Player Matchup

Artio
Artio
Gold II
 
Artio
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold III
Deva--Path-
Scylla
Gold III
Level 145
God Stats
20W - 22L
1,163 SR
Queue Stats
245W - 232L
1,593 MMR
Solo
Yemoja
Yemoja
Silver I
Flixun
Yemoja
Silver I
Level 140
God Stats
1W - 0L
1,738 SR
Queue Stats
90W - 86L
1,544 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Reaxlz
Danzaburou
Gold V
Level 157
God Stats
21W - 10L
1,725 SR
Queue Stats
116W - 107L
1,683 MMR
Party 1
Ymir
Ymir
Silver I
XDX662
Ymir
Silver I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,552 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,525 SR
1,574 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,726 SR
1,605 MMR
Fenrir
Fenrir
Bronze III
Frostii Austii
Fenrir
Bronze III
Level 149
God Stats
7W - 6L
1,839 SR
Queue Stats
340W - 326L
1,589 MMR
Solo
Chaac
Chaac
Bronze III
SilverW0lf36
Chaac
Bronze III
Level 44
God Stats
0W - 1L
1,564 SR
Queue Stats
2W - 5L
1,601 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
SuwooDemonTime
Baba Yaga
Gold III
Level 149
God Stats
9W - 10L
1,462 SR
Queue Stats
696W - 707L
1,602 MMR
Solo
Apollo
Apollo
Gold III
Tony Gunk III
Apollo
Gold III
Level 67
God Stats
20W - 12L
1,917 SR
Queue Stats
121W - 108L
1,619 MMR
Solo
Ganesha
Ganesha
Gold IV
j_rigs22
Ganesha
Gold IV
Level 125
God Stats
9W - 4L
1,849 SR
Queue Stats
79W - 69L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 3 / 9
11,216
510
12,212
20,470
19,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
20
9 / 2 / 3
13,456
612
15,605
11,146
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Flixun
Yemoja
15
0 / 2 / 7
10,824
492
2,943
14,724
11,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Reaxlz
Danzaburou
20
8 / 2 / 4
14,396
654
17,848
16,105
7,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
XDX662
Ymir
18
3 / 4 / 6
11,889
540
11,653
18,894
8,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
TsukuyomiCthulhuCu ChulainnHeraNu Wa

VS

Bans
JanusErlang ShenKing ArthurArachneBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
10,820
492
10,390
21,725
10,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 4
8,109
369
10,251
15,750
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
SuwooDemonTime
Baba Yaga
18
5 / 3 / 2
10,588
481
12,456
13,007
4,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 0
10,376
472
6,786
18,584
5,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
j_rigs22
Ganesha
14
0 / 5 / 9
8,857
403
7,354
17,449
13,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
20
Kills
12
13
Deaths
21
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
3
9
1.5
W
Scylla
9
2
3
5.25
W
Yemoja
Flixun
Yemoja
0
2
7
1.75
L
4
4
3
1.38
W
Danzaburou
Reaxlz
Danzaburou
8
2
4
5
L
0
2
4
1
L
Baba Yaga
SuwooDemonTime
Baba Yaga
5
3
2
2
L
3
7
0
0.43
W
Ymir
XDX662
Ymir
3
4
6
1.5
L
Ganesha
j_rigs22
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,261
Damage
47,237
81,339
Taken
86,515
51,411
Mitigated
45,795
34,822
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,212
657
2,595
9,608
20,470
19,262
102
4,699
15,180
53,660
0
W
Scylla
15,605
1,636
0
2,275
11,146
4,279
288
3,364
7,488
98,133
0
W
Yemoja
Flixun
Yemoja
2,943
612
5,029
3,491
14,724
11,632
519
4,813
9,718
25,595
0
L
10,390
2,923
0
9,900
21,725
10,386
0
8,293
13,153
0
94,308
W
Danzaburou
Reaxlz
Danzaburou
17,848
12,457
0
6,789
16,105
7,284
7,390
3,523
12,576
0
129,234
L
10,251
2,013
123
6,034
15,750
11,378
0
10,443
4,686
0
34,825
L
Baba Yaga
SuwooDemonTime
Baba Yaga
12,456
489
0
2,856
13,007
4,810
715
9,249
3,444
71,708
0
L
6,786
3,086
0
6,387
18,584
5,621
1,384
3,483
15,038
0
74,351
W
Ymir
XDX662
Ymir
11,653
2,821
0
5,035
18,894
8,954
327
4,454
14,111
78,996
0
L
Ganesha
j_rigs22
Ganesha
7,354
543
619
2,520
17,449
13,600
0
9,396
7,781
38,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,781
Gold Earned
48,750
582
Minions Killed
537
0
Camps Cleared
0
2,043,394
Distance Traveled
1,997,454
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,216
510
87
4
0
447,295
2
W
Scylla
13,456
612
156
7
0
413,680
6
W
Yemoja
10,824
492
33
2
0
405,011
10
L
Fenrir
10,820
492
148
7
0
409,092
4
W
Danzaburou
14,396
654
186
8
0
385,044
5
L
Chaac
8,109
369
54
2
0
392,743
4
L
Baba Yaga
10,588
481
147
7
0
365,706
4
L
Apollo
10,376
472
163
7
0
406,440
4
W
Ymir
11,889
540
120
5
0
392,364
5
L
Ganesha
8,857
403
25
1
0
423,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role