Player Matchup

Skadi
Skadi
MapleMop
Skadi
Level 7
God Stats
1W - 6L
1,299 SR
Queue Stats
49W - 66L
1,220 Elo+
Solo
Terra
Terra
QMPanda
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
ReadyplayerNoob
Zhong Kui
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
ZillBell
Kukulkan
Level 28
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 1L
1,806 Elo+
Solo
Da Ji
Da Ji
jonnicakes
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,490 Elo+
Solo
Team Averages
Level 26
1,417 SR
1,481 Elo+

VS

Team Averages
Level 38
1,527 SR
1,398 Elo+
Neith
Neith
GooseWillis09
Neith
Level 8
God Stats
1W - 3L
1,165 SR
Queue Stats
1W - 4L
1,141 Elo+
Party 2
Cupid
Cupid
HellRaiserKI
Cupid
Level 69
God Stats
1W - 1L
1,770 SR
Queue Stats
5W - 12L
1,244 Elo+
Party 2
Fenrir
Fenrir
Latu81
Fenrir
Level 29
God Stats
14W - 14L
1,246 SR
Queue Stats
142W - 159L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Scarakune
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,455 Elo+
Party 3
Anubis
Anubis
ValesEdges
Anubis
Level 78
God Stats
10W - 6L
1,955 SR
Queue Stats
244W - 179L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MapleMop
Skadi
15
2 / 9 / 3
9,217
922
12,149
17,902
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Terra
QMPanda
Terra
16
0 / 11 / 4
9,811
981
3,385
24,274
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
ReadyplayerNoob
Zhong Kui
14
3 / 8 / 0
9,426
943
13,445
15,696
8,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
ZillBell
Kukulkan
15
0 / 6 / 3
8,914
891
13,557
15,001
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
13
0 / 16 / 1
8,101
810
4,466
21,886
6,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 23
11,092
1,109
11,953
6,892
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 23
10,895
1,090
13,658
8,145
3,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Latu81
Fenrir
18
12 / 0 / 22
11,714
1,171
14,373
10,737
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Scarakune
Cthulhu
18
6 / 3 / 27
10,461
1,046
11,602
14,898
15,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
ValesEdges
Anubis
19
20 / 0 / 20
13,176
1,318
36,072
11,177
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
165
5
Kills
50
50
Deaths
5
11
Assists
115
Player
Kills
Deaths
Assists
KDA
W
6
1
23
17.5
W
6
1
23
17.5
W
Fenrir
Latu81
Fenrir
12
0
22
23
L
Skadi
MapleMop
Skadi
2
9
3
0.39
L
Terra
QMPanda
Terra
0
11
4
0.18
L
Zhong Kui
ReadyplayerNoob
Zhong Kui
3
8
0
0.38
W
Cthulhu
Scarakune
Cthulhu
6
3
27
6.5
W
Anubis
ValesEdges
Anubis
20
0
20
30
L
Kukulkan
ZillBell
Kukulkan
0
6
3
0.25
L
Da Ji
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,002
Damage
87,658
94,759
Taken
51,849
44,832
Mitigated
37,803
7,978
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,953
5,331
0
2,518
6,892
3,241
0
3,365
3,275
0
33,488
W
13,658
8,655
1,034
1,483
8,145
3,747
0
4,190
3,660
0
27,310
W
Fenrir
Latu81
Fenrir
14,373
3,654
0
1,113
10,737
9,425
0
4,706
5,451
0
29,324
L
Skadi
MapleMop
Skadi
12,149
7,009
0
1,402
17,902
5,811
0
8,099
9,703
0
26,813
L
Terra
QMPanda
Terra
3,385
1,227
1,737
2,750
24,274
18,797
0
12,211
11,715
12,529
0
L
Zhong Kui
ReadyplayerNoob
Zhong Kui
13,445
2,811
0
1,306
15,696
8,232
0
7,486
8,061
35,309
0
W
Cthulhu
Scarakune
Cthulhu
11,602
1,451
227
475
14,898
15,150
0
8,881
5,564
18,744
0
W
Anubis
ValesEdges
Anubis
36,072
2,771
0
9,428
11,177
6,240
0
7,493
3,234
58,725
0
L
Kukulkan
ZillBell
Kukulkan
13,557
1,514
0
0
15,001
5,294
0
7,271
7,505
45,276
0
L
Da Ji
4,466
902
0
783
21,886
6,698
0
12,009
9,658
0
13,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,469
Gold Earned
57,338
186
Minions Killed
205
3
Camps Cleared
6
739,382
Distance Traveled
874,938
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,092
1,109
58
6
0
166,225
0
W
Cupid
10,895
1,090
35
4
2
173,961
0
W
Fenrir
11,714
1,171
27
3
2
203,311
3
L
Skadi
9,217
922
25
3
0
146,038
0
L
Terra
9,811
981
18
2
0
156,738
3
L
Zhong Kui
9,426
943
45
5
1
151,588
1
W
Cthulhu
10,461
1,046
22
2
0
163,502
1
W
Anubis
13,176
1,318
63
6
2
167,939
3
L
Kukulkan
8,914
891
77
8
2
154,695
0
L
Da Ji
8,101
810
21
2
0
130,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role