Player Matchup

Bakasura
Bakasura
CrunchyMuncher
Bakasura
Level 14
God Stats
6W - 3L
1,946 SR
Queue Stats
11W - 11L
1,564 Elo+
Solo
Ullr
Ullr
Fusebomb09
Ullr
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
154W - 188L
1,511 Elo+
Solo
Ymir
Ymir
KingGSMVPP
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Janus
Janus
NeiLeif
Janus
Level 23
God Stats
27W - 22L
1,548 SR
Queue Stats
111W - 117L
1,504 Elo+
Solo
Nike
Nike
咖咖鹏丶
Nike
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 360L
1,465 Elo+
Solo
Team Averages
Level 19
1,599 SR
1,509 Elo+

VS

Team Averages
Level 14
1,517 SR
1,367 Elo+
Ymir
Ymir
Angeluchi18
Ymir
Level 29
God Stats
14W - 14L
1,722 SR
Queue Stats
94W - 117L
1,499 Elo+
Solo
Bakasura
Bakasura
DiegoDeDiego
Bakasura
Level 2
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Jing Wei
Jing Wei
JhonyElCascarabi
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 1
Ra
Ra
ShadowDrake94
Ra
Level 19
God Stats
10W - 12L
1,503 SR
Queue Stats
174W - 214L
1,438 Elo+
Solo
Bellona
Bellona
iamjordyjoyful
Bellona
Level 17
God Stats
2W - 3L
1,595 SR
Queue Stats
4W - 10L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
2 / 0 / 6
6,168
617
3,184
6,259
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
8 / 1 / 4
6,195
620
5,478
5,545
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 7
5,154
515
2,460
6,244
3,258
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
NeiLeif
Janus
11
7 / 0 / 1
6,731
673
5,880
3,214
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 0
6,548
655
3,690
5,286
2,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 1
5,006
501
3,731
6,747
2,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
DiegoDeDiego
Bakasura
5
0 / 4 / 0
4,085
409
1,020
4,574
1,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 8 / 0
4,124
412
1,588
7,130
1,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,525
553
978
6,314
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 1
4,961
496
2,869
6,694
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
22
Kills
2
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Bakasura
2
0
6
5
L
Bakasura
DiegoDeDiego
Bakasura
0
4
0
0
W
8
1
4
10
L
0
8
0
0
W
1
2
7
2.25
W
Janus
NeiLeif
Janus
7
0
1
7.5
L
0
4
0
0
L
0
4
1
0.13
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,692
Damage
10,186
26,548
Taken
31,459
10,184
Mitigated
13,231
8,563
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,731
730
0
1,836
6,747
2,880
0
2,222
4,445
15,122
0
W
Bakasura
3,184
1,853
0
3,296
6,259
1,873
0
196
6,027
0
24,528
L
Bakasura
DiegoDeDiego
Bakasura
1,020
597
0
402
4,574
1,346
0
1,797
2,695
0
8,732
W
5,478
2,041
0
2,366
5,545
1,606
737
1,546
3,865
0
20,451
L
1,588
1,401
0
0
7,130
1,541
0
1,291
5,459
0
9,407
W
2,460
649
0
321
6,244
3,258
150
2,128
4,116
10,091
0
W
Janus
NeiLeif
Janus
5,880
729
0
1,340
3,214
856
28
242
2,910
40,637
0
L
978
111
61
1,805
6,314
1,934
0
2,639
3,173
32,455
0
L
2,869
932
0
702
6,694
5,530
0
0
6,190
0
22,996
W
3,690
634
0
1,240
5,286
2,591
0
467
4,787
0
32,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
23,701
255
Minions Killed
173
0
Camps Cleared
0
921,655
Distance Traveled
887,615
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,006
501
17
2
0
178,294
2
W
Bakasura
6,168
617
66
7
0
237,221
4
L
Bakasura
4,085
409
25
3
0
151,172
0
W
Ullr
6,195
620
21
2
0
174,292
0
L
Jing Wei
4,124
412
7
1
0
198,325
2
W
Ymir
5,154
515
15
2
0
171,238
0
W
Janus
6,731
673
87
9
0
190,552
0
L
Ra
5,525
553
80
8
0
194,610
3
L
Bellona
4,961
496
44
4
0
165,214
1
W
Nike
6,548
655
66
7
0
148,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role