Player Matchup

Khepri
Khepri
Cole World AFC
Khepri
Level 64
God Stats
6W - 3L
1,835 SR
Queue Stats
169W - 135L
1,684 Elo+
Party 2
Cthulhu
Cthulhu
Squishyx Shark
Cthulhu
Level 27
God Stats
3W - 0L
1,738 SR
Queue Stats
66W - 48L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
Squishyx Wolf
Nu Wa
Level 129
God Stats
3W - 1L
1,266 SR
Queue Stats
196W - 151L
1,658 Elo+
Party 2
Nox
Nox
Yung Tango
Nox
Level 114
God Stats
4W - 2L
1,704 SR
Queue Stats
112W - 93L
1,738 Elo+
Party 2
Nike
Nike
Yung Titos
Nike
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
250W - 207L
1,716 Elo+
Party 2
Team Averages
Level 92
1,609 SR
1,670 Elo+

VS

Team Averages
Level 52
1,514 SR
1,458 Elo+
Zeus
Zeus
AzurothW
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BuffWaloogi
Ymir
Level 22
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 10L
1,203 Elo+
Party 1
Chronos
Chronos
Hsxpro2121
Chronos
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 190L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
jaredsawsome
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 3
Neith
Neith
not_tacogangster
Neith
Level 54
God Stats
3W - 3L
1,488 SR
Queue Stats
183W - 165L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 14
9,609
874
3,131
16,711
15,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 3 / 9
9,702
882
9,273
15,659
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 2 / 17
10,023
911
15,711
8,272
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
9 / 2 / 13
11,006
1,001
13,249
8,987
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 5 / 11
9,981
907
10,383
16,706
10,647
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 6 / 6
9,497
863
20,158
9,825
3,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 6 / 6
7,215
656
1,951
15,706
11,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Hsxpro2121
Chronos
15
3 / 4 / 7
8,217
747
8,905
12,303
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
jaredsawsome
Danzaburou
12
1 / 6 / 9
7,659
696
5,675
8,775
2,886
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 4 / 8
8,679
789
8,834
9,344
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
50
26
Kills
14
16
Deaths
26
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
6
6
1.5
L
0
6
6
0.5
W
3
4
14
2.5
L
Chronos
Hsxpro2121
Chronos
3
4
7
1.63
W
6
3
9
3.5
W
2
2
17
5.25
W
9
2
13
7.75
W
6
5
11
2.3
L
Danzaburou
jaredsawsome
Danzaburou
1
6
9
0.92
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,747
Damage
45,523
66,335
Taken
55,953
51,892
Mitigated
26,241
18,316
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
20,158
2,873
234
1,650
9,825
3,029
0
7,255
2,292
42,206
0
L
1,951
113
152
254
15,706
11,386
0
12,629
2,504
7,982
0
W
3,131
247
1,915
2,142
16,711
15,830
324
10,002
6,572
5,019
0
L
Chronos
Hsxpro2121
Chronos
8,905
2,272
1,059
3,901
12,303
4,576
0
7,270
4,811
24,137
0
W
9,273
424
720
1,755
15,659
17,280
0
5,857
9,712
14,649
0
W
15,711
5,145
915
1,250
8,272
3,539
3,567
4,453
3,771
34,581
0
W
13,249
724
1,892
1,485
8,987
4,596
1,737
5,096
3,791
25,421
0
W
10,383
535
3,189
3,053
16,706
10,647
509
5,606
10,928
52
19,001
L
Danzaburou
jaredsawsome
Danzaburou
5,675
2,751
0
843
8,775
2,886
0
5,971
2,706
0
11,365
L
8,834
3,095
1,104
2,589
9,344
4,364
0
6,892
2,236
0
19,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,321
Gold Earned
41,267
115
Minions Killed
126
0
Camps Cleared
0
1,016,156
Distance Traveled
815,428
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,497
863
44
4
0
145,161
0
L
Ymir
7,215
656
8
1
0
218,990
1
W
Khepri
9,609
874
6
1
0
204,864
1
L
Chronos
8,217
747
38
3
0
147,648
2
W
Cthulhu
9,702
882
11
1
0
216,703
0
W
Nu Wa
10,023
911
59
5
0
210,104
4
W
Nox
11,006
1,001
26
2
0
192,754
3
W
Nike
9,981
907
13
1
0
191,731
1
L
Danzaburou
7,659
696
13
1
0
149,731
0
L
Neith
8,679
789
23
2
0
153,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role