Player Matchup

King Arthur
King Arthur
MrUknowWho2
King Arthur
Level 57
God Stats
9W - 13L
1,607 SR
Queue Stats
239W - 222L
1,413 Elo+
Party 4
Mercury
Mercury
OGRaze
Mercury
Level 68
God Stats
16W - 17L
1,953 SR
Queue Stats
171W - 184L
1,499 Elo+
Party 4
Izanami
Izanami
QuinCylinder
Izanami
Level 29
God Stats
3W - 7L
1,538 SR
Queue Stats
140W - 182L
1,504 Elo+
Party 3
Scylla
Scylla
RamenFloat
Scylla
Level 17
God Stats
4W - 8L
1,510 SR
Queue Stats
137W - 141L
1,416 Elo+
Party 4
Terra
Terra
XxsoakedbreadxX
Terra
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 255L
1,466 Elo+
Party 3
Team Averages
Level 42
1,622 SR
1,460 Elo+

VS

Team Averages
Level 57
1,584 SR
1,523 Elo+
Thoth
Thoth
Forgelord
Thoth
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,414 Elo+
Party 1
Nemesis
Nemesis
PrinceChompers
Nemesis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 60L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
SinfulReckoning
Guan Yu
Level 15
God Stats
4W - 1L
1,716 SR
Queue Stats
16W - 21L
1,547 Elo+
Party 2
Ganesha
Ganesha
VeryErect
Ganesha
Level 128
God Stats
2W - 0L
1,767 SR
Queue Stats
27W - 28L
1,546 Elo+
Party 2
Heimdallr
Heimdallr
puppetmon01
Heimdallr
Level 28
God Stats
18W - 16L
1,439 SR
Queue Stats
65W - 42L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrUknowWho2
King Arthur
17
4 / 3 / 2
10,394
452
14,306
23,084
20,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
OGRaze
Mercury
19
5 / 3 / 5
11,345
493
8,477
19,102
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
QuinCylinder
Izanami
12
0 / 4 / 3
8,459
368
6,054
10,408
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
RamenFloat
Scylla
15
2 / 8 / 4
9,837
428
4,415
15,080
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 2
10,426
453
6,814
19,621
16,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Forgelord
Thoth
15
3 / 6 / 3
10,502
457
9,384
12,378
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 3
14,150
615
22,130
15,175
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 2 / 6
11,358
494
8,849
12,112
9,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
VeryErect
Ganesha
16
0 / 2 / 15
11,519
501
12,414
22,374
26,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
puppetmon01
Heimdallr
18
3 / 2 / 6
11,831
514
13,507
10,286
4,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
22
22
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thoth
Forgelord
Thoth
3
6
3
0.75
L
King Arthur
MrUknowWho2
King Arthur
4
3
2
1.67
L
Mercury
OGRaze
Mercury
5
3
5
2.5
W
13
2
3
7.25
L
Izanami
QuinCylinder
Izanami
0
4
3
0.38
L
Scylla
RamenFloat
Scylla
2
8
4
0.5
W
3
2
6
3
W
Ganesha
VeryErect
Ganesha
0
2
15
3.75
L
3
4
2
1
W
Heimdallr
puppetmon01
Heimdallr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,066
Damage
66,284
87,295
Taken
72,325
50,312
Mitigated
52,839
30,026
Healing
18,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Forgelord
Thoth
9,384
415
0
2,390
12,378
4,875
1,038
1,728
10,295
48,543
0
L
King Arthur
MrUknowWho2
King Arthur
14,306
1,440
0
7,967
23,084
20,241
0
5,198
17,712
1,733
58,251
L
Mercury
OGRaze
Mercury
8,477
3,902
0
7,862
19,102
6,832
1,146
2,372
16,600
0
82,824
W
22,130
9,930
0
1,850
15,175
7,650
2,154
2,165
12,820
0
105,309
L
Izanami
QuinCylinder
Izanami
6,054
4,399
0
3,190
10,408
2,349
296
4,197
6,171
0
48,644
L
Scylla
RamenFloat
Scylla
4,415
911
0
1,302
15,080
4,355
0
5,480
9,174
47,885
0
W
8,849
781
2,022
2,879
12,112
9,235
1,095
1,883
9,789
0
50,203
W
Ganesha
VeryErect
Ganesha
12,414
1,022
539
4,135
22,374
26,299
1,109
4,519
17,565
47,025
0
L
6,814
863
2,408
7,297
19,621
16,535
0
3,714
15,840
26,250
0
W
Heimdallr
puppetmon01
Heimdallr
13,507
7,024
0
4,952
10,286
4,780
8,992
2,313
7,973
0
71,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
59,360
514
Minions Killed
527
0
Camps Cleared
0
2,095,788
Distance Traveled
2,181,251
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,502
457
87
4
0
387,752
4
L
King Arthur
10,394
452
95
4
0
501,149
3
L
Mercury
11,345
493
152
7
0
494,020
14
W
Nemesis
14,150
615
157
7
0
477,101
7
L
Izanami
8,459
368
117
5
0
235,541
7
L
Scylla
9,837
428
114
5
0
362,552
2
W
Guan Yu
11,358
494
101
4
0
463,149
8
W
Ganesha
11,519
501
14
1
0
454,100
12
L
Terra
10,426
453
36
2
0
502,526
4
W
Heimdallr
11,831
514
168
7
0
399,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role