0
W
Danzaburou
JoaquinBlacio
Danzaburou
7,196
2,087
463
3,944
6,184
1,815
856
1,502
4,682
0
39,530
L
Yemoja
MrSake
Yemoja
3,083
879
1,029
1,792
9,326
3,933
0
2,887
6,331
21,894
0
L
Ravana
2,650
946
0
2,379
6,668
2,456
0
2,078
4,471
0
50,176
W
5,535
705
750
2,583
9,079
2,546
642
0
8,754
27,295
0
L
520
127
43
1,035
4,878
1,363
0
2,797
1,729
31,400
0
W
3,312
1,200
0
340
6,874
2,237
0
104
6,650
0
49,190
W
Ymir
2,758
733
0
1,796
6,744
4,010
0
1,581
5,163
20,529
0
L
Cernunnos
pacto_22
Cernunnos
4,901
1,140
222
1,421
7,024
1,955
0
2,484
4,438
0
23,666
L
Camazotz
xDoritoDealer
Camazotz
7,362
1,545
0
3,942
10,780
4,641
566
6,773
3,863
0
28,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,650
Gold Earned
36,178
319
Minions Killed
322
0
Camps Cleared
0
1,128,388
Distance Traveled
1,249,634
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,181
629
95
7
0
246,836
4
W
Danzaburou
7,032
541
53
4
0
228,243
2
L
Yemoja
5,787
445
43
3
0
221,255
3
L
Ravana
7,394
569
105
8
0
252,254
1
W
Chang'e
6,626
510
58
4
0
226,490
0
L
Ra
6,444
496
79
6
0
205,173
0
W
Mercury
7,674
590
83
6
0
306,681
1
W
Ymir
6,665
513
33
3
0
241,384
1
L
Cernunnos
5,428
418
44
3
0
230,073
1
L
Camazotz
6,597
507
48
4
0
219,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role