Player Matchup

Cthulhu
Cthulhu
DennisPlaysBadly
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Itzzcolin
Ao Kuang
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,515 Elo+
Party 1
Jormungandr
Jormungandr
NoLifeOnlyGames
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
NoctTheGod
Nike
Level 27
God Stats
2W - 2L
1,185 SR
Queue Stats
24W - 21L
1,575 Elo+
Party 1
Merlin
Merlin
SadgeGamer
Merlin
Level 23
God Stats
8W - 6L
1,371 SR
Queue Stats
65W - 60L
1,434 Elo+
Solo
Team Averages
Level 22
1,411 SR
1,505 Elo+

VS

Team Averages
Level 12
1,524 SR
1,588 Elo+
Janus
Janus
Alemdark
Janus
Level 18
God Stats
8W - 21L
1,451 SR
Queue Stats
570W - 641L
1,391 Elo+
Solo
Artemis
Artemis
Grigorije
Artemis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,784 Elo+
Solo
Yemoja
Yemoja
JohanPC
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 Elo+
Solo
Neith
Neith
Lausac
Neith
Level 13
God Stats
4W - 5L
1,667 SR
Queue Stats
6W - 8L
1,587 Elo+
Solo
Chaac
Chaac
丶Xer1n
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
7,210
515
2,867
12,883
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Itzzcolin
Ao Kuang
12
1 / 1 / 3
7,457
533
2,090
10,515
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
NoLifeOnlyGames
Jormungandr
12
4 / 3 / 2
7,596
543
6,845
10,238
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 0 / 3
7,757
554
5,852
8,247
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
SadgeGamer
Merlin
13
9 / 1 / 2
8,754
625
11,150
5,973
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alemdark
Janus
13
1 / 2 / 0
7,300
521
1,406
7,521
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Grigorije
Artemis
4
0 / 5 / 0
4,547
325
754
6,414
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
JohanPC
Yemoja
11
1 / 4 / 7
6,969
498
5,212
8,827
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Lausac
Neith
12
7 / 3 / 2
7,451
532
12,103
8,486
2,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
丶Xer1n
Chaac
9
2 / 5 / 2
6,148
439
2,372
8,519
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
19
Kills
11
13
Deaths
19
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Alemdark
Janus
1
2
0
0.5
W
1
8
3
0.31
L
Artemis
Grigorije
Artemis
0
5
0
0
W
Ao Kuang
Itzzcolin
Ao Kuang
1
1
3
2.5
L
Yemoja
JohanPC
Yemoja
1
4
7
1.13
L
Neith
Lausac
Neith
7
3
2
2.67
W
Jormungandr
NoLifeOnlyGames
Jormungandr
4
3
2
1.67
W
4
0
3
5.5
W
Merlin
SadgeGamer
Merlin
9
1
2
10
L
Chaac
丶Xer1n
Chaac
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,804
Damage
21,847
47,856
Taken
39,767
21,643
Mitigated
18,124
10,725
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alemdark
Janus
1,406
0
0
1,230
7,521
2,330
0
4,754
2,767
44,514
0
W
2,867
503
0
474
12,883
7,403
216
2,175
10,708
19,312
0
L
Artemis
Grigorije
Artemis
754
325
0
2,263
6,414
1,461
42
2,505
3,909
0
8,395
W
Ao Kuang
Itzzcolin
Ao Kuang
2,090
521
0
5,545
10,515
3,192
0
425
10,056
46,210
0
L
Yemoja
JohanPC
Yemoja
5,212
1,838
1,631
794
8,827
6,532
93
4,923
3,904
21,822
0
L
Neith
Lausac
Neith
12,103
7,211
0
1,518
8,486
2,732
1,699
5,751
2,735
0
38,269
W
Jormungandr
NoLifeOnlyGames
Jormungandr
6,845
1,491
0
624
10,238
6,258
108
2,139
8,099
29,304
0
W
5,852
2,198
385
3,197
8,247
2,705
2,202
1,205
6,862
0
38,672
W
Merlin
SadgeGamer
Merlin
11,150
1,035
0
500
5,973
2,085
1,167
596
5,238
51,099
0
L
Chaac
丶Xer1n
Chaac
2,372
431
0
1,061
8,519
5,069
0
5,019
3,500
0
12,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
32,415
320
Minions Killed
234
0
Camps Cleared
0
1,362,697
Distance Traveled
1,089,650
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,300
521
93
7
0
275,869
3
W
Cthulhu
7,210
515
45
3
0
248,915
2
L
Artemis
4,547
325
17
1
0
107,255
0
W
Ao Kuang
7,457
533
83
6
0
310,184
0
L
Yemoja
6,969
498
37
3
0
221,913
3
L
Neith
7,451
532
65
5
0
245,887
0
W
Jormungandr
7,596
543
32
2
0
262,636
2
W
Nike
7,757
554
81
6
0
287,341
2
W
Merlin
8,754
625
79
6
0
253,621
2
L
Chaac
6,148
439
22
2
0
238,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role