Player Matchup

Kukulkan
Kukulkan
Orphées
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
YoshiNoir
Cerberus
Level 159
God Stats
23W - 15L
1,694 SR
Queue Stats
41W - 29L
1,732 Elo+
Party 1
Medusa
Medusa
mikakira
Medusa
Level 154
God Stats
8W - 2L
1,806 SR
Queue Stats
71W - 66L
1,357 Elo+
Party 1
Team Averages
Level 143
1,667 SR
1,530 Elo+

VS

Team Averages
Level 99
1,648 SR
1,622 Elo+
Sylvanus
Sylvanus
Chyller
Sylvanus
Level 73
God Stats
15W - 7L
1,793 SR
Queue Stats
127W - 125L
1,851 Elo+
Solo
Nemesis
Nemesis
Denerion
Nemesis
Level 156
God Stats
1W - 1L
1,664 SR
Queue Stats
25W - 42L
1,532 Elo+
Party 2
Olorun
Olorun
WhoTheFvckAreYou
Olorun
Level 67
God Stats
2W - 3L
1,489 SR
Queue Stats
7W - 12L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Orphées
Kukulkan
12
3 / 3 / 8
8,979
748
11,282
5,893
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
YoshiNoir
Cerberus
14
8 / 0 / 6
9,821
818
10,914
10,248
9,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
mikakira
Medusa
12
3 / 0 / 8
8,907
742
5,697
5,995
2,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chyller
Sylvanus
10
0 / 3 / 3
7,791
649
4,211
11,043
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Denerion
Nemesis
11
2 / 6 / 1
7,696
641
6,162
11,596
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 5 / 1
7,401
617
4,663
10,397
4,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chyller
Sylvanus
0
3
3
0.5
L
Nemesis
Denerion
Nemesis
2
6
1
0.42
W
Kukulkan
Orphées
Kukulkan
3
3
8
2.33
L
1
5
1
0.3
W
Cerberus
YoshiNoir
Cerberus
8
0
6
11
W
Medusa
mikakira
Medusa
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,893
Damage
15,036
22,136
Taken
33,036
13,143
Mitigated
17,336
4,471
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chyller
Sylvanus
4,211
1,000
3,738
3,236
11,043
7,757
0
6,826
3,877
16,137
0
L
Nemesis
Denerion
Nemesis
6,162
2,089
0
1,927
11,596
4,865
0
7,524
3,948
0
24,105
W
Kukulkan
Orphées
Kukulkan
11,282
1,275
0
420
5,893
1,921
0
2,317
3,576
43,540
0
L
4,663
1,904
884
2,199
10,397
4,714
0
7,058
2,991
28,344
0
W
Cerberus
YoshiNoir
Cerberus
10,914
154
0
2,632
10,248
9,161
36
3,974
6,274
27,192
0
W
Medusa
mikakira
Medusa
5,697
1,677
0
1,419
5,995
2,061
2,142
2,631
3,364
0
27,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
22,888
185
Minions Killed
112
0
Camps Cleared
0
652,918
Distance Traveled
644,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,791
649
40
3
0
202,648
0
L
Nemesis
7,696
641
23
2
0
239,970
1
W
Kukulkan
8,979
748
76
6
0
213,810
2
L
Olorun
7,401
617
49
4
0
201,683
1
W
Cerberus
9,821
818
58
5
0
244,319
1
W
Medusa
8,907
742
51
4
0
194,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role