Player Matchup

Sylvanus
Sylvanus
ReggieDaPrynce
Sylvanus
Level 60
God Stats
3W - 0L
1,223 SR
Queue Stats
122W - 133L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
TaiPan Straun
Nu Wa
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,122 Elo+
Party 2
Chaac
Chaac
phillylew
Chaac
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
19W - 23L
1,450 Elo+
Party 2
Team Averages
Level 42
1,408 SR
1,377 Elo+

VS

Team Averages
Level 30
1,406 SR
1,427 Elo+
Bakasura
Bakasura
GAMAN7248
Bakasura
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Bellona
Bellona
RichardBurnish
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
V-v_blur_Vv
Ra
Level 59
God Stats
4W - 3L
1,384 SR
Queue Stats
24W - 16L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
3 / 1 / 11
8,413
765
4,287
9,246
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 10
8,269
752
7,601
5,942
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
phillylew
Chaac
12
7 / 1 / 7
8,439
767
7,925
7,745
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GAMAN7248
Bakasura
10
2 / 3 / 0
7,074
643
2,932
7,637
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,791
617
8,627
10,828
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 2
6,617
602
4,592
5,740
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
3
3
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GAMAN7248
Bakasura
2
3
0
0.67
W
Sylvanus
3
1
11
8.5
L
1
6
0
0.17
W
5
1
10
10
L
0
6
2
0.17
W
Chaac
phillylew
Chaac
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
16,151
22,933
Taken
24,205
12,468
Mitigated
10,294
11,786
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GAMAN7248
Bakasura
2,932
1,651
0
1,962
7,637
2,505
120
3,020
4,407
0
20,994
W
Sylvanus
4,287
1,386
3,321
4,749
9,246
6,653
186
2,603
6,139
16,988
0
L
8,627
1,018
0
75
10,828
5,969
0
5,805
4,645
0
27,286
W
7,601
2,922
270
830
5,942
1,810
236
404
5,344
24,525
0
L
4,592
846
971
530
5,740
1,820
0
2,381
3,205
19,629
0
W
Chaac
phillylew
Chaac
7,925
660
587
2,029
7,745
4,005
0
1,116
6,321
0
26,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
20,482
101
Minions Killed
122
0
Camps Cleared
0
542,708
Distance Traveled
528,814
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,074
643
44
4
0
200,267
2
W
Sylvanus
8,413
765
25
2
0
158,504
0
L
Bellona
6,791
617
34
3
0
189,693
2
W
Nu Wa
8,269
752
35
3
0
169,785
1
L
Ra
6,617
602
44
4
0
138,854
2
W
Chaac
8,439
767
41
4
0
214,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role