Player Matchup

Pele
Pele
AROURA_S
Pele
Level 129
God Stats
58W - 43L
1,500 SR
Queue Stats
345W - 331L
1,598 Elo+
Solo
Heimdallr
Heimdallr
NotoriousThug60
Heimdallr
Level 107
God Stats
9W - 13L
1,742 SR
Queue Stats
115W - 170L
1,422 Elo+
Solo
Guan Yu
Guan Yu
Papashongo
Guan Yu
Level 49
God Stats
6W - 7L
1,651 SR
Queue Stats
162W - 164L
1,595 Elo+
Solo
Cthulhu
Cthulhu
Razorninja
Cthulhu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
kingchurros
Baron Samedi
Level 121
God Stats
17W - 6L
1,541 SR
Queue Stats
66W - 78L
1,527 Elo+
Solo
Team Averages
Level 99
1,587 SR
1,515 Elo+

VS

Team Averages
Level 103
1,687 SR
1,559 Elo+
Danzaburou
Danzaburou
HesGotArmOff
Danzaburou
Level 48
God Stats
6W - 7L
1,575 SR
Queue Stats
46W - 61L
1,680 Elo+
Party 1
Agni
Agni
Kyoya Hibari377
Agni
Level 132
God Stats
14W - 10L
1,905 SR
Queue Stats
541W - 581L
1,587 Elo+
Solo
Jormungandr
Jormungandr
PericoPapii_
Jormungandr
Level 49
God Stats
10W - 6L
1,995 SR
Queue Stats
140W - 132L
1,663 Elo+
Solo
Scylla
Scylla
RaiinbowDash1
Scylla
Level 159
God Stats
0W - 2L
1,244 SR
Queue Stats
94W - 107L
1,329 Elo+
Solo
King Arthur
King Arthur
TCass1
King Arthur
Level 127
God Stats
5W - 4L
1,719 SR
Queue Stats
397W - 380L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
8 / 0 / 5
11,187
932
10,480
10,938
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
NotoriousThug60
Heimdallr
16
3 / 2 / 5
9,448
787
5,433
8,720
4,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Papashongo
Guan Yu
15
1 / 3 / 8
8,564
714
4,856
17,095
11,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Razorninja
Cthulhu
15
2 / 0 / 12
9,387
782
12,978
18,060
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
kingchurros
Baron Samedi
17
3 / 1 / 7
9,623
802
8,335
7,805
3,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HesGotArmOff
Danzaburou
15
1 / 4 / 3
8,185
682
8,780
7,295
3,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 2
7,340
612
7,708
5,379
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
PericoPapii_
Jormungandr
14
1 / 2 / 3
8,031
669
7,863
11,982
11,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 4 / 3
7,823
652
10,991
10,219
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
TCass1
King Arthur
15
4 / 5 / 2
9,017
751
14,251
13,141
9,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
17
Kills
6
6
Deaths
17
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
8
0
5
10.5
L
Danzaburou
HesGotArmOff
Danzaburou
1
4
3
0.63
L
0
2
2
0.5
W
Heimdallr
NotoriousThug60
Heimdallr
3
2
5
2.75
W
Guan Yu
Papashongo
Guan Yu
1
3
8
1.67
L
Jormungandr
PericoPapii_
Jormungandr
1
2
3
1.25
L
0
4
3
0.38
W
Cthulhu
Razorninja
Cthulhu
2
0
12
8
L
King Arthur
TCass1
King Arthur
4
5
2
1
W
Baron Samedi
kingchurros
Baron Samedi
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,082
Damage
49,593
62,618
Taken
48,016
39,003
Mitigated
28,653
30,561
Healing
6,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,480
3,123
0
4,488
10,938
6,326
337
4,245
6,631
0
48,960
L
Danzaburou
HesGotArmOff
Danzaburou
8,780
2,531
0
1,123
7,295
3,021
0
2,758
4,487
0
35,120
L
7,708
313
0
1,154
5,379
1,966
0
2,585
2,644
25,387
0
W
Heimdallr
NotoriousThug60
Heimdallr
5,433
1,748
0
738
8,720
4,968
147
3,304
5,393
0
36,575
W
Guan Yu
Papashongo
Guan Yu
4,856
976
4,077
7,187
17,095
11,021
636
6,947
9,860
0
17,359
L
Jormungandr
PericoPapii_
Jormungandr
7,863
1,479
0
914
11,982
11,631
0
6,386
5,375
18,828
0
L
10,991
1,271
0
1,416
10,219
3,018
0
2,598
7,471
33,502
0
W
Cthulhu
Razorninja
Cthulhu
12,978
764
0
7,411
18,060
12,895
0
8,809
8,933
24,746
0
L
King Arthur
TCass1
King Arthur
14,251
1,723
0
2,180
13,141
9,017
0
6,432
6,474
182
31,440
W
Baron Samedi
kingchurros
Baron Samedi
8,335
904
4,258
2,402
7,805
3,793
635
3,271
4,496
34,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
40,396
330
Minions Killed
253
13
Camps Cleared
5
1,244,912
Distance Traveled
1,180,000
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,187
932
87
7
7
259,674
3
L
Danzaburou
8,185
682
67
6
0
238,320
0
L
Agni
7,340
612
44
4
1
227,308
0
W
Heimdallr
9,448
787
78
7
2
235,072
1
W
Guan Yu
8,564
714
41
3
1
262,684
6
L
Jormungandr
8,031
669
21
2
1
207,153
3
L
Scylla
7,823
652
74
6
2
237,084
1
W
Cthulhu
9,387
782
37
3
1
264,371
1
L
King Arthur
9,017
751
47
4
1
270,135
5
W
Baron Samedi
9,623
802
87
7
2
223,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role