Player Matchup

Jing Wei
Jing Wei
GunPlusMask
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Ares
Ares
MattyBRaps02
Ares
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Olorun
Olorun
NotPitachips
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
Seaflow15
Fenrir
Level 13
God Stats
0W - 2L
1,081 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
Shnoopyy
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 15
1,416 SR
1,500 Elo+

VS

Team Averages
Level 8
1,435 SR
1,242 Elo+
Ymir
Ymir
Ace3s
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,304 Elo+
Party 1
Sun Wukong
Sun Wukong
InvisibleHand22
Sun Wukong
Level 28
God Stats
58W - 45L
1,476 SR
Queue Stats
118W - 106L
1,435 Elo+
Solo
Thor
Thor
Leag0n
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 1
Olorun
Olorun
Sickooo
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,156 Elo+
Party 1
Anhur
Anhur
TemperBull
Anhur
Level 3
God Stats
1W - 3L
1,197 SR
Queue Stats
2W - 4L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GunPlusMask
Jing Wei
16
7 / 4 / 8
10,503
477
16,025
12,292
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 7
8,580
390
4,607
10,083
6,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
17
9 / 7 / 9
11,569
526
22,132
25,414
10,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Seaflow15
Fenrir
15
5 / 9 / 3
10,328
469
6,575
14,317
5,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Shnoopyy
Bellona
14
1 / 6 / 1
9,060
412
9,523
12,987
11,486
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace3s
Ymir
12
1 / 5 / 3
7,987
363
3,735
14,620
12,720
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
InvisibleHand22
Sun Wukong
20
11 / 1 / 4
12,455
566
16,588
16,738
20,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thor
Leag0n
Thor
16
4 / 5 / 7
10,737
488
6,771
13,980
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Sickooo
Olorun
17
12 / 7 / 4
11,802
536
22,950
21,807
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
11
0 / 6 / 3
7,568
344
6,051
11,665
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
24
Kills
28
29
Deaths
24
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ace3s
Ymir
1
5
3
0.5
L
Jing Wei
GunPlusMask
Jing Wei
7
4
8
2.75
W
Sun Wukong
InvisibleHand22
Sun Wukong
11
1
4
13
W
Thor
Leag0n
Thor
4
5
7
1.5
L
2
3
7
1.83
L
Olorun
9
7
9
1.93
L
Fenrir
Seaflow15
Fenrir
5
9
3
0.72
L
Bellona
Shnoopyy
Bellona
1
6
1
0.25
W
Olorun
Sickooo
Olorun
12
7
4
2
W
Anhur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,862
Damage
56,095
75,093
Taken
78,810
39,357
Mitigated
51,081
25,948
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ace3s
Ymir
3,735
469
0
900
14,620
12,720
0
4,440
10,180
14,535
0
L
Jing Wei
GunPlusMask
Jing Wei
16,025
12,753
0
3,626
12,292
4,720
803
6,795
5,447
0
43,664
W
Sun Wukong
InvisibleHand22
Sun Wukong
16,588
3,765
0
6,577
16,738
20,334
1,666
1,641
14,472
0
74,443
W
Thor
Leag0n
Thor
6,771
2,685
0
4,571
13,980
5,321
0
3,378
10,602
0
52,662
L
4,607
42
391
1,413
10,083
6,996
128
3,725
6,308
21,465
0
L
Olorun
22,132
12,648
589
14,917
25,414
10,347
2,055
13,731
11,608
64,205
0
L
Fenrir
Seaflow15
Fenrir
6,575
1,575
0
1,707
14,317
5,808
178
1,886
12,281
0
36,751
L
Bellona
Shnoopyy
Bellona
9,523
3,699
426
2,879
12,987
11,486
556
548
11,889
0
45,803
W
Olorun
Sickooo
Olorun
22,950
14,279
471
11,030
21,807
8,904
4,121
13,440
8,367
59,123
0
W
Anhur
6,051
941
0
3,017
11,665
3,802
118
3,840
7,825
0
29,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,040
Gold Earned
50,549
342
Minions Killed
356
0
Camps Cleared
0
1,677,800
Distance Traveled
1,872,686
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,987
363
24
1
0
366,890
0
L
Jing Wei
10,503
477
80
4
0
329,437
5
W
Sun Wukong
12,455
566
123
6
0
359,291
0
W
Thor
10,737
488
87
4
0
439,165
0
L
Ares
8,580
390
28
1
0
350,456
0
L
Olorun
11,569
526
95
4
0
304,037
0
L
Fenrir
10,328
469
58
3
0
356,613
1
L
Bellona
9,060
412
81
4
0
337,257
0
W
Olorun
11,802
536
87
4
0
369,347
0
W
Anhur
7,568
344
35
2
0
337,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role