Player Matchup

Loki
Loki
AcidMaster1
Loki
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,429 Elo+
Solo
Cabrakan
Cabrakan
Myredeye64
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
NextStage
The Morrigan
Level 17
God Stats
6W - 10L
1,373 SR
Queue Stats
9W - 22L
1,273 Elo+
Solo
Jing Wei
Jing Wei
PainfulPokefan
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,344 Elo+
Solo
Danzaburou
Danzaburou
TibetanYak
Danzaburou
Level 15
God Stats
3W - 2L
1,340 SR
Queue Stats
20W - 20L
1,395 Elo+
Solo
Team Averages
Level 10
1,443 SR
1,388 Elo+

VS

Team Averages
Level 15
1,502 SR
1,360 Elo+
Artemis
Artemis
CamboSlice16
Artemis
Level 15
God Stats
18W - 22L
1,490 SR
Queue Stats
199W - 163L
1,495 Elo+
Solo
Yemoja
Yemoja
Hydrolus
Yemoja
Level 4
God Stats
2W - 2L
1,339 SR
Queue Stats
5W - 9L
1,296 Elo+
Solo
Tyr
Tyr
The2k7Master
Tyr
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Pele
Pele
laionxd12
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,223 Elo+
Solo
Xbalanque
Xbalanque
shayG4655
Xbalanque
Level 23
God Stats
1W - 1L
1,681 SR
Queue Stats
2W - 9L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 9
8,143
1,018
4,146
8,552
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Myredeye64
Cabrakan
15
5 / 1 / 11
10,544
1,318
9,655
11,398
14,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
NextStage
The Morrigan
17
5 / 3 / 18
10,476
1,310
6,682
4,732
2,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
17
13 / 1 / 12
11,119
1,390
24,264
8,478
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TibetanYak
Danzaburou
17
5 / 0 / 16
10,217
1,277
7,062
4,180
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

314

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamboSlice16
Artemis
14
0 / 5 / 6
8,160
1,020
8,442
14,954
6,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Hydrolus
Yemoja
12
0 / 0 / 2
7,396
925
694
1,232
512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 6 / 3
8,732
1,092
4,802
9,548
6,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
14
3 / 10 / 3
8,652
1,082
3,976
16,374
6,799
Xbalanque
shayG4655
Xbalanque
14
2 / 8 / 4
8,733
1,092
11,586
16,191
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
27
29
Kills
9
10
Deaths
29
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Artemis
CamboSlice16
Artemis
0
5
6
0.6
L
Yemoja
Hydrolus
Yemoja
0
0
2
1
W
Cabrakan
Myredeye64
Cabrakan
5
1
11
10.5
W
The Morrigan
NextStage
The Morrigan
5
3
18
4.67
W
Jing Wei
13
1
12
19
L
4
6
3
0.92
W
Danzaburou
TibetanYak
Danzaburou
5
0
16
13
L
Pele
3
10
3
0.45
L
Xbalanque
shayG4655
Xbalanque
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,809
Damage
29,500
37,340
Taken
58,299
25,725
Mitigated
27,883
6,389
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,146
1,535
0
317
8,552
2,782
0
0
6,630
0
8,028
L
Artemis
CamboSlice16
Artemis
8,442
5,603
0
1,480
14,954
6,884
0
2,415
12,539
0
23,626
L
Yemoja
Hydrolus
Yemoja
694
229
345
43
1,232
512
0
642
590
4,225
0
W
Cabrakan
Myredeye64
Cabrakan
9,655
1,638
0
2,095
11,398
14,567
0
270
11,032
17,601
0
W
The Morrigan
NextStage
The Morrigan
6,682
1,818
0
0
4,732
2,111
0
371
4,269
25,701
0
W
Jing Wei
24,264
21,675
0
3,776
8,478
4,295
0
0
8,429
0
33,691
L
4,802
1,477
0
604
9,548
6,599
0
3,173
6,375
0
10,178
W
Danzaburou
TibetanYak
Danzaburou
7,062
4,303
0
201
4,180
1,970
0
53
4,102
0
32,038
L
Pele
3,976
724
0
627
16,374
6,799
0
4,859
11,515
0
14,460
L
Xbalanque
shayG4655
Xbalanque
11,586
5,979
0
1,442
16,191
7,089
0
5,248
10,943
0
36,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
41,673
147
Minions Killed
124
9
Camps Cleared
3
767,463
Distance Traveled
577,922
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,143
1,018
4
1
3
143,621
0
L
Artemis
8,160
1,020
27
3
2
149,871
0
L
Yemoja
7,396
925
5
1
0
55,679
0
W
Cabrakan
10,544
1,318
8
1
3
143,365
0
W
The Morrigan
10,476
1,310
49
6
0
128,308
1
W
Jing Wei
11,119
1,390
24
3
2
165,660
0
L
Tyr
8,732
1,092
13
2
0
110,850
0
W
Danzaburou
10,217
1,277
62
8
1
186,509
0
L
Pele
8,652
1,082
28
4
0
139,118
0
L
Xbalanque
8,733
1,092
51
6
1
122,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role