Player Matchup

Bacchus
Bacchus
ARMO4MM
Bacchus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,512 Elo+
Solo
Set
Set
BruddaSenpai
Set
Level 42
God Stats
9W - 12L
1,561 SR
Queue Stats
76W - 85L
1,480 Elo+
Party 1
Scylla
Scylla
spoodie2
Scylla
Level 67
God Stats
17W - 23L
1,409 SR
Queue Stats
67W - 74L
1,478 Elo+
Party 1
Team Averages
Level 45
1,490 SR
1,490 Elo+

VS

Team Averages
Level 28
1,396 SR
1,347 Elo+
Cthulhu
Cthulhu
CorruptCore2000
Cthulhu
Level 26
God Stats
31W - 34L
1,491 SR
Queue Stats
52W - 52L
1,386 Elo+
Solo
Anubis
Anubis
paguno
Anubis
Level 29
God Stats
23W - 36L
1,283 SR
Queue Stats
57W - 89L
1,304 Elo+
Party 2
Medusa
Medusa
vuvuki
Medusa
Level 29
God Stats
19W - 29L
1,415 SR
Queue Stats
174W - 208L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARMO4MM
Bacchus
14
4 / 1 / 14
10,501
656
9,041
14,188
16,941
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 2 / 9
10,673
667
8,956
13,640
5,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
spoodie2
Scylla
16
11 / 2 / 7
11,774
736
18,907
9,073
3,153
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
8,662
541
10,255
19,447
13,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
paguno
Anubis
12
2 / 6 / 2
9,450
591
8,308
10,596
4,300
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
vuvuki
Medusa
13
3 / 7 / 1
9,932
621
7,671
14,141
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
19
Kills
5
5
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ARMO4MM
Bacchus
4
1
14
11
W
4
2
9
4.25
L
0
6
3
0.25
L
Anubis
paguno
Anubis
2
6
2
0.5
W
Scylla
spoodie2
Scylla
11
2
7
7.25
L
Medusa
vuvuki
Medusa
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
26,234
36,901
Taken
44,184
25,625
Mitigated
21,893
12,633
Healing
11,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ARMO4MM
Bacchus
9,041
1,709
0
1,422
14,188
16,941
511
8,151
6,037
15,646
0
W
8,956
4,612
0
8,208
13,640
5,531
1,846
5,612
8,028
0
61,275
L
10,255
627
429
4,220
19,447
13,323
412
11,026
8,421
24,420
0
L
Anubis
paguno
Anubis
8,308
681
366
2,337
10,596
4,300
491
8,658
1,938
34,242
0
W
Scylla
spoodie2
Scylla
18,907
1,945
0
3,003
9,073
3,153
816
5,455
3,618
54,783
0
L
Medusa
vuvuki
Medusa
7,671
3,177
559
3,254
14,141
4,270
0
8,285
5,856
0
41,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,948
Gold Earned
28,044
134
Minions Killed
144
0
Camps Cleared
0
805,607
Distance Traveled
795,635
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,501
656
10
1
0
284,399
1
W
Set
10,673
667
70
4
0
254,178
0
L
Cthulhu
8,662
541
22
1
0
300,850
3
L
Anubis
9,450
591
45
3
0
242,039
2
W
Scylla
11,774
736
54
3
0
267,030
1
L
Medusa
9,932
621
77
5
0
252,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role