Player Matchup

Hercules
Hercules
NandoDisturbed
Hercules
Level 155
God Stats
3W - 2L
1,715 SR
Queue Stats
136W - 133L
1,492 Elo+
Solo
Scylla
Scylla
SangerBoi
Scylla
Level 84
God Stats
6W - 5L
1,513 SR
Queue Stats
101W - 114L
1,368 Elo+
Solo
Cupid
Cupid
TelestotheMoon
Cupid
Level 127
God Stats
7W - 6L
1,317 SR
Queue Stats
408W - 412L
1,552 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,471 Elo+

VS

Team Averages
Level 77
1,526 SR
1,596 Elo+
Vulcan
Vulcan
MrMojjo
Vulcan
Level 62
God Stats
2W - 4L
1,285 SR
Queue Stats
249W - 255L
1,525 Elo+
Party 1
Rama
Rama
Sulmedis
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,842 Elo+
Solo
Cerberus
Cerberus
Yggdrasil0398
Cerberus
Level 42
God Stats
4W - 3L
1,793 SR
Queue Stats
112W - 107L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 0 / 9
9,188
613
5,941
14,328
6,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SangerBoi
Scylla
15
8 / 1 / 2
10,990
733
11,725
6,573
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 8
9,584
639
11,479
9,800
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MrMojjo
Vulcan
12
0 / 4 / 1
8,454
564
4,132
6,526
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
12
2 / 3 / 0
8,861
591
12,184
11,110
3,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Yggdrasil0398
Cerberus
11
0 / 4 / 0
8,942
596
3,912
17,192
15,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
2
2
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
MrMojjo
Vulcan
0
4
1
0.13
W
Hercules
1
0
9
5.5
W
Scylla
SangerBoi
Scylla
8
1
2
9
L
Rama
2
3
0
0.67
W
2
1
8
6
L
Cerberus
Yggdrasil0398
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,145
Damage
20,228
30,701
Taken
34,828
12,909
Mitigated
20,966
15,098
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
MrMojjo
Vulcan
4,132
871
0
250
6,526
2,296
126
2,945
3,373
37,804
0
W
Hercules
5,941
628
0
7,471
14,328
6,906
213
3,631
10,613
0
17,299
W
Scylla
SangerBoi
Scylla
11,725
1,199
0
1,014
6,573
2,287
432
2,213
4,184
57,419
0
L
Rama
12,184
6,815
0
2,782
11,110
3,668
1,299
3,888
7,050
0
50,928
W
11,479
6,512
971
5,642
9,800
3,716
1,427
1,848
7,840
0
56,184
L
Cerberus
Yggdrasil0398
Cerberus
3,912
34
0
3,120
17,192
15,002
0
4,332
12,628
18,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
26,257
215
Minions Killed
187
0
Camps Cleared
0
801,190
Distance Traveled
772,050
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,454
564
66
4
0
267,259
1
W
Hercules
9,188
613
19
1
0
276,490
5
W
Scylla
10,990
733
121
8
0
268,172
3
L
Rama
8,861
591
82
5
0
256,624
3
W
Cupid
9,584
639
75
5
0
256,528
2
L
Cerberus
8,942
596
39
3
0
248,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role