Player Matchup

Scylla
Scylla
CAFECartel
Scylla
Level 29
God Stats
11W - 8L
1,568 SR
Queue Stats
108W - 85L
1,455 Elo+
Party 2
Yemoja
Yemoja
Dempah Daddy
Yemoja
Level 29
God Stats
10W - 5L
1,358 SR
Queue Stats
13W - 8L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
Echo Wizardz
Guan Yu
Level 87
God Stats
18W - 10L
1,289 SR
Queue Stats
296W - 276L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
TigerShadow19
Danzaburou
Level 34
God Stats
13W - 7L
1,626 SR
Queue Stats
26W - 33L
1,468 Elo+
Solo
Fenrir
Fenrir
UnfittingBow166
Fenrir
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
241W - 212L
1,561 Elo+
Party 2
Team Averages
Level 62
1,468 SR
1,501 Elo+

VS

Team Averages
Level 63
1,549 SR
1,522 Elo+
Guan Yu
Guan Yu
Apothecary13351
Guan Yu
Level 29
God Stats
3W - 4L
1,740 SR
Queue Stats
23W - 26L
1,521 Elo+
Party 3
Chang'e
Chang'e
PsiPulpo
Chang'e
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,580 Elo+
Party 3
Danzaburou
Danzaburou
Reffey843
Danzaburou
Level 69
God Stats
9W - 8L
1,506 SR
Queue Stats
49W - 50L
1,568 Elo+
Party 1
Serqet
Serqet
TheUntouchableV
Serqet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,574 Elo+
Party 3
Kuzenbo
Kuzenbo
translucentsmok
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CAFECartel
Scylla
14
2 / 4 / 9
9,450
497
7,944
7,443
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
15
4 / 1 / 9
9,333
491
9,213
9,283
5,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Echo Wizardz
Guan Yu
18
7 / 0 / 4
11,078
583
9,513
11,075
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TigerShadow19
Danzaburou
14
3 / 3 / 2
8,930
470
8,066
9,692
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
13 / 2 / 5
11,850
624
15,371
15,408
6,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,389
442
4,460
12,267
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
PsiPulpo
Chang'e
13
0 / 9 / 6
8,073
425
7,462
15,885
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Reffey843
Danzaburou
13
2 / 6 / 1
8,038
423
4,894
10,517
3,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 5 / 1
10,104
532
9,404
15,483
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 2
7,040
371
3,869
14,872
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
29
Kills
10
10
Deaths
29
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Scylla
CAFECartel
Scylla
2
4
9
1.63
W
Yemoja
4
1
9
8.5
W
Guan Yu
Echo Wizardz
Guan Yu
7
0
4
9
L
Chang'e
PsiPulpo
Chang'e
0
9
6
0.33
L
Danzaburou
Reffey843
Danzaburou
2
6
1
0.42
L
7
5
1
1.5
W
Danzaburou
TigerShadow19
Danzaburou
3
3
2
1.33
W
13
2
5
7.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
30,089
52,901
Taken
69,024
30,862
Mitigated
34,183
21,589
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,460
703
856
4,700
12,267
6,923
0
1,974
9,894
0
40,077
W
Scylla
CAFECartel
Scylla
7,944
1,165
316
2,016
7,443
2,392
2,149
3,192
3,968
43,303
0
W
Yemoja
9,213
759
1,139
1,387
9,283
5,680
641
2,022
6,698
33,909
0
W
Guan Yu
Echo Wizardz
Guan Yu
9,513
1,286
213
5,197
11,075
12,631
762
843
9,650
0
66,684
L
Chang'e
PsiPulpo
Chang'e
7,462
227
1,090
4,252
15,885
4,758
0
3,134
12,461
43,915
0
L
Danzaburou
Reffey843
Danzaburou
4,894
1,284
0
2,331
10,517
3,271
264
3,495
6,996
0
53,761
L
9,404
2,730
0
3,494
15,483
5,835
0
2,890
12,446
0
59,836
W
Danzaburou
TigerShadow19
Danzaburou
8,066
2,213
0
4,246
9,692
3,273
1,012
1,277
8,126
196
54,727
W
15,371
5,468
0
7,075
15,408
6,886
1,243
3,997
10,855
0
85,260
L
3,869
1,115
0
2,027
14,872
13,396
0
5,387
9,344
17,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,641
Gold Earned
41,644
488
Minions Killed
419
0
Camps Cleared
0
1,791,008
Distance Traveled
1,687,697
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,389
442
88
5
0
339,449
1
W
Scylla
9,450
497
79
4
0
367,463
7
W
Yemoja
9,333
491
59
3
0
322,632
3
W
Guan Yu
11,078
583
134
7
0
419,179
8
L
Chang'e
8,073
425
77
4
0
311,571
3
L
Danzaburou
8,038
423
104
5
0
313,393
4
L
Serqet
10,104
532
107
6
0
372,463
11
W
Danzaburou
8,930
470
81
4
0
297,980
8
W
Fenrir
11,850
624
135
7
0
383,754
4
L
Kuzenbo
7,040
371
43
2
0
350,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role