Player Matchup

Scylla
Scylla
Gordon Montoya
Scylla
Level 158
God Stats
4W - 1L
1,751 SR
Queue Stats
151W - 148L
1,540 Elo+
Solo
Ullr
Ullr
Jrewzy
Ullr
Level 100
God Stats
5W - 4L
1,418 SR
Queue Stats
14W - 15L
1,515 Elo+
Solo
Chang'e
Chang'e
LeonOdin10
Chang'e
Level 125
God Stats
35W - 22L
1,572 SR
Queue Stats
304W - 305L
1,524 Elo+
Solo
Hun Batz
Hun Batz
TheLuisss
Hun Batz
Level 135
God Stats
1W - 0L
1,286 SR
Queue Stats
111W - 84L
1,500 Elo+
Solo
Bacchus
Bacchus
Xandryus
Bacchus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 115L
1,606 Elo+
Solo
Team Averages
Level 121
1,505 SR
1,537 Elo+

VS

Team Averages
Level 148
1,478 SR
1,519 Elo+
Ne Zha
Ne Zha
Cl2ookz
Ne Zha
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,516 Elo+
Solo
Ra
Ra
FlowSlowbroLTD
Ra
Level 122
God Stats
0W - 1L
1,322 SR
Queue Stats
17W - 22L
1,308 Elo+
Solo
Geb
Geb
UnreadyZeus5626
Geb
Level 160
God Stats
8W - 4L
1,771 SR
Queue Stats
172W - 148L
1,637 Elo+
Solo
Heimdallr
Heimdallr
ZaaaaMzeH
Heimdallr
Level 141
God Stats
6W - 6L
1,409 SR
Queue Stats
115W - 109L
1,641 Elo+
Solo
Ratatoskr
Ratatoskr
playervx118
Ratatoskr
Level 158
God Stats
4W - 4L
1,388 SR
Queue Stats
582W - 569L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,419
642
3,498
3,260
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Jrewzy
Ullr
11
5 / 0 / 2
6,125
613
3,859
3,085
710
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
LeonOdin10
Chang'e
10
1 / 3 / 2
5,745
575
3,280
5,861
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
TheLuisss
Hun Batz
10
7 / 0 / 5
6,548
655
4,722
4,137
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Xandryus
Bacchus
9
0 / 3 / 7
5,431
543
5,169
6,933
3,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cl2ookz
Ne Zha
11
2 / 1 / 1
5,811
581
3,583
6,530
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 0
5,330
533
936
4,984
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
4,689
469
2,430
7,774
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ZaaaaMzeH
Heimdallr
7
2 / 5 / 1
4,809
481
2,545
7,464
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
playervx118
Ratatoskr
11
2 / 2 / 1
6,093
609
4,193
6,720
2,616
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
6
6
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Cl2ookz
Ne Zha
2
1
1
2.5
L
0
3
0
0
W
2
0
2
3
W
Ullr
Jrewzy
Ullr
5
0
2
6
W
Chang'e
LeonOdin10
Chang'e
1
3
2
0.67
W
Hun Batz
TheLuisss
Hun Batz
7
0
5
9.5
L
0
4
1
0.13
W
Bacchus
Xandryus
Bacchus
0
3
7
1.17
L
Heimdallr
ZaaaaMzeH
Heimdallr
2
5
1
0.5
L
Ratatoskr
playervx118
Ratatoskr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
13,687
23,276
Taken
33,472
7,199
Mitigated
12,519
6,541
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Cl2ookz
Ne Zha
3,583
506
0
3,194
6,530
2,073
0
1,314
5,146
0
29,274
L
936
0
296
1,362
4,984
1,565
0
1,888
2,956
32,807
0
W
3,498
315
0
1,315
3,260
813
546
905
2,223
34,000
0
W
Ullr
Jrewzy
Ullr
3,859
1,804
0
580
3,085
710
810
812
2,273
0
31,009
W
Chang'e
LeonOdin10
Chang'e
3,280
172
117
1,983
5,861
1,236
0
0
5,861
22,498
0
W
Hun Batz
TheLuisss
Hun Batz
4,722
1,941
0
1,216
4,137
1,088
0
279
3,858
0
24,002
L
2,430
569
405
1,138
7,774
3,879
0
1,863
5,874
15,940
1,847
W
Bacchus
Xandryus
Bacchus
5,169
861
0
1,330
6,933
3,352
0
1,102
5,831
17,214
0
L
Heimdallr
ZaaaaMzeH
Heimdallr
2,545
1,403
0
742
7,464
2,386
81
3,276
4,188
0
19,082
L
Ratatoskr
playervx118
Ratatoskr
4,193
622
0
2,640
6,720
2,616
0
3,023
3,361
0
32,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
26,732
272
Minions Killed
276
0
Camps Cleared
0
987,697
Distance Traveled
999,419
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,811
581
62
6
0
224,950
2
L
Ra
5,330
533
73
7
0
203,758
3
W
Scylla
6,419
642
70
7
0
199,861
4
W
Ullr
6,125
613
65
7
0
177,090
2
W
Chang'e
5,745
575
67
7
0
157,136
4
W
Hun Batz
6,548
655
49
5
0
246,828
4
L
Geb
4,689
469
37
4
0
188,122
2
W
Bacchus
5,431
543
21
2
0
206,782
1
L
Heimdallr
4,809
481
29
3
0
176,308
0
L
Ratatoskr
6,093
609
75
8
0
206,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role