Player Matchup

Kali
Kali
KDeg10
Kali
Level 15
God Stats
3W - 0L
1,839 SR
Queue Stats
20W - 20L
1,422 Elo+
Party 2
Hou Yi
Hou Yi
NeonHammer
Hou Yi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,978 Elo+
Solo
Fafnir
Fafnir
RebelliousAlpha
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
crear1cuenta
Nu Wa
Level 24
God Stats
2W - 2L
1,813 SR
Queue Stats
75W - 60L
1,664 Elo+
Solo
King Arthur
King Arthur
wyhiob
King Arthur
Level 2
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 0L
1,680 Elo+
Solo
Team Averages
Level 16
1,675 SR
1,627 Elo+

VS

Team Averages
Level 19
1,559 SR
1,543 Elo+
Hou Yi
Hou Yi
HEXthe3rdNut
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,692 Elo+
Party 1
Loki
Loki
Las8dlamañana
Loki
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,191 Elo+
Solo
Scylla
Scylla
Nebey
Scylla
Level 28
God Stats
1W - 1L
1,480 SR
Queue Stats
41W - 43L
1,548 Elo+
Solo
Kali
Kali
Wolfbark101
Kali
Level 17
God Stats
10W - 8L
1,702 SR
Queue Stats
38W - 24L
1,590 Elo+
Solo
Baba Yaga
Baba Yaga
jdog2829
Baba Yaga
Level 24
God Stats
5W - 2L
1,615 SR
Queue Stats
25W - 27L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
KDeg10
Kali
15
6 / 5 / 7
10,159
598
7,041
16,276
5,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hou Yi
NeonHammer
Hou Yi
16
9 / 3 / 2
9,870
581
13,199
13,652
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 9
8,557
503
5,304
13,819
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 3 / 6
11,046
650
15,259
10,223
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
wyhiob
King Arthur
14
6 / 3 / 1
9,133
537
5,958
13,314
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
3 / 7 / 2
7,503
441
8,494
14,673
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 12 / 1
5,865
345
3,426
11,608
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Nebey
Scylla
14
4 / 5 / 4
8,807
518
8,914
9,298
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 3
10,596
623
13,059
14,015
9,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
jdog2829
Baba Yaga
12
3 / 7 / 2
7,968
469
10,272
12,909
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
33
Kills
16
16
Deaths
35
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
7
2
0.57
W
Kali
KDeg10
Kali
6
5
7
1.9
L
0
12
1
0.04
L
Scylla
Nebey
Scylla
4
5
4
1.2
W
Hou Yi
NeonHammer
Hou Yi
9
3
2
3.33
W
2
2
9
3.25
L
6
4
3
1.88
W
10
3
6
4.33
L
Baba Yaga
jdog2829
Baba Yaga
3
7
2
0.57
W
King Arthur
wyhiob
King Arthur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,761
Damage
44,165
67,284
Taken
62,503
36,085
Mitigated
24,454
16,521
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,494
4,309
222
2,771
14,673
4,034
0
4,057
10,498
0
34,267
W
Kali
KDeg10
Kali
7,041
3,723
0
7,235
16,276
5,613
203
4,956
11,032
0
45,032
L
3,426
1,431
0
1,112
11,608
4,548
60
2,594
8,563
0
11,560
L
Scylla
Nebey
Scylla
8,914
800
0
456
9,298
2,442
0
4,902
4,107
37,014
0
W
Hou Yi
NeonHammer
Hou Yi
13,199
7,867
0
3,655
13,652
7,602
405
3,656
9,974
0
81,737
W
5,304
1,648
0
2,493
13,819
11,147
146
4,375
9,365
20,133
0
L
13,059
6,394
0
3,998
14,015
9,246
527
3,576
10,239
0
71,332
W
15,259
4,704
0
784
10,223
3,636
1,937
4,322
5,502
66,759
0
L
Baba Yaga
jdog2829
Baba Yaga
10,272
910
538
2,905
12,909
4,184
486
4,572
8,171
38,968
0
W
King Arthur
wyhiob
King Arthur
5,958
1,823
0
2,354
13,314
8,087
925
1,206
11,758
0
40,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,765
Gold Earned
40,739
417
Minions Killed
317
0
Camps Cleared
0
1,594,795
Distance Traveled
1,461,796
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,503
441
64
4
0
272,918
1
W
Kali
10,159
598
79
5
0
340,831
3
L
Loki
5,865
345
13
1
0
274,427
2
L
Scylla
8,807
518
76
4
0
320,604
6
W
Hou Yi
9,870
581
122
7
0
274,407
1
W
Fafnir
8,557
503
25
1
0
348,373
0
L
Kali
10,596
623
115
7
0
283,083
2
W
Nu Wa
11,046
650
114
7
0
308,519
1
L
Baba Yaga
7,968
469
49
3
0
310,764
6
W
King Arthur
9,133
537
77
5
0
322,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role