Player Matchup

Neith
Neith
Cali_King234
Neith
Level 25
God Stats
7W - 1L
1,656 SR
Queue Stats
11W - 11L
1,935 Elo+
Solo
Cthulhu
Cthulhu
ParaboxBoland
Cthulhu
Level 158
God Stats
3W - 1L
1,863 SR
Queue Stats
37W - 33L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
ReaperXofXBeats
Heimdallr
Level 3
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 1
Scylla
Scylla
Sol0 lane
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Skadi
Skadi
Yorch_Mono
Skadi
Level 12
God Stats
303W - 285L
1,617 SR
Queue Stats
493W - 558L
1,621 Elo+
Solo
Team Averages
Level 42
1,678 SR
1,617 Elo+

VS

Team Averages
Level 25
1,536 SR
1,612 Elo+
Nu Wa
Nu Wa
DIO_Molotov
Nu Wa
Level 29
God Stats
8W - 5L
1,724 SR
Queue Stats
213W - 199L
1,552 Elo+
Solo
Vamana
Vamana
Dojowizard
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
KMOUCK88
Neith
Level 26
God Stats
42W - 33L
1,669 SR
Queue Stats
47W - 35L
1,697 Elo+
Party 2
Xing Tian
Xing Tian
THE ROCKEATERRR
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,727 Elo+
Party 2
Camazotz
Camazotz
wentzylvania26
Camazotz
Level 17
God Stats
2W - 1L
1,285 SR
Queue Stats
18W - 17L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,687
452
2,923
10,955
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
12
3 / 3 / 1
7,812
460
6,605
15,647
8,785
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
ReaperXofXBeats
Heimdallr
8
0 / 1 / 2
6,531
384
785
3,609
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Sol0 lane
Scylla
17
11 / 1 / 2
11,113
654
13,288
11,197
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
14
2 / 5 / 1
8,219
483
6,591
12,651
4,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,334
490
6,503
9,525
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
Dojowizard
Vamana
17
7 / 0 / 1
10,591
623
10,891
11,233
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
KMOUCK88
Neith
14
4 / 4 / 3
8,489
499
8,537
11,279
3,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
THE ROCKEATERRR
Xing Tian
9
2 / 3 / 2
6,897
406
3,842
7,949
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
13
0 / 2 / 7
7,910
465
3,528
8,734
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
16
Kills
14
14
Deaths
16
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
7
3
0.36
W
Vamana
Dojowizard
Vamana
7
0
1
7.5
W
Neith
KMOUCK88
Neith
4
4
3
1.38
L
Cthulhu
3
3
1
1.17
L
Heimdallr
ReaperXofXBeats
Heimdallr
0
1
2
1
L
Scylla
Sol0 lane
Scylla
11
1
2
12
W
Xing Tian
THE ROCKEATERRR
Xing Tian
2
3
2
1
L
Skadi
2
5
1
0.5
W
Camazotz
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,192
Damage
33,301
54,059
Taken
48,720
21,069
Mitigated
22,682
14,746
Healing
15,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,923
2,038
0
4,120
10,955
3,325
724
1,119
9,428
0
44,478
W
6,503
1,668
0
657
9,525
2,763
1,044
6,979
2,268
46,367
0
W
Vamana
Dojowizard
Vamana
10,891
3,742
0
6,240
11,233
9,511
804
888
10,345
7,899
56,384
W
Neith
KMOUCK88
Neith
8,537
4,347
0
3,933
11,279
3,578
976
6,168
4,971
0
50,762
L
Cthulhu
6,605
839
437
4,478
15,647
8,785
652
2,705
12,812
41,151
0
L
Heimdallr
ReaperXofXBeats
Heimdallr
785
494
0
898
3,609
861
0
1,233
2,250
0
12,267
L
Scylla
Sol0 lane
Scylla
13,288
2,021
0
3,837
11,197
3,901
549
3,801
7,056
87,922
0
W
Xing Tian
THE ROCKEATERRR
Xing Tian
3,842
480
0
612
7,949
4,089
0
2,660
5,289
11,551
0
L
Skadi
6,591
2,610
183
793
12,651
4,197
0
2,030
10,245
0
46,994
W
Camazotz
3,528
833
0
3,928
8,734
2,741
44
2,712
5,954
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,362
Gold Earned
42,221
406
Minions Killed
380
0
Camps Cleared
0
1,398,870
Distance Traveled
1,540,582
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,687
452
86
5
0
302,930
0
W
Nu Wa
8,334
490
84
5
0
289,075
0
W
Vamana
10,591
623
119
7
0
330,958
0
W
Neith
8,489
499
84
5
0
289,335
3
L
Cthulhu
7,812
460
43
3
0
321,001
2
L
Heimdallr
6,531
384
36
2
0
148,428
0
L
Scylla
11,113
654
164
10
0
317,419
0
W
Xing Tian
6,897
406
20
1
0
241,121
0
L
Skadi
8,219
483
77
5
0
309,092
2
W
Camazotz
7,910
465
73
4
0
390,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role