Player Matchup

Set
Set
ABottleofLean
Set
Level 147
God Stats
3W - 3L
1,644 SR
Queue Stats
153W - 155L
1,623 Elo+
Party 1
Ra
Ra
RDI_Ghost
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RDI_QUEWAY
Jing Wei
Level 12
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
RDI_Thulhu
Cthulhu
Level 121
God Stats
2W - 2L
1,741 SR
Queue Stats
215W - 175L
1,619 Elo+
Party 1
King Arthur
King Arthur
gabeuhreal
King Arthur
Level 20
God Stats
3W - 6L
1,379 SR
Queue Stats
15W - 17L
1,671 Elo+
Solo
Team Averages
Level 61
1,501 SR
1,583 Elo+

VS

Team Averages
Level 18
1,748 SR
1,614 Elo+
Zhong Kui
Zhong Kui
Dawira008
Zhong Kui
Level 17
God Stats
28W - 21L
1,752 SR
Queue Stats
116W - 119L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImAtree02
Cu Chulainn
Level 9
God Stats
20W - 10L
2,030 SR
Queue Stats
816W - 594L
1,879 Elo+
Solo
Scylla
Scylla
MasterShush
Scylla
Level 29
God Stats
7W - 6L
1,711 SR
Queue Stats
180W - 207L
1,592 Elo+
Solo
Set
Set
ajeb200000000002
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,333 Elo+
Solo
Athena
Athena
pteusch2
Athena
Level 16
God Stats
2W - 2L
1,749 SR
Queue Stats
98W - 93L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 3
8,014
471
6,837
13,841
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 10 / 3
6,863
404
4,303
9,656
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RDI_QUEWAY
Jing Wei
12
0 / 7 / 1
7,116
419
836
7,898
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
RDI_Thulhu
Cthulhu
11
2 / 5 / 6
7,651
450
7,096
14,028
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
gabeuhreal
King Arthur
11
2 / 4 / 2
6,809
401
5,596
12,064
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dawira008
Zhong Kui
14
6 / 4 / 10
9,094
535
9,067
9,994
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ImAtree02
Cu Chulainn
17
5 / 1 / 5
10,300
606
9,302
11,270
10,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
7 / 3 / 6
9,090
535
7,453
10,920
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 2 / 8
10,761
633
16,777
12,110
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
pteusch2
Athena
13
2 / 1 / 7
8,053
474
2,197
11,822
8,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
11
Kills
32
33
Deaths
11
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Zhong Kui
Dawira008
Zhong Kui
6
4
10
2.75
W
Cu Chulainn
ImAtree02
Cu Chulainn
5
1
5
7.5
W
Scylla
7
3
6
3.33
L
2
10
3
0.35
L
Jing Wei
RDI_QUEWAY
Jing Wei
0
7
1
0.07
L
Cthulhu
RDI_Thulhu
Cthulhu
2
5
6
1
W
12
2
8
8
L
King Arthur
gabeuhreal
King Arthur
2
4
2
0.75
W
Athena
pteusch2
Athena
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,668
Damage
44,796
57,487
Taken
56,116
23,415
Mitigated
35,601
7,619
Healing
16,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,837
3,098
0
2,253
13,841
4,611
0
3,543
9,720
0
37,648
W
Zhong Kui
Dawira008
Zhong Kui
9,067
439
0
4,731
9,994
6,812
2,385
3,773
6,196
40,740
0
W
Cu Chulainn
ImAtree02
Cu Chulainn
9,302
1,796
0
4,366
11,270
10,898
0
251
10,803
10,941
61,361
W
Scylla
7,453
754
0
2,681
10,920
3,633
1,526
2,276
8,594
52,835
0
L
4,303
693
570
175
9,656
3,477
0
5,583
3,554
15,097
0
L
Jing Wei
RDI_QUEWAY
Jing Wei
836
836
0
183
7,898
1,832
1,235
1,434
6,388
0
21,054
L
Cthulhu
RDI_Thulhu
Cthulhu
7,096
607
0
1,564
14,028
6,584
0
4,601
8,953
22,230
0
W
16,777
6,080
0
3,336
12,110
6,072
81
3,488
8,547
0
74,847
L
King Arthur
gabeuhreal
King Arthur
5,596
893
294
2,580
12,064
6,911
280
2,885
8,755
0
30,183
W
Athena
pteusch2
Athena
2,197
372
0
1,142
11,822
8,186
604
1,611
10,161
32,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
47,298
239
Minions Killed
484
0
Camps Cleared
0
1,329,568
Distance Traveled
1,605,692
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,014
471
79
5
0
313,195
4
W
Zhong Kui
9,094
535
70
4
0
308,801
1
W
Cu Chulainn
10,300
606
159
9
0
320,641
0
W
Scylla
9,090
535
84
5
0
309,526
1
L
Ra
6,863
404
26
2
0
255,199
0
L
Jing Wei
7,116
419
47
3
0
248,266
0
L
Cthulhu
7,651
450
38
2
0
270,045
4
W
Set
10,761
633
112
7
0
341,198
2
L
King Arthur
6,809
401
49
3
0
242,863
0
W
Athena
8,053
474
59
3
0
325,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role