Player Matchup

Bastet
Bastet
AxHAMxSANDWICH
Bastet
Level 88
God Stats
8W - 4L
1,922 SR
Queue Stats
310W - 329L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
FreesusChrist
Danzaburou
Level 25
God Stats
3W - 6L
1,556 SR
Queue Stats
12W - 21L
1,389 Elo+
Party 2
Janus
Janus
LittleLauren853
Janus
Level 62
God Stats
0W - 3L
1,277 SR
Queue Stats
34W - 43L
1,390 Elo+
Party 2
Guan Yu
Guan Yu
SheHellaDirty
Guan Yu
Level 108
God Stats
67W - 45L
1,900 SR
Queue Stats
155W - 180L
1,376 Elo+
Party 3
Ares
Ares
iforgotmyname420
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 77L
1,559 Elo+
Party 3
Team Averages
Level 60
1,631 SR
1,429 Elo+

VS

Team Averages
Level 63
1,456 SR
1,526 Elo+
Bakasura
Bakasura
LALOSZN-
Bakasura
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 134L
1,501 Elo+
Party 1
Olorun
Olorun
MickyFdz7
Olorun
Level 15
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 1
Apollo
Apollo
VictorDobleC
Apollo
Level 135
God Stats
9W - 6L
1,500 SR
Queue Stats
112W - 112L
1,593 Elo+
Party 1
Odin
Odin
elmeromero_mero
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,649 Elo+
Party 1
Yemoja
Yemoja
gary_herrera
Yemoja
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
344W - 341L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,421
474
13,165
13,437
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FreesusChrist
Danzaburou
13
0 / 4 / 0
8,059
366
3,028
12,462
5,109
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 1 / 2
14,249
648
15,787
9,949
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
17
0 / 4 / 0
9,777
444
4,759
19,217
16,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 5 / 1
8,478
385
5,419
13,012
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LALOSZN-
Bakasura
19
5 / 2 / 1
11,934
542
5,487
14,097
6,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
MickyFdz7
Olorun
16
2 / 7 / 2
10,864
494
5,472
17,168
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
19
4 / 2 / 3
12,468
567
14,941
16,677
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 1 / 3
12,383
563
13,845
12,648
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Yemoja
13
1 / 1 / 8
9,736
443
3,783
10,496
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
12
Kills
17
17
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Danzaburou
FreesusChrist
Danzaburou
0
4
0
0
W
Bakasura
LALOSZN-
Bakasura
5
2
1
2.75
L
8
1
2
9
W
Olorun
MickyFdz7
Olorun
2
7
2
0.43
L
Guan Yu
0
4
0
0
W
Apollo
4
2
3
2.75
W
5
1
3
6.5
W
Yemoja
1
1
8
5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
43,528
68,077
Taken
71,086
42,308
Mitigated
43,077
16,979
Healing
25,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,165
2,550
0
5,475
13,437
4,652
0
1,099
12,190
0
69,097
L
Danzaburou
FreesusChrist
Danzaburou
3,028
1,275
0
2,898
12,462
5,109
0
1,068
11,229
0
43,369
W
Bakasura
LALOSZN-
Bakasura
5,487
3,632
0
7,195
14,097
6,940
1,445
2,339
11,758
0
79,454
L
15,787
285
0
2,651
9,949
3,800
910
4,165
5,444
125,036
0
W
Olorun
MickyFdz7
Olorun
5,472
2,167
515
6,256
17,168
6,111
1,462
9,637
7,531
63,954
0
L
Guan Yu
4,759
1,576
64
3,366
19,217
16,673
644
0
18,787
0
60,557
W
Apollo
14,941
10,068
0
7,224
16,677
7,012
5,095
1,503
15,174
0
105,080
W
13,845
2,597
0
1,230
12,648
14,298
1,631
2,749
9,899
0
86,185
W
Yemoja
3,783
1,317
2,307
1,209
10,496
8,716
721
4,978
5,518
18,966
0
L
5,419
213
282
2,243
13,012
12,074
0
2,455
10,317
26,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,984
Gold Earned
57,385
556
Minions Killed
645
0
Camps Cleared
0
2,081,087
Distance Traveled
1,939,282
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,421
474
88
4
0
507,553
4
L
Danzaburou
8,059
366
70
3
0
367,557
3
W
Bakasura
11,934
542
153
7
0
484,027
2
L
Janus
14,249
648
238
11
0
475,257
0
W
Olorun
10,864
494
114
5
0
340,325
0
L
Guan Yu
9,777
444
117
5
0
384,730
4
W
Apollo
12,468
567
199
9
0
364,035
2
W
Odin
12,383
563
148
7
0
395,132
0
W
Yemoja
9,736
443
31
1
0
355,763
1
L
Ares
8,478
385
43
2
0
345,990
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role