Player Matchup

Vamana
Vamana
FAZE L3M0N
Vamana
Level 141
God Stats
5W - 3L
1,832 SR
Queue Stats
74W - 78L
1,497 Elo+
Party 1
Fenrir
Fenrir
MrBear429
Fenrir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,539 Elo+
Party 1
Xing Tian
Xing Tian
TEKESz
Xing Tian
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,434 Elo+
Party 1
Ra
Ra
gamerguy102410
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,495 Elo+
Party 1
Apollo
Apollo
over9000ducks
Apollo
Level 144
God Stats
0W - 2L
1,269 SR
Queue Stats
105W - 97L
1,617 Elo+
Party 1
Team Averages
Level 126
1,520 SR
1,516 Elo+

VS

Team Averages
Level 130
1,583 SR
1,526 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
King_Koala-IR
Nu Wa
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
362W - 335L
1,592 Elo+
Party 2
Izanami
Izanami
Princevahn
Izanami
Level 136
God Stats
19W - 9L
1,915 SR
Queue Stats
399W - 366L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
Shmaleximo
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,520 Elo+
Party 3
Achilles
Achilles
flareb0t
Achilles
Level 131
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 109L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FAZE L3M0N
Vamana
19
2 / 3 / 5
12,723
489
20,014
25,527
23,613
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
MrBear429
Fenrir
18
5 / 4 / 3
12,036
463
9,965
26,681
13,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
TEKESz
Xing Tian
17
3 / 2 / 5
11,963
460
6,707
21,030
23,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 5 / 5
13,744
529
15,110
16,939
9,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 7 / 4
11,688
450
9,063
28,618
10,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
8 / 5 / 6
13,574
522
12,297
24,363
12,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
6 / 2 / 8
14,220
547
21,558
8,445
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Princevahn
Izanami
20
2 / 3 / 11
13,408
516
23,132
14,813
6,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Shmaleximo
Cthulhu
17
3 / 3 / 10
12,211
470
14,781
22,640
23,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
flareb0t
Achilles
20
2 / 2 / 8
12,858
495
19,549
25,379
32,860
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
15
Kills
21
21
Deaths
15
22
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
5
6
2.2
L
Vamana
FAZE L3M0N
Vamana
2
3
5
1.5
W
6
2
8
5
L
Fenrir
MrBear429
Fenrir
5
4
3
1.63
W
Izanami
Princevahn
Izanami
2
3
11
2.5
W
Cthulhu
Shmaleximo
Cthulhu
3
3
10
2.67
L
Xing Tian
TEKESz
Xing Tian
3
2
5
2.75
W
Achilles
flareb0t
Achilles
2
2
8
3
L
4
5
5
1.3
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,859
Damage
91,317
118,795
Taken
95,640
80,089
Mitigated
78,893
36,417
Healing
39,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,297
2,500
0
21,394
24,363
12,128
0
4,686
19,677
0
98,515
L
Vamana
FAZE L3M0N
Vamana
20,014
10,867
0
6,087
25,527
23,613
236
5,920
18,812
0
100,725
W
21,558
2,243
290
2,435
8,445
3,447
2,046
1,669
6,776
101,694
0
L
Fenrir
MrBear429
Fenrir
9,965
2,721
0
7,800
26,681
13,460
0
7,914
18,692
0
79,021
W
Izanami
Princevahn
Izanami
23,132
14,959
0
2,892
14,813
6,589
5,852
2,649
12,164
0
147,812
W
Cthulhu
Shmaleximo
Cthulhu
14,781
930
911
3,084
22,640
23,869
416
7,647
14,993
54,557
0
L
Xing Tian
TEKESz
Xing Tian
6,707
584
0
2,888
21,030
23,774
0
8,309
12,396
29,833
0
W
Achilles
flareb0t
Achilles
19,549
4,580
0
8,369
25,379
32,860
796
5,166
20,213
0
80,348
L
15,110
1,520
4,027
6,407
16,939
9,046
0
6,067
10,797
115,200
0
L
9,063
5,228
0
9,208
28,618
10,196
986
8,129
20,309
0
90,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,154
Gold Earned
66,271
695
Minions Killed
730
0
Camps Cleared
0
2,377,790
Distance Traveled
2,395,250
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,574
522
132
5
0
514,739
3
L
Vamana
12,723
489
171
7
0
488,886
1
W
Nu Wa
14,220
547
175
7
0
453,803
12
L
Fenrir
12,036
463
115
4
0
539,760
3
W
Izanami
13,408
516
221
9
0
475,306
10
W
Cthulhu
12,211
470
65
3
0
462,311
8
L
Xing Tian
11,963
460
40
2
0
477,003
8
W
Achilles
12,858
495
137
5
0
489,091
2
L
Ra
13,744
529
223
9
0
447,795
3
L
Apollo
11,688
450
146
6
0
424,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role