Player Matchup

Fenrir
Fenrir
Caio_Pitta
Fenrir
Level 53
God Stats
24W - 15L
1,812 SR
Queue Stats
372W - 360L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Godddle
Cthulhu
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
363W - 338L
1,551 Elo+
Solo
Medusa
Medusa
MalakoiHebraicoZ
Medusa
Level 123
God Stats
14W - 13L
1,496 SR
Queue Stats
683W - 660L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sayain Legend
Cu Chulainn
Level 81
God Stats
3W - 4L
1,500 SR
Queue Stats
264W - 269L
1,484 Elo+
Solo
Anubis
Anubis
TD6MadHatter
Anubis
Level 79
God Stats
13W - 8L
1,823 SR
Queue Stats
126W - 127L
1,589 Elo+
Solo
Team Averages
Level 82
1,626 SR
1,508 Elo+

VS

Team Averages
Level 106
1,526 SR
1,449 Elo+
Cabrakan
Cabrakan
KND Chuy
Cabrakan
Level 65
God Stats
23W - 27L
1,500 SR
Queue Stats
445W - 480L
1,414 Elo+
Party 1
Osiris
Osiris
KND Dragnel
Osiris
Level 98
God Stats
12W - 19L
1,259 SR
Queue Stats
459W - 475L
1,363 Elo+
Party 1
Izanami
Izanami
KND Xpert
Izanami
Level 154
God Stats
1W - 1L
1,814 SR
Queue Stats
276W - 294L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
KNDcorsa
Nu Wa
Level 88
God Stats
12W - 16L
1,557 SR
Queue Stats
483W - 520L
1,411 Elo+
Party 1
Mercury
Mercury
XxMadmanjulesXx
Mercury
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
316W - 340L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caio_Pitta
Fenrir
17
8 / 3 / 8
11,954
520
8,815
23,154
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Godddle
Cthulhu
16
8 / 1 / 11
12,269
533
16,751
30,643
30,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 1 / 6
14,797
643
26,873
15,521
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Sayain Legend
Cu Chulainn
18
4 / 4 / 6
11,591
504
11,541
19,057
12,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
19
4 / 3 / 11
12,804
557
15,822
19,841
12,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KND Chuy
Cabrakan
13
1 / 8 / 1
8,838
384
5,391
23,529
15,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
17
3 / 6 / 5
10,885
473
14,777
23,028
19,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KND Xpert
Izanami
15
4 / 10 / 0
10,025
436
14,525
23,465
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
KNDcorsa
Nu Wa
15
2 / 6 / 6
9,649
420
22,859
16,855
6,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 2
10,664
464
5,805
14,173
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
34
Kills
12
12
Deaths
34
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Caio_Pitta
Fenrir
8
3
8
4
W
Cthulhu
Godddle
Cthulhu
8
1
11
13.5
L
Cabrakan
KND Chuy
Cabrakan
1
8
1
0.19
L
Osiris
3
6
5
0.92
L
Izanami
KND Xpert
Izanami
4
10
0
0.4
L
Nu Wa
KNDcorsa
Nu Wa
2
6
6
0.83
W
10
1
6
13
W
Cu Chulainn
Sayain Legend
Cu Chulainn
4
4
6
1.75
W
Anubis
4
3
11
3.17
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,802
Damage
63,357
108,216
Taken
101,050
72,620
Mitigated
55,902
46,829
Healing
22,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Caio_Pitta
Fenrir
8,815
2,477
0
10,104
23,154
10,366
1,656
5,748
17,406
0
64,127
W
Cthulhu
Godddle
Cthulhu
16,751
1,166
2,717
10,541
30,643
30,053
972
8,063
22,580
62,980
0
L
Cabrakan
KND Chuy
Cabrakan
5,391
1,134
235
6,096
23,529
15,260
66
5,281
18,248
21,522
0
L
Osiris
14,777
2,580
0
3,677
23,028
19,244
931
9,006
14,022
1,415
66,629
L
Izanami
KND Xpert
Izanami
14,525
9,645
0
5,005
23,465
7,111
1,210
7,752
15,713
0
72,970
L
Nu Wa
KNDcorsa
Nu Wa
22,859
5,090
0
6,616
16,855
6,396
176
5,745
11,110
63,769
0
W
26,873
12,798
0
10,281
15,521
7,219
6,563
3,889
11,632
0
143,741
W
Cu Chulainn
Sayain Legend
Cu Chulainn
11,541
3,114
0
2,669
19,057
12,682
764
4,553
14,504
0
54,085
W
Anubis
15,822
556
0
10,517
19,841
12,300
2,064
7,182
12,659
93,308
0
L
5,805
2,771
0
775
14,173
7,891
0
4,789
9,384
0
78,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,415
Gold Earned
50,061
617
Minions Killed
464
0
Camps Cleared
0
2,173,573
Distance Traveled
1,986,056
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,954
520
76
3
0
478,448
0
W
Cthulhu
12,269
533
70
3
0
485,410
3
L
Cabrakan
8,838
384
27
1
0
401,316
0
L
Osiris
10,885
473
116
5
0
415,150
2
L
Izanami
10,025
436
128
6
0
350,800
0
L
Nu Wa
9,649
420
64
3
0
394,371
0
W
Medusa
14,797
643
219
10
0
444,983
6
W
Cu Chulainn
11,591
504
90
4
0
399,348
0
W
Anubis
12,804
557
162
7
0
365,384
10
L
Mercury
10,664
464
129
6
0
424,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role