Player Matchup

Bellona
Bellona
BigDaddyDCannon
Bellona
Level 103
God Stats
17W - 19L
1,755 SR
Queue Stats
582W - 540L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
MrJMcIntosh
Baron Samedi
Level 127
God Stats
11W - 8L
1,550 SR
Queue Stats
309W - 286L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
NoOb MaStEr4938
Danzaburou
Level 84
God Stats
0W - 2L
1,282 SR
Queue Stats
520W - 505L
1,537 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,586 Elo+

VS

Team Averages
Level 86
1,588 SR
1,627 Elo+
Terra
Terra
CALOKY9
Terra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,627 Elo+
Party 2
Hachiman
Hachiman
Inferno_Wyvern
Hachiman
Level 89
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 1L
1,627 Elo+
Party 2
Chaac
Chaac
Poff33
Chaac
Level 125
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 1L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
11,596
644
8,312
17,836
12,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MrJMcIntosh
Baron Samedi
16
5 / 4 / 6
12,079
671
16,768
13,225
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NoOb MaStEr4938
Danzaburou
15
3 / 5 / 6
11,670
648
8,292
18,501
10,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CALOKY9
Terra
15
3 / 4 / 6
12,468
693
3,587
13,213
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
16
5 / 3 / 6
12,280
682
12,482
11,595
4,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Poff33
Chaac
18
5 / 5 / 8
12,930
718
26,289
23,324
22,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
10
Kills
13
13
Deaths
12
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
4
9
1.63
W
Terra
CALOKY9
Terra
3
4
6
1.5
W
Hachiman
5
3
6
2.67
L
Baron Samedi
MrJMcIntosh
Baron Samedi
5
4
6
2
L
Danzaburou
NoOb MaStEr4938
Danzaburou
3
5
6
1.2
W
Chaac
Poff33
Chaac
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
42,358
49,562
Taken
48,132
30,326
Mitigated
38,821
19,603
Healing
19,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,312
2,725
0
1,836
17,836
12,876
525
1,807
16,029
0
38,896
W
Terra
CALOKY9
Terra
3,587
158
2,843
3,957
13,213
12,502
171
4,720
8,110
11,963
0
W
Hachiman
12,482
7,390
0
2,729
11,595
4,154
2,218
3,489
7,759
0
69,314
L
Baron Samedi
MrJMcIntosh
Baron Samedi
16,768
293
5,267
5,574
13,225
6,837
88
817
12,408
58,196
0
L
Danzaburou
NoOb MaStEr4938
Danzaburou
8,292
2,687
942
5,984
18,501
10,613
1,135
1,784
16,717
0
69,372
W
Chaac
Poff33
Chaac
26,289
4,522
0
9,953
23,324
22,165
609
7,444
15,420
467
82,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
37,678
221
Minions Killed
227
0
Camps Cleared
0
956,704
Distance Traveled
882,305
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,596
644
55
3
0
363,979
1
W
Terra
12,468
693
25
1
0
258,994
0
W
Hachiman
12,280
682
92
5
0
290,640
4
L
Baron Samedi
12,079
671
82
5
0
310,063
4
L
Danzaburou
11,670
648
84
5
0
282,662
0
W
Chaac
12,930
718
110
6
0
332,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role