Player Matchup

Anubis
Anubis
Blaziken19
Anubis
Level 25
God Stats
3W - 6L
1,546 SR
Queue Stats
7W - 9L
1,475 Elo+
Party 1
Anhur
Anhur
EnTeRGE
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,164 Elo+
Solo
Thor
Thor
ProDadii
Thor
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,618 Elo+
Solo
Chaac
Chaac
WrongSolid
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,568 Elo+
Solo
Nemesis
Nemesis
nicebusch
Nemesis
Level 5
God Stats
1W - 3L
1,150 SR
Queue Stats
3W - 9L
1,242 Elo+
Party 1
Team Averages
Level 22
1,439 SR
1,413 Elo+

VS

Team Averages
Level 15
1,556 SR
1,560 Elo+
Hera
Hera
Aomirr
Hera
Level 16
God Stats
4W - 3L
1,727 SR
Queue Stats
14W - 17L
1,515 Elo+
Solo
Ratatoskr
Ratatoskr
DMPOPGEAR
Ratatoskr
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Lava_xKMBCx
Fenrir
Level 12
God Stats
2W - 1L
1,621 SR
Queue Stats
4W - 6L
1,582 Elo+
Party 2
Hades
Hades
MrTUGh
Hades
Level 25
God Stats
30W - 22L
1,690 SR
Queue Stats
58W - 66L
1,561 Elo+
Solo
Merlin
Merlin
Percmerks
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blaziken19
Anubis
20
15 / 5 / 16
17,857
1,190
32,492
19,717
8,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
EnTeRGE
Anhur
20
5 / 10 / 24
15,284
1,019
20,090
24,410
7,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
20
4 / 5 / 22
14,233
949
5,469
21,707
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
20
7 / 5 / 19
15,647
1,043
20,602
28,806
34,653
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
nicebusch
Nemesis
20
6 / 9 / 16
14,222
948
7,490
18,703
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aomirr
Hera
20
6 / 4 / 17
16,037
1,069
30,815
13,982
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
DMPOPGEAR
Ratatoskr
15
0 / 3 / 1
10,820
721
1,611
2,624
580
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
20
5 / 11 / 16
14,349
957
14,205
21,898
14,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
MrTUGh
Hades
20
13 / 7 / 16
18,132
1,209
35,907
30,002
24,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Percmerks
Merlin
20
10 / 12 / 14
15,482
1,032
21,740
23,460
7,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
98
37
Kills
34
34
Deaths
37
97
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hera
Aomirr
Hera
6
4
17
3.63
W
Anubis
Blaziken19
Anubis
15
5
16
4.6
L
Ratatoskr
DMPOPGEAR
Ratatoskr
0
3
1
0.17
W
Anhur
EnTeRGE
Anhur
5
10
24
1.7
L
Fenrir
5
11
16
1.18
L
Hades
MrTUGh
Hades
13
7
16
3
L
Merlin
Percmerks
Merlin
10
12
14
1.42
W
Thor
4
5
22
3
W
Chaac
7
5
19
3.3
W
Nemesis
nicebusch
Nemesis
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,143
Damage
104,278
113,343
Taken
91,966
65,114
Mitigated
52,260
21,047
Healing
12,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aomirr
Hera
30,815
9,750
970
3,236
13,982
5,273
0
3,681
10,163
77,439
0
W
Anubis
Blaziken19
Anubis
32,492
1,994
0
7,259
19,717
8,520
0
18,278
1,239
61,967
0
L
Ratatoskr
DMPOPGEAR
Ratatoskr
1,611
360
0
69
2,624
580
0
271
2,278
0
2,076
W
Anhur
EnTeRGE
Anhur
20,090
10,974
0
2,828
24,410
7,686
0
15,381
8,725
0
63,098
L
Fenrir
14,205
2,286
0
335
21,898
14,265
0
7,404
13,899
0
21,638
L
Hades
MrTUGh
Hades
35,907
2,523
248
7,888
30,002
24,237
0
12,239
17,106
80,237
0
L
Merlin
Percmerks
Merlin
21,740
3,141
0
230
23,460
7,905
0
9,084
14,226
38,961
0
W
Thor
5,469
1,131
0
948
21,707
7,202
0
15,587
5,892
0
19,122
W
Chaac
20,602
2,468
0
8,978
28,806
34,653
0
22,239
6,126
307
60,928
W
Nemesis
nicebusch
Nemesis
7,490
3,074
0
1,034
18,703
7,053
0
15,600
2,899
0
22,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,243
Gold Earned
74,820
275
Minions Killed
262
7
Camps Cleared
4
1,348,723
Distance Traveled
1,023,383
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,037
1,069
120
8
1
224,627
2
W
Anubis
17,857
1,190
63
4
2
249,166
1
L
Ratatoskr
10,820
721
0
0
0
42,556
1
W
Anhur
15,284
1,019
78
5
2
225,759
0
L
Fenrir
14,349
957
5
0
0
278,443
0
L
Hades
18,132
1,209
99
7
2
260,132
0
L
Merlin
15,482
1,032
38
3
1
217,625
0
W
Thor
14,233
949
16
1
1
274,028
0
W
Chaac
15,647
1,043
88
6
1
290,366
0
W
Nemesis
14,222
948
30
2
1
309,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role