Player Matchup

Set
Set
Athecles
Set
Level 155
God Stats
9W - 2L
1,605 SR
Queue Stats
135W - 123L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
Evreiko
Cthulhu
Level 104
God Stats
2W - 0L
1,251 SR
Queue Stats
599W - 559L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Fennee
Jing Wei
Level 59
God Stats
5W - 10L
1,485 SR
Queue Stats
179W - 169L
1,332 Elo+
Party 2
Nu Wa
Nu Wa
MaxGORD
Nu Wa
Level 128
God Stats
8W - 2L
1,635 SR
Queue Stats
121W - 103L
1,508 Elo+
Party 1
Camazotz
Camazotz
nizaan
Camazotz
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 139L
1,459 Elo+
Solo
Team Averages
Level 113
1,495 SR
1,411 Elo+

VS

Team Averages
Level 92
1,515 SR
1,788 Elo+
Poseidon
Poseidon
F4ggotOfAzeroth
Poseidon
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,873 Elo+
Party 3
Izanami
Izanami
GabbTWH
Izanami
Level 64
God Stats
11W - 10L
1,577 SR
Queue Stats
55W - 55L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
Groovy_Gazelle
Kumbhakarna
Level 68
God Stats
1W - 2L
1,728 SR
Queue Stats
9W - 8L
1,941 Elo+
Party 3
Bacchus
Bacchus
LadyboyOfAzeroth
Bacchus
Level 126
God Stats
0W - 2L
1,268 SR
Queue Stats
29W - 18L
1,817 Elo+
Party 3
Odin
Odin
makkaradevil
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,873 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
12,578
629
16,654
24,580
16,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Evreiko
Cthulhu
16
4 / 4 / 8
10,643
532
8,460
20,025
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
Fennee
Jing Wei
16
1 / 6 / 4
10,644
532
2,657
13,626
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
MaxGORD
Nu Wa
18
13 / 2 / 7
12,031
602
26,330
9,926
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
nizaan
Camazotz
17
4 / 3 / 8
10,659
533
8,355
16,158
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
3 / 8 / 2
10,184
509
12,708
15,512
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
GabbTWH
Izanami
15
5 / 5 / 4
10,994
550
9,732
14,325
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Groovy_Gazelle
Kumbhakarna
15
6 / 5 / 5
10,098
505
8,221
17,799
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 5 / 1
8,762
438
6,509
16,572
12,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 3
9,572
479
12,334
17,577
18,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
30
Kills
20
20
Deaths
30
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
5
5
2.1
W
Cthulhu
Evreiko
Cthulhu
4
4
8
2
L
Poseidon
3
8
2
0.5
W
Jing Wei
Fennee
Jing Wei
1
6
4
0.5
L
Izanami
GabbTWH
Izanami
5
5
4
1.4
L
Kumbhakarna
Groovy_Gazelle
Kumbhakarna
6
5
5
1.7
L
2
5
1
0.5
W
Nu Wa
MaxGORD
Nu Wa
13
2
7
8.25
L
4
7
3
0.79
W
Camazotz
nizaan
Camazotz
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,456
Damage
49,504
84,315
Taken
81,785
49,814
Mitigated
46,941
27,336
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,654
8,385
0
9,857
24,580
16,156
414
4,395
19,530
0
94,583
W
Cthulhu
Evreiko
Cthulhu
8,460
273
1,106
4,593
20,025
18,539
125
7,219
12,781
41,980
0
L
Poseidon
12,708
1,488
0
3,822
15,512
4,296
490
6,711
8,409
79,072
0
W
Jing Wei
Fennee
Jing Wei
2,657
1,375
0
3,070
13,626
5,097
560
4,269
9,332
0
60,982
L
Izanami
GabbTWH
Izanami
9,732
7,229
0
2,679
14,325
3,865
558
7,835
6,173
0
64,283
L
Kumbhakarna
Groovy_Gazelle
Kumbhakarna
8,221
297
0
719
17,799
7,798
0
9,330
8,121
42,710
0
L
6,509
951
0
3,670
16,572
12,460
0
5,118
11,259
53,031
0
W
Nu Wa
MaxGORD
Nu Wa
26,330
4,943
225
2,189
9,926
3,941
2,142
3,860
6,041
73,732
0
L
12,334
2,945
0
4,272
17,577
18,522
397
4,298
13,033
0
49,749
W
Camazotz
nizaan
Camazotz
8,355
1,321
0
6,296
16,158
6,081
1,255
7,695
8,438
0
65,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
49,610
509
Minions Killed
495
0
Camps Cleared
0
1,860,192
Distance Traveled
1,743,914
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,578
629
137
7
0
374,640
2
W
Cthulhu
10,643
532
60
3
0
374,335
7
L
Poseidon
10,184
509
117
6
0
333,016
0
W
Jing Wei
10,644
532
114
6
0
344,533
12
L
Izanami
10,994
550
135
7
0
342,293
8
L
Kumbhakarna
10,098
505
57
3
0
370,983
1
L
Bacchus
8,762
438
89
4
0
372,330
2
W
Nu Wa
12,031
602
96
5
0
344,464
2
L
Odin
9,572
479
97
5
0
325,292
3
W
Camazotz
10,659
533
102
5
0
422,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role