Player Matchup

Jing Wei
Jing Wei
Igorrew
Jing Wei
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 17L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
qangelp
Sun Wukong
Level 81
God Stats
5W - 4L
1,451 SR
Queue Stats
10W - 24L
1,294 Elo+
Party 1
Merlin
Merlin
seytooo
Merlin
Level 104
God Stats
4W - 5L
1,492 SR
Queue Stats
13W - 9L
1,471 Elo+
Solo
Team Averages
Level 70
1,481 SR
1,355 Elo+

VS

Team Averages
Level 83
1,523 SR
1,458 Elo+
King Arthur
King Arthur
GeorgeAstarot
King Arthur
Level 148
God Stats
0W - 6L
1,568 SR
Queue Stats
10W - 18L
1,323 Elo+
Solo
Kukulkan
Kukulkan
NinjaWeedman
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Solo
Heimdallr
Heimdallr
WhoTheFvckAreYou
Heimdallr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Igorrew
Jing Wei
16
3 / 11 / 11
13,108
655
13,401
20,871
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
qangelp
Sun Wukong
20
13 / 7 / 9
16,113
806
20,739
29,844
21,435
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
seytooo
Merlin
20
12 / 4 / 10
16,024
801
20,146
13,189
6,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeorgeAstarot
King Arthur
16
3 / 8 / 13
13,738
687
16,842
25,340
25,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
NinjaWeedman
Kukulkan
19
11 / 9 / 9
15,293
765
14,888
13,955
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
16
8 / 11 / 9
14,169
708
19,530
21,997
8,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
28
Kills
22
22
Deaths
28
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GeorgeAstarot
King Arthur
3
8
13
1.19
W
Jing Wei
Igorrew
Jing Wei
3
11
11
0.77
L
Kukulkan
NinjaWeedman
Kukulkan
11
9
9
1.72
L
Heimdallr
8
11
9
1.14
W
Sun Wukong
qangelp
Sun Wukong
13
7
9
2.5
W
Merlin
seytooo
Merlin
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,286
Damage
51,260
63,904
Taken
61,292
38,448
Mitigated
39,031
14,407
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GeorgeAstarot
King Arthur
16,842
2,867
788
6,482
25,340
25,255
183
8,798
16,124
33
67,334
W
Jing Wei
Igorrew
Jing Wei
13,401
10,514
0
3,617
20,871
10,870
200
8,039
12,831
0
41,373
L
Kukulkan
NinjaWeedman
Kukulkan
14,888
3,006
0
764
13,955
5,416
2,082
6,226
7,579
71,954
0
L
Heimdallr
19,530
9,726
0
4,149
21,997
8,360
0
6,582
15,190
0
36,272
W
Sun Wukong
qangelp
Sun Wukong
20,739
4,898
0
7,374
29,844
21,435
1,894
4,148
25,428
1,377
58,480
W
Merlin
seytooo
Merlin
20,146
895
155
3,261
13,189
6,143
0
2,896
10,293
98,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,245
Gold Earned
43,200
240
Minions Killed
215
0
Camps Cleared
0
1,146,889
Distance Traveled
906,951
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,738
687
69
3
0
347,477
5
W
Jing Wei
13,108
655
47
2
0
361,790
1
L
Kukulkan
15,293
765
115
6
0
279,548
3
L
Heimdallr
14,169
708
31
2
0
279,926
0
W
Sun Wukong
16,113
806
64
3
0
421,165
4
W
Merlin
16,024
801
129
6
0
363,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role