Player Matchup

Chronos
Chronos
 
Chronos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PH0SPHORIC
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
PIZOP
Anhur
Level 160
God Stats
9W - 9L
1,649 SR
Queue Stats
475W - 495L
1,513 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sephsoul1986
Cu Chulainn
Level 159
God Stats
1W - 0L
1,743 SR
Queue Stats
9W - 3L
1,707 Elo+
Party 1
Team Averages
Level 138
1,578 SR
1,544 Elo+

VS

Team Averages
Level 82
1,462 SR
1,480 Elo+
Anhur
Anhur
BwinLoss
Anhur
Level 59
God Stats
0W - 3L
1,832 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 2
Skadi
Skadi
KiLL__JiLL__
Skadi
Level 89
God Stats
9W - 7L
1,297 SR
Queue Stats
25W - 26L
1,527 Elo+
Party 2
Bellona
Bellona
TigerShadow19
Bellona
Level 33
God Stats
1W - 4L
1,314 SR
Queue Stats
26W - 33L
1,497 Elo+
Solo
Pele
Pele
darkstarleon
Pele
Level 114
God Stats
59W - 33L
1,654 SR
Queue Stats
280W - 265L
1,545 Elo+
Party 2
Scylla
Scylla
himmelsheilemich
Scylla
Level 113
God Stats
15W - 7L
1,215 SR
Queue Stats
139W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 3 / 2
5,882
588
3,040
5,136
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
 
Khepri
9
2 / 1 / 4
5,135
514
2,115
4,219
1,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 3
6,626
663
3,602
6,206
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
PIZOP
Anhur
11
2 / 0 / 0
6,170
617
2,688
3,426
727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Sephsoul1986
Cu Chulainn
11
3 / 0 / 4
6,637
664
4,127
4,151
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BwinLoss
Anhur
10
1 / 1 / 1
5,456
546
2,600
4,769
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 0
4,796
480
2,102
6,463
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
7
1 / 2 / 1
4,456
446
1,789
3,802
2,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 2
5,053
505
2,556
6,065
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 2
5,672
567
5,293
5,432
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
2
1.33
W
Khepri
 
Khepri
2
1
4
4
L
Anhur
BwinLoss
Anhur
1
1
1
1.5
L
0
6
0
0
W
6
1
3
7.5
W
Anhur
PIZOP
Anhur
2
0
0
2
W
Cu Chulainn
Sephsoul1986
Cu Chulainn
3
0
4
5
L
Bellona
1
2
1
0.75
L
1
4
2
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,572
Damage
14,340
23,138
Taken
26,531
9,626
Mitigated
9,561
8,865
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,040
1,349
0
628
5,136
2,467
0
2,142
2,857
24,072
1,662
W
Khepri
 
Khepri
2,115
135
0
458
4,219
1,297
0
1,176
2,991
9,070
0
L
Anhur
BwinLoss
Anhur
2,600
1,420
0
1,135
4,769
795
0
627
4,142
0
29,858
L
2,102
651
0
357
6,463
2,030
0
1,720
4,593
0
19,174
W
3,602
696
0
3,193
6,206
2,639
0
1,304
4,803
24,586
0
W
Anhur
PIZOP
Anhur
2,688
1,505
0
2,244
3,426
727
0
341
3,043
0
37,410
W
Cu Chulainn
Sephsoul1986
Cu Chulainn
4,127
1,072
0
2,342
4,151
2,496
0
0
4,151
2,675
30,016
L
Bellona
1,789
412
294
1,298
3,802
2,104
0
747
3,055
0
11,012
L
2,556
756
0
578
6,065
2,929
0
2,692
3,329
0
25,896
L
5,293
586
0
1,214
5,432
1,703
231
3,120
2,312
32,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
25,433
273
Minions Killed
244
0
Camps Cleared
0
993,555
Distance Traveled
869,283
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
5,882
588
51
5
0
177,184
4
W
Khepri
5,135
514
12
1
0
214,494
6
L
Anhur
5,456
546
64
6
0
172,336
1
L
Skadi
4,796
480
40
4
0
136,753
1
W
Ymir
6,626
663
57
6
0
202,680
0
W
Anhur
6,170
617
87
9
0
179,854
4
W
Cu Chulainn
6,637
664
66
7
0
219,343
0
L
Bellona
4,456
446
24
2
0
190,686
4
L
Pele
5,053
505
50
5
0
199,980
2
L
Scylla
5,672
567
66
7
0
169,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role