Player Matchup

Cupid
Cupid
Crimzon Spider
Cupid
Level 126
God Stats
18W - 7L
1,790 SR
Queue Stats
643W - 350L
1,819 Elo+
Party 1
Anubis
Anubis
SomeoneGorgeous
Anubis
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
1,098W - 687L
1,856 Elo+
Party 1
Terra
Terra
Vuvid
Terra
Level 36
God Stats
21W - 11L
1,837 SR
Queue Stats
351W - 178L
1,806 Elo+
Party 1
Team Averages
Level 96
1,709 SR
1,827 Elo+

VS

Team Averages
Level 101
1,671 SR
1,565 Elo+
Achilles
Achilles
 
Achilles
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
danielarcas20695
King Arthur
Level 81
God Stats
9W - 9L
1,791 SR
Queue Stats
53W - 55L
1,635 Elo+
Party 2
Chang'e
Chang'e
marcdguezz
Chang'e
Level 64
God Stats
19W - 13L
1,721 SR
Queue Stats
48W - 42L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,720
702
7,337
7,829
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 1 / 2
7,517
683
6,333
4,940
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
Vuvid
Terra
10
0 / 0 / 5
7,464
679
5,269
8,511
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 2 / 0
7,174
652
3,648
7,717
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
danielarcas20695
King Arthur
9
0 / 3 / 2
6,741
613
5,861
9,960
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
marcdguezz
Chang'e
10
0 / 1 / 2
6,846
622
6,038
7,014
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
6
Kills
2
2
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
0
1
W
3
1
3
4.5
W
3
1
2
4
W
Terra
Vuvid
Terra
0
0
5
2.5
L
King Arthur
danielarcas20695
King Arthur
0
3
2
0.33
L
Chang'e
marcdguezz
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
15,547
21,280
Taken
24,691
10,571
Mitigated
13,884
9,257
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,648
355
1,017
1,684
7,717
6,362
32
2,842
4,569
47
18,002
W
7,337
4,411
667
4,064
7,829
2,472
582
2,314
4,853
0
28,679
W
6,333
306
0
540
4,940
1,735
264
892
3,706
26,281
0
W
Terra
Vuvid
Terra
5,269
449
494
3,492
8,511
6,364
155
2,245
5,762
14,957
0
L
King Arthur
danielarcas20695
King Arthur
5,861
382
0
1,147
9,960
5,781
0
4,323
5,324
0
22,339
L
Chang'e
marcdguezz
Chang'e
6,038
189
2,570
3,692
7,014
1,741
0
3,699
3,178
29,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,701
Gold Earned
20,761
105
Minions Killed
115
0
Camps Cleared
0
595,351
Distance Traveled
603,515
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,174
652
31
3
0
197,815
2
W
Cupid
7,720
702
55
5
0
188,202
1
W
Anubis
7,517
683
37
3
0
190,005
3
W
Terra
7,464
679
13
1
0
217,144
3
L
King Arthur
6,741
613
31
3
0
204,493
1
L
Chang'e
6,846
622
53
5
0
201,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role