Player Matchup

Jing Wei
Jing Wei
Dretsch
Jing Wei
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,262 Elo+
Party 2
Loki
Loki
Karloval
Loki
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 173L
1,349 Elo+
Solo
Xing Tian
Xing Tian
Saekism
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,451 Elo+
Party 2
Scylla
Scylla
Synateez
Scylla
Level 16
God Stats
9W - 9L
1,610 SR
Queue Stats
62W - 74L
1,480 Elo+
Party 3
Baron Samedi
Baron Samedi
kojirocs
Baron Samedi
Level 44
God Stats
10W - 7L
1,816 SR
Queue Stats
36W - 36L
1,551 Elo+
Party 3
Team Averages
Level 27
1,585 SR
1,418 Elo+

VS

Team Averages
Level 26
1,488 SR
1,415 Elo+
Artemis
Artemis
Itachiê
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mrspudweiser
Jormungandr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,457 Elo+
Party 1
Yemoja
Yemoja
Spelhax
Yemoja
Level 5
God Stats
3W - 5L
1,442 SR
Queue Stats
5W - 10L
1,320 Elo+
Party 1
Hera
Hera
amats23
Hera
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 60L
1,363 Elo+
Solo
Mercury
Mercury
tulopas7
Mercury
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
47W - 28L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dretsch
Jing Wei
16
4 / 6 / 3
10,701
428
9,899
15,346
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
1 / 8 / 3
10,770
431
4,848
16,733
6,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
Saekism
Xing Tian
16
3 / 5 / 4
11,244
450
8,056
22,357
26,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Synateez
Scylla
18
5 / 9 / 0
12,307
492
9,054
20,019
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
kojirocs
Baron Samedi
19
1 / 3 / 1
11,948
478
14,421
22,175
11,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Itachiê
Artemis
9
0 / 6 / 0
8,786
351
3,078
7,671
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Mrspudweiser
Jormungandr
20
8 / 1 / 7
14,984
599
20,978
21,799
18,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
Spelhax
Yemoja
18
2 / 1 / 7
11,426
457
9,518
8,196
2,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
amats23
Hera
20
4 / 4 / 9
15,524
621
14,930
14,016
5,286
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
tulopas7
Mercury
20
16 / 2 / 7
15,595
624
23,576
22,703
10,537
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
14
Kills
30
31
Deaths
14
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dretsch
Jing Wei
4
6
3
0.92
W
Artemis
Itachiê
Artemis
0
6
0
0
L
Loki
1
8
3
0.31
W
Jormungandr
Mrspudweiser
Jormungandr
8
1
7
11.5
L
Xing Tian
Saekism
Xing Tian
3
5
4
1
W
Yemoja
Spelhax
Yemoja
2
1
7
5.5
L
Scylla
Synateez
Scylla
5
9
0
0.56
W
Hera
amats23
Hera
4
4
9
2.13
L
Baron Samedi
kojirocs
Baron Samedi
1
3
1
0.5
W
Mercury
tulopas7
Mercury
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,278
Damage
72,080
96,630
Taken
74,385
57,600
Mitigated
39,450
26,923
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dretsch
Jing Wei
9,899
5,754
0
3,822
15,346
5,770
926
8,063
7,243
0
65,765
W
Artemis
Itachiê
Artemis
3,078
1,699
0
1,014
7,671
2,060
140
1,928
5,705
0
8,571
L
Loki
4,848
1,603
0
2,986
16,733
6,261
0
3,882
12,817
0
63,917
W
Jormungandr
Mrspudweiser
Jormungandr
20,978
3,817
0
4,360
21,799
18,611
1,638
12,143
9,609
94,941
0
L
Xing Tian
Saekism
Xing Tian
8,056
1,004
956
2,852
22,357
26,732
542
10,186
12,131
29,739
0
W
Yemoja
Spelhax
Yemoja
9,518
902
1,998
1,782
8,196
2,956
602
3,525
4,631
40,449
0
L
Scylla
Synateez
Scylla
9,054
413
0
3,349
20,019
7,136
1,138
12,791
6,806
75,254
0
W
Hera
amats23
Hera
14,930
3,453
0
2,704
14,016
5,286
1,538
6,571
7,157
116,351
0
L
Baron Samedi
kojirocs
Baron Samedi
14,421
704
1,136
11,822
22,175
11,701
461
10,644
11,531
89,400
0
W
Mercury
tulopas7
Mercury
23,576
12,091
0
10,040
22,703
10,537
6,344
6,887
15,752
0
155,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,970
Gold Earned
66,315
570
Minions Killed
639
0
Camps Cleared
0
2,165,070
Distance Traveled
2,216,566
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,701
428
126
5
0
428,671
2
W
Artemis
8,786
351
16
1
0
256,253
0
L
Loki
10,770
431
105
4
0
464,248
2
W
Jormungandr
14,984
599
184
7
0
493,373
1
L
Xing Tian
11,244
450
24
1
0
449,962
5
W
Yemoja
11,426
457
49
2
0
446,923
6
L
Scylla
12,307
492
154
6
0
400,430
9
W
Hera
15,524
621
225
9
0
473,327
1
L
Baron Samedi
11,948
478
161
6
0
421,759
8
W
Mercury
15,595
624
165
7
0
546,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role