Player Matchup

Sol
Sol
Rabidmuffin135
Sol
Level 105
God Stats
1W - 1L
1,580 SR
Queue Stats
16W - 12L
1,508 Elo+
Solo
Geb
Geb
Skullhead9170
Geb
Level 149
God Stats
5W - 4L
1,285 SR
Queue Stats
100W - 97L
1,436 Elo+
Party 2
Izanami
Izanami
TheEternalSpyro2
Izanami
Level 145
God Stats
5W - 0L
1,500 SR
Queue Stats
60W - 58L
1,393 Elo+
Party 2
Agni
Agni
Veshom
Agni
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 84L
1,465 Elo+
Party 2
Raijin
Raijin
rushing12764
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 2
Team Averages
Level 128
1,473 SR
1,477 Elo+

VS

Team Averages
Level 104
1,416 SR
1,469 Elo+
Izanami
Izanami
A Total Bro
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 17L
1,547 Elo+
Solo
Hachiman
Hachiman
ChamuXx
Hachiman
Level 40
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 6L
1,366 Elo+
Party 1
Rama
Rama
Harbinger0fDeath
Rama
Level 102
God Stats
2W - 2L
1,733 SR
Queue Stats
121W - 90L
1,530 Elo+
Party 3
Neith
Neith
Jegannj7
Neith
Level 107
God Stats
7W - 13L
1,296 SR
Queue Stats
525W - 482L
1,511 Elo+
Party 3
Hun Batz
Hun Batz
itsDheymh
Hun Batz
Level 143
God Stats
0W - 1L
1,267 SR
Queue Stats
36W - 46L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 12
11,295
807
15,356
19,027
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 4 / 20
10,999
786
8,458
24,165
33,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 4 / 10
10,762
769
11,084
14,559
6,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Veshom
Agni
19
8 / 5 / 12
11,725
838
18,347
21,075
12,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
15
3 / 6 / 7
9,836
703
5,673
12,979
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A Total Bro
Izanami
16
4 / 6 / 12
10,475
748
17,026
12,864
5,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
ChamuXx
Hachiman
16
7 / 4 / 8
10,495
750
15,349
9,638
3,888
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 6
8,918
637
5,973
13,391
5,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Jegannj7
Neith
19
7 / 5 / 9
10,948
782
17,858
20,188
8,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
itsDheymh
Hun Batz
18
4 / 6 / 10
11,121
794
18,392
15,879
9,838
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
68
26
Kills
23
23
Deaths
29
61
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
A Total Bro
Izanami
4
6
12
1.67
L
Hachiman
ChamuXx
Hachiman
7
4
8
2.75
L
1
8
6
0.5
L
Neith
Jegannj7
Neith
7
5
9
2.3
W
7
4
12
3.25
W
2
4
20
3
W
6
4
10
2.75
W
Agni
Veshom
Agni
8
5
12
2.8
L
Hun Batz
itsDheymh
Hun Batz
4
6
10
1.5
W
Raijin
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,918
Damage
74,598
91,805
Taken
71,960
66,222
Mitigated
32,967
36,874
Healing
23,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A Total Bro
Izanami
17,026
12,543
1,269
3,410
12,864
5,238
1,575
8,452
4,306
0
33,493
L
Hachiman
ChamuXx
Hachiman
15,349
7,006
1,104
1,607
9,638
3,888
699
7,087
2,401
0
22,855
L
5,973
4,414
793
2,015
13,391
5,219
98
10,477
2,838
0
15,623
L
Neith
Jegannj7
Neith
17,858
3,582
957
8,742
20,188
8,784
840
12,694
6,913
0
33,265
W
15,356
4,124
1,520
7,755
19,027
8,332
1,713
0
19,027
30,173
0
W
8,458
1,021
4,022
5,351
24,165
33,617
54
0
24,165
13,392
0
W
11,084
5,667
2,152
2,364
14,559
6,530
2,513
0
14,559
0
32,982
W
Agni
Veshom
Agni
18,347
1,750
3,700
7,917
21,075
12,050
526
0
21,075
34,947
0
L
Hun Batz
itsDheymh
Hun Batz
18,392
2,607
1,140
2,439
15,879
9,838
196
8,456
7,217
0
30,763
W
Raijin
5,673
386
1,620
473
12,979
5,693
603
0
12,979
13,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
51,957
149
Minions Killed
135
0
Camps Cleared
0
1,192,397
Distance Traveled
1,135,568
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,475
748
38
3
0
198,546
3
L
Hachiman
10,495
750
17
1
0
244,523
0
L
Rama
8,918
637
14
1
0
214,860
1
L
Neith
10,948
782
32
2
0
236,659
0
W
Sol
11,295
807
38
3
0
242,740
0
W
Geb
10,999
786
2
0
0
266,769
1
W
Izanami
10,762
769
44
3
0
225,298
0
W
Agni
11,725
838
42
3
0
234,062
0
L
Hun Batz
11,121
794
34
2
0
240,980
1
W
Raijin
9,836
703
23
2
0
223,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role