Player Matchup

Jing Wei
Jing Wei
Dopamina04
Jing Wei
Level 5
God Stats
1W - 0L
1,262 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 1
Anubis
Anubis
Inferno72
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,634 Elo+
Party 2
Agni
Agni
SpectreWN
Agni
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
offensiveface
Amaterasu
Level 18
God Stats
7W - 3L
1,589 SR
Queue Stats
10W - 7L
1,673 Elo+
Party 2
Poseidon
Poseidon
sneakyllama41
Poseidon
Level 45
God Stats
1W - 0L
1,457 SR
Queue Stats
14W - 17L
1,593 Elo+
Party 2
Team Averages
Level 45
1,462 SR
1,516 Elo+

VS

Team Averages
Level 42
1,499 SR
1,713 Elo+
Ymir
Ymir
DarckDDragon
Ymir
Level 20
God Stats
2W - 1L
1,241 SR
Queue Stats
103W - 78L
1,697 Elo+
Solo
Bellona
Bellona
Luxawna
Bellona
Level 139
God Stats
2W - 6L
1,519 SR
Queue Stats
46W - 46L
1,542 Elo+
Party 3
Cerberus
Cerberus
OmegaCommando
Cerberus
Level 26
God Stats
0W - 4L
1,309 SR
Queue Stats
56W - 63L
1,621 Elo+
Party 3
Neith
Neith
Tallenvar
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,769 Elo+
Party 3
Ra
Ra
UnimaginativeAlt
Ra
Level 9
God Stats
3W - 2L
1,923 SR
Queue Stats
5W - 4L
1,937 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dopamina04
Jing Wei
16
1 / 3 / 11
10,105
919
5,154
10,404
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Inferno72
Anubis
17
7 / 4 / 8
11,367
1,033
15,359
10,387
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
16
4 / 1 / 11
10,958
996
10,917
5,618
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
offensiveface
Amaterasu
17
3 / 3 / 10
10,429
948
5,638
12,736
13,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
sneakyllama41
Poseidon
17
3 / 1 / 12
10,932
994
8,659
4,919
1,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

238

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
10,271
934
6,112
6,862
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Luxawna
Bellona
16
5 / 3 / 3
11,134
1,012
12,449
9,329
6,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
OmegaCommando
Cerberus
17
1 / 7 / 9
10,402
946
7,353
18,398
9,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Tallenvar
Neith
17
3 / 2 / 8
11,078
1,007
9,467
8,495
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 6
9,474
861
3,616
7,466
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
18
Kills
12
12
Deaths
18
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Jing Wei
Dopamina04
Jing Wei
1
3
11
2.17
W
Anubis
Inferno72
Anubis
7
4
8
2.75
L
Bellona
Luxawna
Bellona
5
3
3
2.17
L
Cerberus
OmegaCommando
Cerberus
1
7
9
0.79
W
Agni
4
1
11
9.5
L
Neith
Tallenvar
Neith
3
2
8
3.5
L
0
4
6
0.75
W
Amaterasu
offensiveface
Amaterasu
3
3
10
2.67
W
Poseidon
sneakyllama41
Poseidon
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,727
Damage
38,997
44,064
Taken
50,550
24,812
Mitigated
24,089
7,080
Healing
7,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,112
1,212
0
838
6,862
3,029
0
4,165
2,697
23,683
0
W
Jing Wei
Dopamina04
Jing Wei
5,154
3,603
0
1,565
10,404
3,554
0
2,760
7,542
0
18,917
W
Anubis
Inferno72
Anubis
15,359
831
0
3,426
10,387
4,942
0
2,252
8,095
44,539
0
L
Bellona
Luxawna
Bellona
12,449
3,328
0
348
9,329
6,192
0
6,186
3,143
0
27,825
L
Cerberus
OmegaCommando
Cerberus
7,353
791
0
2,104
18,398
9,336
0
13,133
5,265
16,350
0
W
Agni
10,917
568
0
0
5,618
1,785
0
3,498
1,965
24,457
0
L
Neith
Tallenvar
Neith
9,467
4,569
0
3,555
8,495
3,016
0
5,438
3,057
0
32,001
L
3,616
327
568
72
7,466
2,516
0
6,013
1,453
18,922
0
W
Amaterasu
offensiveface
Amaterasu
5,638
3,384
0
1,169
12,736
13,129
0
5,660
6,892
0
14,339
W
Poseidon
sneakyllama41
Poseidon
8,659
1,821
542
378
4,919
1,402
0
2,430
2,489
29,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
52,359
209
Minions Killed
197
4
Camps Cleared
11
918,308
Distance Traveled
964,389
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,271
934
44
4
4
200,924
0
W
Jing Wei
10,105
919
46
4
0
216,781
0
W
Anubis
11,367
1,033
65
6
3
158,127
0
L
Bellona
11,134
1,012
27
2
3
228,093
3
L
Cerberus
10,402
946
37
3
1
178,814
0
W
Agni
10,958
996
22
2
1
174,691
0
L
Neith
11,078
1,007
61
6
3
181,250
1
L
Ra
9,474
861
28
3
0
175,308
0
W
Amaterasu
10,429
948
28
3
0
173,568
0
W
Poseidon
10,932
994
48
4
0
195,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role