Player Matchup

Cthulhu
Cthulhu
Arsasaurs
Cthulhu
Level 17
God Stats
12W - 13L
1,508 SR
Queue Stats
36W - 38L
1,486 Elo+
Party 1
King Arthur
King Arthur
DwarfInACigar
King Arthur
Level 12
God Stats
3W - 4L
1,307 SR
Queue Stats
39W - 43L
1,377 Elo+
Party 1
Fenrir
Fenrir
armad1d0
Fenrir
Level 20
God Stats
25W - 22L
1,464 SR
Queue Stats
113W - 84L
1,427 Elo+
Party 1
Agni
Agni
itamar35
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
lodsjs37381
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,458 Elo+

VS

Team Averages
Level 17
1,466 SR
1,481 Elo+
Ra
Ra
JustProblem
Ra
Level 29
God Stats
8W - 6L
1,328 SR
Queue Stats
56W - 54L
1,544 Elo+
Solo
Nemesis
Nemesis
Mаrijuana
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
NewScrooge
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,673 Elo+
Solo
Odin
Odin
NikuAkuma
Odin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,368 Elo+
Solo
Ares
Ares
Shebani
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 83L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsasaurs
Cthulhu
9
0 / 2 / 3
5,811
528
3,405
5,975
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
DwarfInACigar
King Arthur
12
5 / 1 / 1
7,143
649
6,192
7,086
3,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
armad1d0
Fenrir
10
3 / 2 / 1
6,034
549
3,552
7,885
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
8
0 / 0 / 0
5,207
473
975
3,044
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 6 / 1
4,408
401
352
5,670
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,325
666
3,053
4,504
1,791
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Mаrijuana
Nemesis
9
2 / 1 / 2
5,850
532
3,007
7,899
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
NewScrooge
Artemis
10
2 / 2 / 5
5,943
540
4,041
3,539
1,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
8
0 / 4 / 3
5,428
493
2,961
6,885
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
Shebani
Ares
9
5 / 0 / 3
6,429
584
2,750
5,537
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
11
11
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arsasaurs
Cthulhu
0
2
3
0.75
L
King Arthur
DwarfInACigar
King Arthur
5
1
1
5.5
W
2
1
1
2.5
W
Nemesis
Mаrijuana
Nemesis
2
1
2
3
W
Artemis
NewScrooge
Artemis
2
2
5
2.25
W
Odin
0
4
3
0.38
W
Ares
Shebani
Ares
5
0
3
6.5
L
Fenrir
armad1d0
Fenrir
3
2
1
1.75
L
Agni
0
0
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
15,812
29,660
Taken
28,364
10,860
Mitigated
11,068
6,478
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arsasaurs
Cthulhu
3,405
258
304
1,375
5,975
2,879
0
2,090
3,798
25,524
0
L
King Arthur
DwarfInACigar
King Arthur
6,192
864
0
433
7,086
3,466
256
869
5,989
0
34,750
W
3,053
369
348
935
4,504
1,791
0
1,508
2,996
46,153
0
W
Nemesis
Mаrijuana
Nemesis
3,007
1,273
0
1,954
7,899
2,128
0
513
7,386
0
22,513
W
Artemis
NewScrooge
Artemis
4,041
2,160
0
800
3,539
1,437
705
775
2,696
0
22,713
W
Odin
2,961
1,097
0
179
6,885
3,101
182
131
6,754
0
20,154
W
Ares
Shebani
Ares
2,750
384
0
2,042
5,537
2,611
175
1,169
4,152
13,356
0
L
Fenrir
armad1d0
Fenrir
3,552
1,217
0
3,845
7,885
2,612
0
1,284
6,514
0
29,483
L
Agni
975
139
0
371
3,044
656
0
193
2,851
18,350
0
L
352
134
0
150
5,670
1,247
0
1,235
4,435
0
4,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
30,975
214
Minions Killed
265
0
Camps Cleared
0
980,023
Distance Traveled
1,052,632
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,811
528
36
3
0
213,980
2
L
King Arthur
7,143
649
65
6
0
231,057
1
W
Ra
7,325
666
108
10
0
235,338
3
W
Nemesis
5,850
532
48
4
0
221,684
2
W
Artemis
5,943
540
44
4
0
196,241
2
W
Odin
5,428
493
46
4
0
197,001
3
W
Ares
6,429
584
19
2
0
202,368
1
L
Fenrir
6,034
549
56
5
0
227,850
0
L
Agni
5,207
473
51
5
0
165,613
0
L
Skadi
4,408
401
6
1
0
141,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role