Player Matchup

Discordia
Discordia
BIGSEXY199157
Discordia
Level 62
God Stats
14W - 14L
1,473 SR
Queue Stats
95W - 128L
1,475 Elo+
Party 3
Chang'e
Chang'e
Gojan133
Chang'e
Level 96
God Stats
4W - 3L
1,609 SR
Queue Stats
367W - 360L
1,586 Elo+
Solo
Nemesis
Nemesis
JIMCHEESE
Nemesis
Level 50
God Stats
7W - 8L
1,310 SR
Queue Stats
104W - 122L
1,529 Elo+
Party 3
Anhur
Anhur
Mannon90
Anhur
Level 28
God Stats
2W - 3L
1,636 SR
Queue Stats
116W - 130L
1,515 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ThunderTaker5
Cu Chulainn
Level 64
God Stats
2W - 8L
1,404 SR
Queue Stats
58W - 72L
1,454 Elo+
Party 3
Team Averages
Level 60
1,486 SR
1,512 Elo+

VS

Team Averages
Level 49
1,478 SR
1,419 Elo+
Terra
Terra
Kellima
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
SLICER_SPARLING
Thoth
Level 88
God Stats
7W - 10L
1,360 SR
Queue Stats
74W - 57L
1,444 Elo+
Party 1
Cernunnos
Cernunnos
crypttic1
Cernunnos
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 9L
1,444 Elo+
Party 1
Achilles
Achilles
highimshawn
Achilles
Level 44
God Stats
3W - 2L
1,171 SR
Queue Stats
199W - 205L
1,313 Elo+
Solo
Hachiman
Hachiman
iStepable
Hachiman
Level 24
God Stats
2W - 1L
1,857 SR
Queue Stats
22W - 14L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIGSEXY199157
Discordia
20
3 / 4 / 3
13,261
491
21,044
14,548
5,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Gojan133
Chang'e
17
3 / 7 / 9
12,081
447
15,522
26,193
20,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
JIMCHEESE
Nemesis
18
0 / 4 / 3
11,337
420
6,350
18,783
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Mannon90
Anhur
19
4 / 5 / 3
12,766
473
10,387
20,608
7,718
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
ThunderTaker5
Cu Chulainn
20
5 / 7 / 3
13,430
497
21,516
30,061
34,847
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kellima
Terra
17
1 / 3 / 16
13,496
500
12,097
29,516
36,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
6 / 0 / 11
15,459
573
23,602
16,792
9,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
crypttic1
Cernunnos
20
12 / 4 / 10
15,897
589
25,256
26,249
16,971
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
highimshawn
Achilles
20
5 / 4 / 5
13,978
518
11,842
26,496
24,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
iStepable
Hachiman
17
2 / 4 / 11
12,288
455
9,399
15,500
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
15
Kills
26
27
Deaths
15
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Discordia
BIGSEXY199157
Discordia
3
4
3
1.13
L
Chang'e
Gojan133
Chang'e
3
7
9
1.07
L
Nemesis
JIMCHEESE
Nemesis
0
4
3
0.38
W
Terra
Kellima
Terra
1
3
16
3
L
Anhur
Mannon90
Anhur
4
5
3
1.1
W
6
0
11
11.5
L
Cu Chulainn
ThunderTaker5
Cu Chulainn
5
7
3
0.93
W
Cernunnos
crypttic1
Cernunnos
12
4
10
4.25
W
Achilles
highimshawn
Achilles
5
4
5
1.88
W
Hachiman
iStepable
Hachiman
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,819
Damage
82,196
110,193
Taken
114,553
77,367
Mitigated
94,354
38,698
Healing
46,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BIGSEXY199157
Discordia
21,044
227
0
2,841
14,548
5,784
0
5,910
8,635
118,227
0
L
Chang'e
Gojan133
Chang'e
15,522
1,103
4,459
12,228
26,193
20,615
0
13,139
12,979
53,587
0
L
Nemesis
JIMCHEESE
Nemesis
6,350
1,746
0
7,324
18,783
8,403
0
5,680
13,103
0
83,849
W
Terra
Kellima
Terra
12,097
2,052
7,923
11,328
29,516
36,890
259
11,808
17,403
40,698
0
L
Anhur
Mannon90
Anhur
10,387
4,184
0
7,054
20,608
7,718
420
7,529
13,027
0
98,701
W
23,602
158
0
4,009
16,792
9,015
3,184
6,190
10,131
127,536
0
L
Cu Chulainn
ThunderTaker5
Cu Chulainn
21,516
4,395
0
4,792
30,061
34,847
0
6,832
22,833
6,820
84,921
W
Cernunnos
crypttic1
Cernunnos
25,256
12,831
0
12,148
26,249
16,971
8,235
10,897
15,205
0
147,171
W
Achilles
highimshawn
Achilles
11,842
3,822
0
7,706
26,496
24,044
1,187
8,565
17,804
0
70,118
W
Hachiman
iStepable
Hachiman
9,399
5,533
0
3,120
15,500
7,434
2,067
5,986
9,373
0
44,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,875
Gold Earned
71,118
658
Minions Killed
592
0
Camps Cleared
0
2,587,404
Distance Traveled
2,634,251
24
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,261
491
194
7
0
514,172
4
L
Chang'e
12,081
447
73
3
0
503,797
12
L
Nemesis
11,337
420
122
5
0
626,098
2
W
Terra
13,496
500
48
2
0
545,393
18
L
Anhur
12,766
473
137
5
0
493,212
1
W
Thoth
15,459
573
193
7
0
592,971
5
L
Cu Chulainn
13,430
497
132
5
0
450,125
5
W
Cernunnos
15,897
589
161
6
0
498,905
11
W
Achilles
13,978
518
128
5
0
534,719
3
W
Hachiman
12,288
455
62
2
0
462,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role