Player Matchup

Neith
Neith
Chimila
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
KingK0ng
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
Tohsaka5458
Serqet
Level 61
God Stats
4W - 5L
1,316 SR
Queue Stats
317W - 296L
1,492 Elo+
Solo
Amaterasu
Amaterasu
aliensexist777
Amaterasu
Level 123
God Stats
5W - 10L
1,231 SR
Queue Stats
542W - 578L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
notle11
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,409 SR
1,488 Elo+

VS

Team Averages
Level 82
1,564 SR
1,887 Elo+
Chiron
Chiron
CH1MU3L0
Chiron
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 86L
1,950 Elo+
Party 1
Anhur
Anhur
INU6
Anhur
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 83L
1,869 Elo+
Party 1
Bacchus
Bacchus
Mirai39
Bacchus
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 2L
1,872 Elo+
Party 1
Ganesha
Ganesha
PersonaTres
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,872 Elo+
Party 1
Thor
Thor
Zephirot
Thor
Level 42
God Stats
4W - 0L
1,820 SR
Queue Stats
5W - 1L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chimila
Neith
12
1 / 6 / 4
8,224
411
6,047
13,513
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 5 / 4
7,492
375
4,842
13,664
8,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
15
2 / 8 / 1
9,149
457
4,493
19,784
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
aliensexist777
Amaterasu
14
2 / 5 / 2
8,399
420
6,240
19,997
14,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
notle11
Baba Yaga
15
5 / 6 / 3
9,810
491
13,667
15,152
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CH1MU3L0
Chiron
16
8 / 2 / 6
10,579
529
10,020
15,431
13,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
INU6
Anhur
16
2 / 4 / 9
9,855
493
5,906
13,210
8,411
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Mirai39
Bacchus
16
10 / 1 / 5
11,010
551
19,282
10,360
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Ganesha
PersonaTres
Ganesha
16
0 / 2 / 15
10,541
527
11,222
12,934
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
18
10 / 2 / 6
11,842
592
12,593
13,577
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
10
Kills
30
30
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
CH1MU3L0
Chiron
8
2
6
5.5
L
Neith
Chimila
Neith
1
6
4
0.5
W
Anhur
INU6
Anhur
2
4
9
1.63
L
Ymir
0
5
4
0.4
W
Bacchus
Mirai39
Bacchus
10
1
5
12.5
W
Ganesha
PersonaTres
Ganesha
0
2
15
3.75
L
Serqet
2
8
1
0.31
W
Thor
10
2
6
6.5
L
Amaterasu
aliensexist777
Amaterasu
2
5
2
0.6
L
Baba Yaga
notle11
Baba Yaga
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
59,023
82,110
Taken
65,512
40,302
Mitigated
37,858
22,113
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CH1MU3L0
Chiron
10,020
2,751
2,161
4,506
15,431
13,242
915
4,334
10,863
14,144
48,505
L
Neith
Chimila
Neith
6,047
2,919
0
3,947
13,513
4,608
371
4,116
9,156
0
46,563
W
Anhur
INU6
Anhur
5,906
1,893
1,151
1,585
13,210
8,411
186
3,726
8,911
11,112
40,181
L
Ymir
4,842
1,171
0
552
13,664
8,646
0
6,435
6,991
18,564
0
W
Bacchus
Mirai39
Bacchus
19,282
2,769
285
5,485
10,360
5,914
2,065
2,090
8,029
48,338
0
W
Ganesha
PersonaTres
Ganesha
11,222
965
0
1,807
12,934
5,353
1,216
5,152
6,956
60,147
0
L
Serqet
4,493
764
0
7,710
19,784
7,524
0
3,806
15,717
0
52,121
W
Thor
12,593
1,755
0
3,945
13,577
4,938
689
2,505
10,745
0
71,609
L
Amaterasu
aliensexist777
Amaterasu
6,240
2,277
0
7,195
19,997
14,481
595
8,490
10,669
0
35,232
L
Baba Yaga
notle11
Baba Yaga
13,667
1,116
0
2,709
15,152
5,043
0
8,583
5,957
63,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
53,827
390
Minions Killed
448
0
Camps Cleared
0
1,826,149
Distance Traveled
1,836,199
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,579
529
90
5
0
338,255
0
L
Neith
8,224
411
77
4
0
310,338
2
W
Anhur
9,855
493
83
4
0
315,701
4
L
Ymir
7,492
375
35
2
0
347,906
2
W
Bacchus
11,010
551
90
5
0
396,873
5
W
Ganesha
10,541
527
66
3
0
416,837
5
L
Serqet
9,149
457
101
5
0
408,735
3
W
Thor
11,842
592
119
6
0
368,533
2
L
Amaterasu
8,399
420
60
3
0
408,321
2
L
Baba Yaga
9,810
491
117
6
0
350,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role