Player Matchup

Neith
Neith
GriffithSekaii
Neith
Level 27
God Stats
2W - 1L
1,305 SR
Queue Stats
4W - 6L
1,322 Elo+
Solo
Chaac
Chaac
RaauL-SmoT
Chaac
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
Valyr01
Kukulkan
Level 12
God Stats
6W - 5L
1,282 SR
Queue Stats
41W - 21L
1,224 Elo+
Party 2
Team Averages
Level 49
1,362 SR
1,325 Elo+

VS

Team Averages
Level 94
1,555 SR
1,557 Elo+
Rama
Rama
James Andrew406
Rama
Level 143
God Stats
1W - 1L
1,800 SR
Queue Stats
51W - 81L
1,578 Elo+
Solo
Chang'e
Chang'e
deanlfcladd
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
iDave Ladd
Sun Wukong
Level 18
God Stats
1W - 6L
1,366 SR
Queue Stats
28W - 24L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
17,197
593
14,339
23,192
11,397
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
20
7 / 5 / 11
18,861
650
32,985
41,528
47,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Valyr01
Kukulkan
20
7 / 7 / 9
17,797
614
26,645
19,481
9,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 2
17,768
613
32,999
27,485
12,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
deanlfcladd
Chang'e
20
3 / 5 / 5
16,890
582
19,601
29,357
15,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
iDave Ladd
Sun Wukong
20
3 / 6 / 6
16,590
572
15,141
36,500
46,630
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
19
Kills
13
13
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
7
8
2
1
W
Chaac
7
5
11
2.5
W
Kukulkan
Valyr01
Kukulkan
7
7
9
1.64
L
Chang'e
deanlfcladd
Chang'e
3
5
5
1.1
L
Sun Wukong
iDave Ladd
Sun Wukong
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,969
Damage
67,741
84,201
Taken
93,342
68,825
Mitigated
74,402
26,832
Healing
31,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,339
6,616
896
9,287
23,192
11,397
1,712
6,023
17,169
0
68,545
L
32,999
25,090
0
9,132
27,485
12,590
2,792
4,960
22,525
0
141,266
W
Chaac
32,985
8,586
0
15,213
41,528
47,881
276
11,364
30,164
290
103,828
W
Kukulkan
Valyr01
Kukulkan
26,645
2,208
0
1,436
19,481
9,547
630
4,235
15,246
103,579
0
L
Chang'e
deanlfcladd
Chang'e
19,601
830
5,613
9,473
29,357
15,182
132
7,836
21,521
111,341
0
L
Sun Wukong
iDave Ladd
Sun Wukong
15,141
1,951
0
7,140
36,500
46,630
532
14,230
22,270
0
54,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
51,248
270
Minions Killed
321
0
Camps Cleared
0
1,576,053
Distance Traveled
1,466,899
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,197
593
85
3
0
551,257
1
L
Rama
17,768
613
123
4
0
416,865
9
W
Chaac
18,861
650
87
3
0
542,520
3
W
Kukulkan
17,797
614
98
3
0
482,276
2
L
Chang'e
16,890
582
143
5
0
512,307
0
L
Sun Wukong
16,590
572
55
2
0
537,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role