Player Matchup

Hercules
Hercules
Bear-God_XI
Hercules
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
28W - 33L
1,116 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Itz_NiMar07
Tsukuyomi
Level 16
God Stats
31W - 36L
1,159 SR
Queue Stats
206W - 230L
1,101 Elo+
Party 1
Nemesis
Nemesis
agonfaagus
Nemesis
Level 6
God Stats
1W - 3L
1,207 SR
Queue Stats
8W - 12L
1,202 Elo+
Party 1
Pele
Pele
gjoleo
Pele
Level 6
God Stats
26W - 27L
1,311 SR
Queue Stats
32W - 40L
1,238 Elo+
Party 1
Arachne
Arachne
luchodie
Arachne
Level 8
God Stats
23W - 28L
1,275 SR
Queue Stats
59W - 87L
1,074 Elo+
Party 1
Team Averages
Level 9
1,290 SR
1,146 Elo+

VS

Team Averages
Level 19
1,451 SR
1,345 Elo+
Anubis
Anubis
AdrianPineda18
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Olio0
Skadi
Level 19
God Stats
37W - 57L
1,363 SR
Queue Stats
179W - 317L
1,339 Elo+
Party 2
Bacchus
Bacchus
QtheJimador
Bacchus
Level 26
God Stats
11W - 12L
1,500 SR
Queue Stats
286W - 403L
1,247 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadowHunter3280
Sun Wukong
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,353 Elo+
Solo
Tsukuyomi
Tsukuyomi
WRS_Vaquita
Tsukuyomi
Level 28
God Stats
3W - 5L
1,393 SR
Queue Stats
15W - 16L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bear-God_XI
Hercules
18
1 / 3 / 5
13,661
414
8,308
30,080
20,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Itz_NiMar07
Tsukuyomi
20
9 / 5 / 6
16,195
491
23,417
23,989
10,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
agonfaagus
Nemesis
20
3 / 5 / 7
15,019
455
8,157
20,857
13,312
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pele
gjoleo
Pele
20
12 / 9 / 3
16,197
491
16,676
23,416
9,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
luchodie
Arachne
19
3 / 13 / 13
15,015
455
15,548
27,093
13,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
9,267
281
1,525
2,792
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Olio0
Skadi
20
3 / 9 / 4
13,765
417
6,122
16,304
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
QtheJimador
Bacchus
20
10 / 3 / 14
16,751
508
26,287
26,480
49,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
ShadowHunter3280
Sun Wukong
19
0 / 4 / 1
12,417
376
6,675
23,341
11,267
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
WRS_Vaquita
Tsukuyomi
20
19 / 12 / 3
17,341
525
35,435
38,166
18,470
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
56
28
Kills
32
35
Deaths
30
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Hercules
Bear-God_XI
Hercules
1
3
5
1.17
W
Tsukuyomi
Itz_NiMar07
Tsukuyomi
9
5
6
2.4
L
Skadi
Olio0
Skadi
3
9
4
0.56
L
Bacchus
QtheJimador
Bacchus
10
3
14
5.67
L
Sun Wukong
ShadowHunter3280
Sun Wukong
0
4
1
0.13
L
Tsukuyomi
WRS_Vaquita
Tsukuyomi
19
12
3
1.71
W
Nemesis
agonfaagus
Nemesis
3
5
7
1.3
W
Pele
gjoleo
Pele
12
9
3
1.5
W
Arachne
luchodie
Arachne
3
13
13
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,106
Damage
76,044
125,435
Taken
107,083
66,685
Mitigated
86,296
32,016
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,525
80
0
373
2,792
942
0
0
2,792
17,612
0
W
Hercules
Bear-God_XI
Hercules
8,308
2,796
267
9,181
30,080
20,150
1,861
7,557
22,043
0
61,295
W
Tsukuyomi
Itz_NiMar07
Tsukuyomi
23,417
4,703
1,042
8,426
23,989
10,415
3,086
7,196
16,633
0
85,877
L
Skadi
Olio0
Skadi
6,122
3,627
0
1,917
16,304
5,787
2,041
1,496
14,808
0
73,546
L
Bacchus
QtheJimador
Bacchus
26,287
1,920
0
1,451
26,480
49,830
0
1,203
25,133
73,061
0
L
Sun Wukong
ShadowHunter3280
Sun Wukong
6,675
2,272
0
2,070
23,341
11,267
0
1,630
21,711
0
80,225
L
Tsukuyomi
WRS_Vaquita
Tsukuyomi
35,435
11,029
0
10,978
38,166
18,470
2,487
2,567
35,253
0
113,937
W
Nemesis
agonfaagus
Nemesis
8,157
2,413
0
3,103
20,857
13,312
2,830
6,474
14,303
0
58,532
W
Pele
gjoleo
Pele
16,676
4,674
0
4,337
23,416
9,633
3,539
8,115
15,221
0
94,517
W
Arachne
luchodie
Arachne
15,548
11,579
0
5,660
27,093
13,175
3,706
5,849
21,244
0
58,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,087
Gold Earned
69,541
511
Minions Killed
499
0
Camps Cleared
0
2,996,684
Distance Traveled
2,204,906
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,267
281
34
1
0
136,241
4
W
Hercules
13,661
414
99
3
0
601,418
5
W
Tsukuyomi
16,195
491
109
3
0
661,595
0
L
Skadi
13,765
417
126
4
0
434,836
1
L
Bacchus
16,751
508
68
2
0
605,669
25
L
Sun Wukong
12,417
376
122
4
0
491,097
0
L
Tsukuyomi
17,341
525
149
5
0
537,063
0
W
Nemesis
15,019
455
100
3
0
602,399
2
W
Pele
16,197
491
144
4
0
552,322
0
W
Arachne
15,015
455
59
2
0
578,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role