Player Matchup

Cthulhu
Cthulhu
CorrelateOwl08
Cthulhu
Level 157
God Stats
2W - 1L
1,336 SR
Queue Stats
181W - 127L
1,459 Elo+
Party 1
Neith
Neith
RED13ULL
Neith
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,529 Elo+
Party 1
Thoth
Thoth
SpideryFive
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,706 Elo+
Party 1
Team Averages
Level 116
1,445 SR
1,565 Elo+

VS

Team Averages
Level 114
1,500 SR
1,559 Elo+
Jormungandr
Jormungandr
JOHN17XD
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 109L
1,611 Elo+
Party 2
Sol
Sol
KenTC_S
Sol
Level 69
God Stats
1W - 6L
1,500 SR
Queue Stats
136W - 152L
1,535 Elo+
Party 2
Bellona
Bellona
QuaronToCrazy15
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 113L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 6
7,821
782
6,511
9,215
6,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
RED13ULL
Neith
10
3 / 0 / 6
6,982
698
2,613
4,315
1,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 7
7,421
742
9,386
4,217
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JOHN17XD
Jormungandr
8
0 / 3 / 0
6,177
618
3,651
8,984
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
9
1 / 3 / 0
6,356
636
5,416
5,627
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 1
5,965
597
2,060
8,447
4,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Jormungandr
JOHN17XD
Jormungandr
0
3
0
0
L
Sol
1
3
0
0.33
L
0
4
1
0.13
W
Neith
RED13ULL
Neith
3
0
6
6
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
11,127
17,747
Taken
23,058
9,190
Mitigated
12,614
4,878
Healing
3,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,511
491
0
2,711
9,215
6,512
29
3,538
5,379
16,196
0
L
Jormungandr
JOHN17XD
Jormungandr
3,651
718
0
791
8,984
6,547
0
5,037
3,647
15,002
0
L
Sol
5,416
689
0
1,397
5,627
1,746
157
4,254
1,157
19,936
0
L
2,060
924
255
1,046
8,447
4,321
0
5,824
2,341
0
13,475
W
Neith
RED13ULL
Neith
2,613
1,143
0
835
4,315
1,387
1,083
2,596
1,437
0
13,496
W
9,386
367
0
1,332
4,217
1,291
498
2,201
1,808
32,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,224
Gold Earned
18,498
102
Minions Killed
88
0
Camps Cleared
0
535,459
Distance Traveled
486,324
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,821
782
19
2
0
178,977
3
L
Jormungandr
6,177
618
21
2
0
165,595
3
L
Sol
6,356
636
35
4
0
177,601
0
L
Bellona
5,965
597
32
3
0
143,128
0
W
Neith
6,982
698
24
2
0
166,885
0
W
Thoth
7,421
742
59
6
0
189,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role